Player Matchup

Sylvanus
Sylvanus
AskaniGodCam
Sylvanus
Level 62
God Stats
2W - 2L
1,193 SR
Queue Stats
52W - 76L
1,293 Elo+
Party 2
Neith
Neith
DranzerHD
Neith
Level 46
God Stats
8W - 11L
1,371 SR
Queue Stats
76W - 98L
1,314 Elo+
Party 2
Bellona
Bellona
Mel0ncit0
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,270 Elo+
Party 2
Bakasura
Bakasura
darkpastt
Bakasura
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 94L
1,391 Elo+
Party 2
Chang'e
Chang'e
loko914life
Chang'e
Level 64
God Stats
1W - 3L
1,391 SR
Queue Stats
33W - 60L
1,321 Elo+
Party 2
Team Averages
Level 41
1,391 SR
1,318 Elo+

VS

Team Averages
Level 40
1,466 SR
1,448 Elo+
Sobek
Sobek
IHATCHOCOLATE
Sobek
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Tragnario
Fenrir
Level 32
God Stats
1W - 5L
1,207 SR
Queue Stats
43W - 36L
1,439 Elo+
Solo
Aphrodite
Aphrodite
eli_cov3366
Aphrodite
Level 56
God Stats
20W - 25L
1,509 SR
Queue Stats
221W - 213L
1,406 Elo+
Party 1
Tyr
Tyr
gimili212121
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 281L
1,447 Elo+
Party 1
Ullr
Ullr
per5ica5
Ullr
Level 27
God Stats
3W - 4L
1,612 SR
Queue Stats
259W - 256L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AskaniGodCam
Sylvanus
20
0 / 4 / 25
14,101
504
9,874
33,369
22,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
DranzerHD
Neith
20
9 / 4 / 10
14,791
528
24,724
22,110
9,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Mel0ncit0
Bellona
18
1 / 6 / 17
12,089
432
10,598
23,711
22,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
darkpastt
Bakasura
20
14 / 3 / 19
16,921
604
24,137
33,223
19,079
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
loko914life
Chang'e
20
19 / 5 / 12
16,187
578
39,245
30,324
14,774
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 7
14,178
506
17,312
35,242
50,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Tragnario
Fenrir
20
3 / 11 / 3
13,649
487
16,516
25,756
13,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
eli_cov3366
Aphrodite
20
1 / 8 / 4
14,152
505
18,483
25,697
13,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 8 / 5
14,039
501
15,623
28,645
27,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
20
7 / 9 / 4
14,570
520
24,400
25,914
11,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
43
Kills
21
22
Deaths
43
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AskaniGodCam
Sylvanus
0
4
25
3.13
W
Neith
DranzerHD
Neith
9
4
10
3.5
L
6
7
7
1.36
W
Bellona
Mel0ncit0
Bellona
1
6
17
1.58
L
Fenrir
Tragnario
Fenrir
3
11
3
0.41
W
Bakasura
darkpastt
Bakasura
14
3
19
7.83
L
Aphrodite
eli_cov3366
Aphrodite
1
8
4
0.38
L
4
8
5
0.81
W
Chang'e
loko914life
Chang'e
19
5
12
5
L
Ullr
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,578
Damage
92,334
142,737
Taken
141,254
88,746
Mitigated
118,111
68,321
Healing
34,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AskaniGodCam
Sylvanus
9,874
2,444
8,928
10,192
33,369
22,877
1,098
7,942
25,235
31,259
0
W
Neith
DranzerHD
Neith
24,724
16,783
0
7,314
22,110
9,135
7,033
4,430
17,642
0
127,871
L
17,312
1,710
0
5,937
35,242
50,602
0
11,776
22,916
49,941
0
W
Bellona
Mel0ncit0
Bellona
10,598
1,928
0
1,330
23,711
22,881
288
5,783
17,801
8,044
41,339
L
Fenrir
Tragnario
Fenrir
16,516
5,168
0
2,050
25,756
13,767
148
9,147
15,804
0
108,131
W
Bakasura
darkpastt
Bakasura
24,137
16,361
0
11,124
33,223
19,079
2,346
7,228
25,849
0
90,049
L
Aphrodite
eli_cov3366
Aphrodite
18,483
2,225
4,668
11,184
25,697
13,781
1,398
11,835
13,445
96,313
0
L
15,623
2,383
0
3,474
28,645
27,966
204
12,544
14,835
0
76,202
W
Chang'e
loko914life
Chang'e
39,245
2,269
14,133
15,300
30,324
14,774
976
9,645
20,415
122,421
0
L
Ullr
24,400
16,054
0
6,875
25,914
11,995
3,081
6,293
19,503
0
105,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,089
Gold Earned
70,588
623
Minions Killed
677
0
Camps Cleared
0
2,608,004
Distance Traveled
2,335,933
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,101
504
33
1
0
465,852
2
W
Neith
14,791
528
182
7
0
467,480
7
L
Sobek
14,178
506
58
2
0
518,907
1
W
Bellona
12,089
432
86
3
0
551,797
0
L
Fenrir
13,649
487
163
6
0
467,290
6
W
Bakasura
16,921
604
150
5
0
607,712
3
L
Aphrodite
14,152
505
184
7
0
450,738
7
L
Tyr
14,039
501
130
5
0
472,734
0
W
Chang'e
16,187
578
172
6
0
515,163
8
L
Ullr
14,570
520
142
5
0
426,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role