Player Matchup

Thanatos
Thanatos
Dkhartsock
Thanatos
Level 41
God Stats
10W - 6L
1,243 SR
Queue Stats
80W - 95L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
KatanaGGS
Baron Samedi
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 114L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
ParaDoXic-KinG
Sun Wukong
Level 27
God Stats
28W - 29L
1,554 SR
Queue Stats
123W - 154L
1,563 Elo+
Party 3
Ymir
Ymir
Rango3526
Ymir
Level 44
God Stats
7W - 5L
1,477 SR
Queue Stats
123W - 131L
1,400 Elo+
Party 3
Neith
Neith
spyiswhite
Neith
Level 41
God Stats
9W - 11L
1,370 SR
Queue Stats
206W - 210L
1,500 Elo+
Party 1
Team Averages
Level 36
1,429 SR
1,460 Elo+

VS

Team Averages
Level 45
1,527 SR
1,475 Elo+
Anubis
Anubis
FlarezSyxx
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
FootballLife385
Kali
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 55L
1,533 Elo+
Party 2
Chaac
Chaac
XAUJIO
Chaac
Level 6
God Stats
4W - 3L
1,696 SR
Queue Stats
22W - 27L
1,402 Elo+
Party 2
Izanami
Izanami
cu3rv00
Izanami
Level 43
God Stats
2W - 1L
1,440 SR
Queue Stats
116W - 116L
1,410 Elo+
Solo
Cabrakan
Cabrakan
etilee
Cabrakan
Level 66
God Stats
10W - 10L
1,497 SR
Queue Stats
25W - 26L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dkhartsock
Thanatos
11
1 / 4 / 4
7,973
380
2,733
10,709
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
KatanaGGS
Baron Samedi
17
12 / 8 / 4
11,811
562
17,172
14,888
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ParaDoXic-KinG
Sun Wukong
16
2 / 5 / 3
10,013
477
11,666
19,115
8,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
14
1 / 10 / 10
9,629
459
8,822
23,528
20,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
1 / 7 / 4
8,757
417
10,242
14,698
6,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FlarezSyxx
Anubis
19
6 / 4 / 8
12,990
619
20,605
14,756
7,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 3 / 6
14,269
679
15,725
21,965
10,931
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
XAUJIO
Chaac
17
5 / 4 / 7
11,108
529
8,084
17,495
16,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
cu3rv00
Izanami
19
4 / 3 / 4
12,635
602
6,526
16,488
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
etilee
Cabrakan
15
4 / 3 / 19
11,221
534
13,804
17,484
19,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
17
Kills
34
34
Deaths
17
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dkhartsock
Thanatos
1
4
4
0.75
W
Anubis
FlarezSyxx
Anubis
6
4
8
2.5
W
15
3
6
6
L
Baron Samedi
KatanaGGS
Baron Samedi
12
8
4
1.75
L
Sun Wukong
ParaDoXic-KinG
Sun Wukong
2
5
3
0.7
L
Ymir
1
10
10
0.6
W
Chaac
XAUJIO
Chaac
5
4
7
2.13
W
Izanami
cu3rv00
Izanami
4
3
4
2
W
Cabrakan
etilee
Cabrakan
4
3
19
4.5
L
Neith
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,635
Damage
64,744
82,938
Taken
88,188
43,370
Mitigated
60,944
17,691
Healing
29,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dkhartsock
Thanatos
2,733
344
0
5,610
10,709
2,929
0
4,314
6,395
0
33,559
W
Anubis
FlarezSyxx
Anubis
20,605
477
0
6,410
14,756
7,945
3,237
6,749
7,591
93,115
0
W
15,725
10,624
0
8,105
21,965
10,931
6,119
4,702
17,149
0
97,537
L
Baron Samedi
KatanaGGS
Baron Samedi
17,172
1,705
1,145
1,624
14,888
5,246
0
8,750
6,086
46,190
0
L
Sun Wukong
ParaDoXic-KinG
Sun Wukong
11,666
2,242
0
3,616
19,115
8,790
190
6,777
12,063
0
63,731
L
Ymir
8,822
666
0
1,285
23,528
20,081
0
9,660
13,747
38,716
0
W
Chaac
XAUJIO
Chaac
8,084
888
0
5,534
17,495
16,092
1,550
4,513
12,875
0
36,440
W
Izanami
cu3rv00
Izanami
6,526
4,128
0
6,908
16,488
6,315
2,236
3,559
12,781
0
116,112
W
Cabrakan
etilee
Cabrakan
13,804
1,681
0
2,987
17,484
19,661
714
6,084
11,241
27,906
0
L
Neith
10,242
4,954
0
4,411
14,698
6,324
26
4,908
9,790
0
51,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
62,223
368
Minions Killed
535
0
Camps Cleared
0
1,652,975
Distance Traveled
1,843,845
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,973
380
70
3
0
224,317
3
W
Anubis
12,990
619
134
6
0
322,808
3
W
Kali
14,269
679
146
7
0
426,246
2
L
Baron Samedi
11,811
562
57
3
0
361,517
0
L
Sun Wukong
10,013
477
103
5
0
377,586
0
L
Ymir
9,629
459
65
3
0
332,004
5
W
Chaac
11,108
529
62
3
0
366,710
0
W
Izanami
12,635
602
176
8
0
329,142
7
W
Cabrakan
11,221
534
17
1
0
398,939
2
L
Neith
8,757
417
73
3
0
357,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role