Player Matchup

Tyr
Tyr
Arkatlas
Tyr
Level 156
God Stats
15W - 15L
1,338 SR
Queue Stats
380W - 326L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
Cutiedomo
Danzaburou
Level 85
God Stats
16W - 12L
1,524 SR
Queue Stats
63W - 53L
1,572 Elo+
Party 1
Discordia
Discordia
Koeloh
Discordia
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 50L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
Langtale
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,640 Elo+
Party 1
Bastet
Bastet
Nekoshimi
Bastet
Level 17
God Stats
1W - 1L
1,739 SR
Queue Stats
12W - 11L
1,532 Elo+
Party 1
Team Averages
Level 69
1,520 SR
1,595 Elo+

VS

Team Averages
Level 88
1,516 SR
1,628 Elo+
Hercules
Hercules
IWLAkuma
Hercules
Level 156
God Stats
2W - 0L
1,437 SR
Queue Stats
64W - 41L
1,910 Elo+
Party 2
Xing Tian
Xing Tian
Jamaman
Xing Tian
Level 48
God Stats
35W - 32L
1,513 SR
Queue Stats
363W - 314L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Khiyohi
Baron Samedi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NervyK
Danzaburou
Level 47
God Stats
12W - 6L
1,632 SR
Queue Stats
130W - 91L
1,668 Elo+
Solo
Set
Set
jpegzilla
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 10 / 3
10,240
569
10,496
22,523
15,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Cutiedomo
Danzaburou
12
1 / 7 / 5
8,059
448
7,097
12,899
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Koeloh
Discordia
14
3 / 7 / 3
8,487
472
12,593
9,398
2,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Langtale
Baron Samedi
11
1 / 12 / 2
7,242
402
6,675
12,787
5,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
Nekoshimi
Bastet
12
0 / 10 / 4
7,466
415
6,454
14,448
9,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IWLAkuma
Hercules
17
13 / 2 / 13
11,388
633
16,149
18,767
18,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Jamaman
Xing Tian
15
4 / 1 / 10
10,306
573
5,290
14,015
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Khiyohi
Baron Samedi
15
8 / 6 / 5
10,395
578
12,072
13,796
6,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NervyK
Danzaburou
18
8 / 1 / 6
11,818
657
16,075
15,749
9,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 3 / 12
11,690
649
9,543
15,102
8,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
13
Kills
46
46
Deaths
13
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
8
10
3
0.95
L
Danzaburou
Cutiedomo
Danzaburou
1
7
5
0.5
W
Hercules
IWLAkuma
Hercules
13
2
13
9.75
W
Xing Tian
Jamaman
Xing Tian
4
1
10
9
W
Baron Samedi
Khiyohi
Baron Samedi
8
6
5
1.75
L
Discordia
Koeloh
Discordia
3
7
3
0.64
L
Baron Samedi
Langtale
Baron Samedi
1
12
2
0.17
L
Bastet
Nekoshimi
Bastet
0
10
4
0.2
W
Danzaburou
NervyK
Danzaburou
8
1
6
11
W
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,315
Damage
59,129
72,055
Taken
77,429
38,812
Mitigated
59,100
13,733
Healing
33,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,496
1,431
0
7,337
22,523
15,791
0
5,179
17,194
161
19,939
L
Danzaburou
Cutiedomo
Danzaburou
7,097
2,944
0
3,206
12,899
5,974
0
2,837
9,982
0
40,274
W
Hercules
IWLAkuma
Hercules
16,149
7,313
0
7,482
18,767
18,599
1,066
4,347
14,420
148
54,685
W
Xing Tian
Jamaman
Xing Tian
5,290
356
0
2,617
14,015
17,114
118
4,193
9,822
32,907
0
W
Baron Samedi
Khiyohi
Baron Samedi
12,072
1,238
489
5,012
13,796
6,161
1,377
5,167
8,629
58,417
0
L
Discordia
Koeloh
Discordia
12,593
634
0
1,529
9,398
2,804
0
3,784
5,341
40,948
0
L
Baron Samedi
Langtale
Baron Samedi
6,675
812
397
1,264
12,787
5,089
0
2,825
9,918
24,864
0
L
Bastet
Nekoshimi
Bastet
6,454
2,682
0
0
14,448
9,154
0
2,228
12,126
0
47,083
W
Danzaburou
NervyK
Danzaburou
16,075
9,756
0
11,025
15,749
9,101
1,406
2,613
13,136
0
105,783
W
9,543
3,707
0
6,642
15,102
8,125
224
3,109
11,993
0
72,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,494
Gold Earned
55,597
282
Minions Killed
525
0
Camps Cleared
0
1,565,726
Distance Traveled
1,825,734
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,240
569
11
1
0
332,296
1
L
Danzaburou
8,059
448
81
5
0
307,890
4
W
Hercules
11,388
633
110
6
0
392,497
0
W
Xing Tian
10,306
573
51
3
0
401,478
4
W
Baron Samedi
10,395
578
98
5
0
302,136
3
L
Discordia
8,487
472
69
4
0
332,680
4
L
Baron Samedi
7,242
402
39
2
0
282,579
5
L
Bastet
7,466
415
82
5
0
310,281
0
W
Danzaburou
11,818
657
143
8
0
326,715
2
W
Set
11,690
649
123
7
0
402,908
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role