Player Matchup

Thor
Thor
ShieldHero27
Thor
Level 120
God Stats
1W - 1L
1,311 SR
Queue Stats
150W - 148L
1,425 Elo+
Party 1
Scylla
Scylla
WonkaDsChocolate
Scylla
Level 69
God Stats
2W - 3L
1,276 SR
Queue Stats
95W - 106L
1,468 Elo+
Solo
Heimdallr
Heimdallr
monkeylordtyler
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,351 Elo+
Party 1
Yemoja
Yemoja
thatdudedom22
Yemoja
Level 61
God Stats
30W - 21L
1,651 SR
Queue Stats
39W - 43L
1,381 Elo+
Party 1
Chang'e
Chang'e
xXSINKA98Xx
Chang'e
Level 63
God Stats
1W - 6L
1,667 SR
Queue Stats
157W - 162L
1,419 Elo+
Solo
Team Averages
Level 76
1,481 SR
1,409 Elo+

VS

Team Averages
Level 115
1,473 SR
1,431 Elo+
Bacchus
Bacchus
J-DUBS_805
Bacchus
Level 128
God Stats
72W - 84L
1,424 SR
Queue Stats
449W - 488L
1,365 Elo+
Party 2
Amaterasu
Amaterasu
Luis23457
Amaterasu
Level 57
God Stats
5W - 12L
1,405 SR
Queue Stats
245W - 255L
1,436 Elo+
Solo
Guan Yu
Guan Yu
P3NEYZ
Guan Yu
Level 149
God Stats
5W - 9L
1,402 SR
Queue Stats
691W - 729L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
aaronrofl
Danzaburou
Level 133
God Stats
0W - 1L
1,726 SR
Queue Stats
22W - 16L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
nicklamen
Zhong Kui
Level 107
God Stats
11W - 10L
1,410 SR
Queue Stats
332W - 336L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,536
538
3,248
9,633
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 2
8,807
629
6,023
6,198
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
monkeylordtyler
Heimdallr
10
0 / 3 / 1
6,025
430
4,756
6,708
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 1
6,636
474
3,767
6,890
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
xXSINKA98Xx
Chang'e
15
5 / 1 / 3
8,703
622
7,930
7,017
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
J-DUBS_805
Bacchus
10
1 / 0 / 4
6,073
434
2,321
4,960
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Luis23457
Amaterasu
11
1 / 6 / 0
6,603
472
2,529
10,053
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
P3NEYZ
Guan Yu
12
3 / 2 / 3
7,123
509
3,635
7,481
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
aaronrofl
Danzaburou
10
1 / 2 / 1
5,690
406
2,384
7,304
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
nicklamen
Zhong Kui
12
5 / 2 / 2
7,498
536
7,138
9,609
6,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
12
Kills
11
11
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
J-DUBS_805
Bacchus
1
0
4
3
L
Amaterasu
Luis23457
Amaterasu
1
6
0
0.17
L
Guan Yu
P3NEYZ
Guan Yu
3
2
3
2.25
W
3
2
1
1.75
W
4
3
2
1.67
L
Danzaburou
aaronrofl
Danzaburou
1
2
1
0.75
W
Heimdallr
monkeylordtyler
Heimdallr
0
3
1
0.17
L
Zhong Kui
nicklamen
Zhong Kui
5
2
2
3
W
0
2
1
0.25
W
Chang'e
xXSINKA98Xx
Chang'e
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,724
Damage
18,007
36,446
Taken
39,407
15,875
Mitigated
23,234
11,430
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
J-DUBS_805
Bacchus
2,321
155
0
733
4,960
4,700
0
1,912
3,048
8,922
0
L
Amaterasu
Luis23457
Amaterasu
2,529
1,182
0
1,795
10,053
5,314
0
7,193
2,838
0
25,952
L
Guan Yu
P3NEYZ
Guan Yu
3,635
873
105
825
7,481
4,454
0
980
6,469
0
43,108
W
3,248
930
0
4,012
9,633
3,173
311
1,001
8,632
0
49,080
W
6,023
373
0
1,205
6,198
2,190
375
3,184
3,014
51,676
0
L
Danzaburou
aaronrofl
Danzaburou
2,384
766
0
3,176
7,304
2,201
104
2,082
5,222
0
23,216
W
Heimdallr
monkeylordtyler
Heimdallr
4,756
1,399
0
541
6,708
3,321
688
2,203
4,505
0
35,397
L
Zhong Kui
nicklamen
Zhong Kui
7,138
546
0
5,511
9,609
6,565
872
5,265
4,110
34,813
0
W
3,767
186
337
969
6,890
2,959
58
664
6,226
16,325
0
W
Chang'e
xXSINKA98Xx
Chang'e
7,930
930
98
4,268
7,017
4,232
1,565
2,407
4,610
47,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
32,987
399
Minions Killed
250
0
Camps Cleared
0
1,216,209
Distance Traveled
1,257,740
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,073
434
13
1
0
252,488
0
L
Amaterasu
6,603
472
47
3
0
228,204
3
L
Guan Yu
7,123
509
73
5
0
279,901
2
W
Thor
7,536
538
88
6
0
282,600
0
W
Scylla
8,807
629
113
8
0
254,574
0
L
Danzaburou
5,690
406
46
3
0
249,172
3
W
Heimdallr
6,025
430
75
5
0
201,110
0
L
Zhong Kui
7,498
536
71
5
0
247,975
3
W
Yemoja
6,636
474
27
2
0
240,208
4
W
Chang'e
8,703
622
96
7
0
237,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role