Player Matchup

Cthulhu
Cthulhu
Jekie163rus
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,487 Elo+
Solo
Ne Zha
Ne Zha
SaucyBoyMax
Ne Zha
Level 26
God Stats
3W - 3L
1,902 SR
Queue Stats
198W - 218L
1,523 Elo+
Solo
Bellona
Bellona
Woke Lotus
Bellona
Level 27
God Stats
7W - 11L
1,461 SR
Queue Stats
51W - 46L
1,497 Elo+
Solo
Hel
Hel
crackedmask609
Hel
Level 18
God Stats
0W - 2L
1,274 SR
Queue Stats
108W - 98L
1,618 Elo+
Solo
Izanami
Izanami
jacobs_kalene123
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 43L
1,541 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,533 Elo+

VS

Team Averages
Level 23
1,417 SR
1,518 Elo+
Izanami
Izanami
Dream_Eater030
Izanami
Level 29
God Stats
19W - 22L
1,431 SR
Queue Stats
649W - 595L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Floogen
Kukulkan
Level 7
God Stats
1W - 1L
1,392 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
OmniPhlechur
Sun Wukong
Level 29
God Stats
5W - 4L
1,708 SR
Queue Stats
273W - 298L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
RawVibez408
Erlang Shen
Level 28
God Stats
10W - 6L
1,186 SR
Queue Stats
46W - 37L
1,607 Elo+
Solo
Cabrakan
Cabrakan
XCarlos_MarioX21
Cabrakan
Level 24
God Stats
4W - 5L
1,367 SR
Queue Stats
140W - 175L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jekie163rus
Cthulhu
5
1 / 6 / 0
4,186
419
329
7,851
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
7
0 / 5 / 1
4,677
468
2,135
8,147
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Woke Lotus
Bellona
7
1 / 4 / 0
4,587
459
3,279
6,680
2,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
5 / 3 / 0
5,845
585
4,777
6,405
1,709
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 0
5,306
531
2,213
4,211
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,268
527
3,026
3,806
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Floogen
Kukulkan
8
2 / 4 / 3
5,073
507
3,421
4,662
1,523
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
OmniPhlechur
Sun Wukong
10
7 / 1 / 3
6,198
620
6,521
6,130
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
RawVibez408
Erlang Shen
9
3 / 2 / 4
5,810
581
3,005
5,590
1,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 3
5,991
599
2,619
4,393
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
7
Kills
16
18
Deaths
7
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Kukulkan
Floogen
Kukulkan
2
4
3
0.88
L
Cthulhu
Jekie163rus
Cthulhu
1
6
0
0.17
W
Sun Wukong
OmniPhlechur
Sun Wukong
7
1
3
8.5
W
Erlang Shen
RawVibez408
Erlang Shen
3
2
4
2.5
L
Ne Zha
0
5
1
0.1
L
Bellona
Woke Lotus
Bellona
1
4
0
0.25
W
2
0
3
3.5
L
5
3
0
1.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,733
Damage
18,592
33,294
Taken
24,581
10,947
Mitigated
10,303
9,778
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,026
1,923
0
2,284
3,806
972
1,405
0
3,806
0
31,732
W
Kukulkan
Floogen
Kukulkan
3,421
795
0
1,075
4,662
1,523
234
2,914
1,748
16,382
0
L
Cthulhu
Jekie163rus
Cthulhu
329
80
0
155
7,851
3,099
81
2,912
4,939
5,782
0
W
Sun Wukong
OmniPhlechur
Sun Wukong
6,521
1,900
0
2,113
6,130
3,431
552
366
5,764
0
25,810
W
Erlang Shen
RawVibez408
Erlang Shen
3,005
1,916
0
2,043
5,590
1,939
550
1,589
4,001
0
19,415
L
Ne Zha
2,135
1,247
0
3,007
8,147
2,163
0
1,021
7,076
0
24,112
L
Bellona
Woke Lotus
Bellona
3,279
1,002
0
1,670
6,680
2,913
81
475
5,930
0
12,607
W
2,619
287
0
1,759
4,393
2,438
0
237
4,156
18,773
0
L
4,777
688
382
2,693
6,405
1,709
0
1,016
5,314
25,431
0
L
2,213
1,750
0
1,871
4,211
1,063
0
616
3,595
0
33,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,601
Gold Earned
28,340
194
Minions Killed
188
0
Camps Cleared
0
877,943
Distance Traveled
910,232
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,268
527
61
6
0
178,674
3
W
Kukulkan
5,073
507
24
2
0
157,530
1
L
Cthulhu
4,186
419
11
1
0
176,719
0
W
Sun Wukong
6,198
620
34
3
0
206,075
2
W
Erlang Shen
5,810
581
40
4
0
194,194
2
L
Ne Zha
4,677
468
52
5
0
196,027
0
L
Bellona
4,587
459
21
2
0
175,225
0
W
Cabrakan
5,991
599
29
3
0
173,759
3
L
Hel
5,845
585
39
4
0
161,349
0
L
Izanami
5,306
531
71
7
0
168,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role