Player Matchup

Set
Set
AUX Koda Bean
Set
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 364L
1,530 Elo+
Solo
Merlin
Merlin
BazookaRoy
Merlin
Level 106
God Stats
2W - 3L
1,678 SR
Queue Stats
22W - 35L
1,538 Elo+
Solo
Ares
Ares
Your Aunt Maple
Ares
Level 92
God Stats
178W - 183L
1,671 SR
Queue Stats
273W - 354L
1,654 Elo+
Solo
Team Averages
Level 108
1,616 SR
1,574 Elo+

VS

Team Averages
Level 101
1,502 SR
1,662 Elo+
Ra
Ra
AGoldenMass44
Ra
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
112W - 91L
1,596 Elo+
Solo
Awilix
Awilix
Catastrophic696
Awilix
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 68L
1,673 Elo+
Party 1
Mulan
Mulan
ttvdeadraptor1
Mulan
Level 73
God Stats
2W - 3L
1,507 SR
Queue Stats
493W - 385L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
8,798
677
6,574
13,955
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
BazookaRoy
Merlin
12
2 / 4 / 3
8,522
656
7,763
7,907
4,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 5 / 4
9,802
754
10,000
13,048
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
9,887
761
7,944
7,181
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 9
9,321
717
10,495
11,037
4,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
6 / 5 / 8
9,624
740
11,093
12,798
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
15
15
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
3
6
3
0.75
L
Merlin
BazookaRoy
Merlin
2
4
3
0.88
W
4
2
9
4.25
L
3
5
4
1
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
29,532
34,910
Taken
31,016
24,047
Mitigated
17,193
4,865
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,944
628
3,609
3,426
7,181
2,761
428
4,458
2,723
47,575
0
L
6,574
2,664
0
1,386
13,955
8,003
0
3,697
10,058
0
36,628
L
Merlin
BazookaRoy
Merlin
7,763
96
0
510
7,907
4,673
0
961
6,796
40,568
0
W
10,495
4,149
0
490
11,037
4,359
756
6,638
4,399
0
26,034
L
10,000
321
0
2,969
13,048
11,371
0
3,333
9,540
26,353
0
W
11,093
2,702
0
1,494
12,798
10,073
68
6,739
6,059
0
26,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
28,832
147
Minions Killed
154
0
Camps Cleared
0
720,845
Distance Traveled
720,659
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,887
761
72
6
0
249,365
2
L
Set
8,798
677
52
4
0
233,584
3
L
Merlin
8,522
656
70
5
0
226,124
2
W
Awilix
9,321
717
48
4
0
238,664
1
L
Ares
9,802
754
25
2
0
261,137
4
W
Mulan
9,624
740
34
3
0
232,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role