Player Matchup

Agni
Agni
Fordan
Agni
Level 39
God Stats
20W - 20L
1,371 SR
Queue Stats
53W - 50L
1,443 Elo+
Party 1
Anhur
Anhur
Swiftjerk
Anhur
Level 60
God Stats
7W - 8L
1,482 SR
Queue Stats
29W - 41L
1,405 Elo+
Party 1
Ravana
Ravana
ahBurd
Ravana
Level 145
God Stats
17W - 17L
1,559 SR
Queue Stats
328W - 330L
1,565 Elo+
Party 4
Jormungandr
Jormungandr
blindflash3
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
xXIArcDruidIXx
Ao Kuang
Level 29
God Stats
32W - 28L
1,559 SR
Queue Stats
146W - 135L
1,629 Elo+
Party 4
Team Averages
Level 56
1,494 SR
1,517 Elo+

VS

Team Averages
Level 39
1,550 SR
1,463 Elo+
Freya
Freya
Atrainz
Freya
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 43L
1,437 Elo+
Party 2
Sol
Sol
OnlyPrimal
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,602 Elo+
Party 2
Mercury
Mercury
SttRHosa
Mercury
Level 24
God Stats
2W - 1L
1,677 SR
Queue Stats
86W - 79L
1,417 Elo+
Party 3
Bellona
Bellona
TheStooge1013
Bellona
Level 27
God Stats
255W - 176L
1,525 SR
Queue Stats
492W - 436L
1,444 Elo+
Party 3
Izanami
Izanami
Xxomg_felipexX
Izanami
Level 66
God Stats
26W - 15L
1,546 SR
Queue Stats
48W - 54L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Fordan
Agni
12
4 / 4 / 2
7,511
626
9,047
7,289
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Swiftjerk
Anhur
12
3 / 3 / 1
6,883
574
5,339
8,753
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
ahBurd
Ravana
12
1 / 3 / 1
7,206
601
5,308
6,660
3,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
blindflash3
Jormungandr
9
0 / 7 / 3
5,457
455
2,116
10,404
4,044
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
10
2 / 5 / 1
6,769
564
3,423
10,220
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Atrainz
Freya
12
11 / 2 / 4
8,242
687
10,767
9,046
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 2 / 5
6,101
508
4,927
7,827
2,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
SttRHosa
Mercury
12
6 / 0 / 2
7,145
595
4,417
6,535
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
11
0 / 2 / 1
6,344
529
1,796
5,974
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 4 / 8
6,984
582
7,236
9,850
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
22
22
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
Atrainz
Freya
11
2
4
6.5
L
Agni
Fordan
Agni
4
4
2
1.25
W
2
2
5
2.25
W
Mercury
SttRHosa
Mercury
6
0
2
7
L
Anhur
Swiftjerk
Anhur
3
3
1
1.17
W
Bellona
0
2
1
0.25
W
3
4
8
1.75
L
Ravana
ahBurd
Ravana
1
3
1
0.5
L
Jormungandr
blindflash3
Jormungandr
0
7
3
0.21
L
Ao Kuang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
29,143
43,326
Taken
39,232
15,861
Mitigated
14,963
9,316
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Atrainz
Freya
10,767
3,619
0
3,853
9,046
2,742
628
3,148
5,898
24,100
0
L
Agni
Fordan
Agni
9,047
1,024
0
1,121
7,289
2,300
287
3,565
3,724
36,724
0
W
4,927
1,666
0
2,674
7,827
2,642
38
5,999
1,828
19,078
0
W
Mercury
SttRHosa
Mercury
4,417
1,959
0
788
6,535
2,109
0
2,300
4,235
0
35,051
L
Anhur
Swiftjerk
Anhur
5,339
2,575
0
3,449
8,753
3,131
932
1,772
6,981
0
37,740
W
Bellona
1,796
676
0
696
5,974
4,796
348
571
5,403
0
35,175
W
7,236
4,548
0
3,264
9,850
2,674
954
2,568
7,282
0
42,077
L
Ravana
ahBurd
Ravana
5,308
966
0
882
6,660
3,291
748
2,211
4,449
0
41,555
L
Jormungandr
blindflash3
Jormungandr
2,116
598
0
0
10,404
4,044
30
4,870
5,534
16,210
0
L
Ao Kuang
3,423
783
0
3,864
10,220
3,095
0
3,276
6,944
24,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
34,816
325
Minions Killed
279
0
Camps Cleared
0
1,075,373
Distance Traveled
1,160,834
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,242
687
23
2
0
237,808
5
L
Agni
7,511
626
87
7
0
207,553
1
W
Sol
6,101
508
37
3
0
195,728
0
W
Mercury
7,145
595
62
5
0
290,481
5
L
Anhur
6,883
574
77
6
0
204,602
0
W
Bellona
6,344
529
79
7
0
242,604
2
W
Izanami
6,984
582
78
7
0
194,213
0
L
Ravana
7,206
601
102
9
0
222,329
0
L
Jormungandr
5,457
455
18
2
0
195,601
0
L
Ao Kuang
6,769
564
41
3
0
245,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role