Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
F1r3mast3r56
Neith
Level 4
God Stats
6W - 5L
1,722 SR
Queue Stats
12W - 12L
1,328 Elo+
Party 2
Ymir
Ymir
Strive AF
Ymir
Level 13
God Stats
2W - 3L
1,485 SR
Queue Stats
18W - 18L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
Tuckawah
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,223 Elo+
Party 2
Ravana
Ravana
uroboross2272
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,383 Elo+
Solo
Team Averages
Level 13
1,542 SR
1,358 Elo+

VS

Team Averages
Level 24
1,565 SR
1,458 Elo+
Bellona
Bellona
Dnk0
Bellona
Level 5
God Stats
3W - 4L
1,449 SR
Queue Stats
6W - 6L
1,423 Elo+
Party 1
Cerberus
Cerberus
Handersson98
Cerberus
Level 61
God Stats
4W - 0L
1,741 SR
Queue Stats
344W - 317L
1,507 Elo+
Party 1
Zeus
Zeus
IngCris
Zeus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,441 Elo+
Party 1
Neith
Neith
jhamir2
Neith
Level 18
God Stats
15W - 13L
1,521 SR
Queue Stats
33W - 26L
1,501 Elo+
Party 1
Bakasura
Bakasura
luisdroi
Bakasura
Level 25
God Stats
28W - 13L
1,612 SR
Queue Stats
329W - 368L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 2
6,940
534
3,486
7,756
3,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 7 / 0
6,132
472
3,641
7,842
1,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 5 / 4
6,337
487
5,560
11,368
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Tuckawah
Sun Wukong
11
0 / 4 / 1
6,392
492
4,450
8,643
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 0
6,040
465
2,773
6,625
1,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dnk0
Bellona
11
2 / 0 / 5
6,746
519
4,778
4,416
2,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Handersson98
Cerberus
12
9 / 1 / 8
7,790
599
11,606
10,770
6,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
IngCris
Zeus
8
2 / 4 / 1
5,916
455
1,343
4,879
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
jhamir2
Neith
13
4 / 1 / 8
7,804
600
5,957
5,837
1,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
luisdroi
Bakasura
14
4 / 1 / 2
7,883
606
5,825
9,803
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
21
21
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
2
1
W
Bellona
Dnk0
Bellona
2
0
5
4.5
L
2
7
0
0.29
W
Cerberus
Handersson98
Cerberus
9
1
8
13
W
Zeus
IngCris
Zeus
2
4
1
0.63
L
Ymir
0
5
4
0.4
L
Sun Wukong
Tuckawah
Sun Wukong
0
4
1
0.13
W
Neith
jhamir2
Neith
4
1
8
8
W
Bakasura
luisdroi
Bakasura
4
1
2
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
29,509
42,234
Taken
35,705
17,670
Mitigated
15,794
7,162
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,486
792
172
3,643
7,756
3,225
667
1,743
5,897
31,611
0
W
Bellona
Dnk0
Bellona
4,778
542
0
453
4,416
2,970
843
1,229
2,912
2,097
17,507
L
3,641
1,901
0
492
7,842
1,862
0
3,792
4,025
0
33,029
W
Cerberus
Handersson98
Cerberus
11,606
1,059
0
4,891
10,770
6,111
358
4,047
6,723
30,049
0
W
Zeus
IngCris
Zeus
1,343
209
0
578
4,879
978
0
293
4,586
15,158
0
L
Ymir
5,560
1,251
0
920
11,368
5,859
0
5,033
6,289
20,676
0
L
Sun Wukong
Tuckawah
Sun Wukong
4,450
1,153
0
1,030
8,643
4,930
694
114
8,139
0
30,385
W
Neith
jhamir2
Neith
5,957
3,115
0
2,213
5,837
1,765
2,264
858
4,979
0
40,764
W
Bakasura
luisdroi
Bakasura
5,825
4,306
0
4,430
9,803
3,970
336
2,619
7,059
0
39,633
L
2,773
722
140
765
6,625
1,794
0
2,740
3,860
0
28,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
36,139
266
Minions Killed
289
0
Camps Cleared
0
1,133,454
Distance Traveled
1,253,727
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,940
534
58
4
0
182,439
0
W
Bellona
6,746
519
35
3
0
273,694
0
L
Neith
6,132
472
53
4
0
228,760
0
W
Cerberus
7,790
599
50
4
0
297,576
0
W
Zeus
5,916
455
27
2
0
135,001
1
L
Ymir
6,337
487
40
3
0
251,380
0
L
Sun Wukong
6,392
492
63
5
0
223,437
0
W
Neith
7,804
600
82
6
0
249,036
1
W
Bakasura
7,883
606
95
7
0
298,420
0
L
Ravana
6,040
465
52
4
0
247,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role