Player Matchup

Danzaburou
Danzaburou
AmpKitty
Danzaburou
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Brionac50
Osiris
Level 62
God Stats
4W - 7L
1,341 SR
Queue Stats
329W - 361L
1,389 Elo+
Party 3
Ra
Ra
EmperorTestacles
Ra
Level 45
God Stats
16W - 34L
1,277 SR
Queue Stats
244W - 324L
1,367 Elo+
Party 3
Ravana
Ravana
HisChild
Ravana
Level 86
God Stats
9W - 4L
1,598 SR
Queue Stats
747W - 787L
1,410 Elo+
Party 3
Sylvanus
Sylvanus
MarshmallowManz
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 103L
1,163 Elo+
Party 3
Team Averages
Level 55
1,443 SR
1,366 Elo+

VS

Team Averages
Level 70
1,570 SR
1,715 Elo+
Chang'e
Chang'e
Gμiga
Chang'e
Level 159
God Stats
8W - 1L
1,500 SR
Queue Stats
266W - 122L
1,821 Elo+
Party 1
Chaac
Chaac
Jinglewei
Chaac
Level 80
God Stats
2W - 1L
1,551 SR
Queue Stats
100W - 30L
1,904 Elo+
Party 1
Jing Wei
Jing Wei
Kur0Wei
Jing Wei
Level 26
God Stats
104W - 32L
1,985 SR
Queue Stats
360W - 176L
1,940 Elo+
Party 1
Set
Set
MCSxAllstar
Set
Level 41
God Stats
8W - 11L
1,369 SR
Queue Stats
218W - 277L
1,396 Elo+
Party 2
Raijin
Raijin
ReiiiGun
Raijin
Level 42
God Stats
5W - 4L
1,446 SR
Queue Stats
270W - 252L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmpKitty
Danzaburou
11
1 / 8 / 3
6,824
401
4,019
13,557
4,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Brionac50
Osiris
13
1 / 5 / 2
7,893
464
6,373
13,491
12,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 7 / 2
8,928
525
8,270
12,898
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
HisChild
Ravana
13
8 / 5 / 1
8,780
516
8,502
12,376
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
11
0 / 3 / 7
7,448
438
8,378
15,379
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gμiga
Chang'e
18
5 / 2 / 1
10,862
639
9,430
11,126
10,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Jinglewei
Chaac
14
1 / 4 / 14
9,504
559
10,352
15,209
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Kur0Wei
Jing Wei
19
12 / 2 / 4
12,057
709
17,258
14,591
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 4 / 5
9,448
556
8,757
14,494
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
ReiiiGun
Raijin
16
4 / 3 / 2
9,877
581
8,169
7,594
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
15
Kills
28
28
Deaths
15
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmpKitty
Danzaburou
1
8
3
0.31
L
Osiris
Brionac50
Osiris
1
5
2
0.4
L
5
7
2
0.86
W
Chang'e
Gμiga
Chang'e
5
2
1
2.75
L
Ravana
HisChild
Ravana
8
5
1
1.7
W
Chaac
Jinglewei
Chaac
1
4
14
2
W
Jing Wei
Kur0Wei
Jing Wei
12
2
4
7
W
6
4
5
2.13
L
Sylvanus
0
3
7
1.17
W
Raijin
ReiiiGun
Raijin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,542
Damage
53,966
67,701
Taken
63,014
36,771
Mitigated
37,370
15,652
Healing
24,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmpKitty
Danzaburou
4,019
1,099
0
2,269
13,557
4,288
0
0
13,557
0
40,617
L
Osiris
Brionac50
Osiris
6,373
1,773
0
3,126
13,491
12,338
23
7,076
6,339
327
34,663
L
8,270
1,463
781
2,754
12,898
5,172
0
4,842
7,788
49,649
0
W
Chang'e
Gμiga
Chang'e
9,430
223
684
6,111
11,126
10,569
678
1,513
9,573
71,538
0
L
Ravana
HisChild
Ravana
8,502
2,699
0
1,300
12,376
4,636
0
4,020
8,276
0
31,583
W
Chaac
Jinglewei
Chaac
10,352
1,695
0
4,090
15,209
11,844
33
3,565
11,542
0
45,470
W
Jing Wei
Kur0Wei
Jing Wei
17,258
14,196
0
7,207
14,591
5,844
1,391
4,628
9,875
0
90,347
W
8,757
4,990
0
5,118
14,494
5,854
1,092
4,483
9,835
0
50,774
L
Sylvanus
8,378
2,942
1,975
3,447
15,379
10,337
0
1,191
14,142
19,456
0
W
Raijin
ReiiiGun
Raijin
8,169
144
0
1,161
7,594
3,259
1,763
2,170
5,234
53,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
51,748
315
Minions Killed
580
0
Camps Cleared
0
1,593,670
Distance Traveled
1,632,673
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,824
401
73
4
0
307,966
5
L
Osiris
7,893
464
75
4
0
333,031
3
L
Ra
8,928
525
100
6
0
269,039
2
W
Chang'e
10,862
639
151
9
0
302,909
0
L
Ravana
8,780
516
41
2
0
363,804
2
W
Chaac
9,504
559
59
3
0
342,516
6
W
Jing Wei
12,057
709
165
10
0
332,863
2
W
Set
9,448
556
82
5
0
342,373
2
L
Sylvanus
7,448
438
26
2
0
319,830
1
W
Raijin
9,877
581
123
7
0
312,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role