Player Matchup

Bacchus
Bacchus
Charps_86
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 55L
1,491 Elo+
Solo
Zeus
Zeus
RaiseMyWeapons
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 85L
1,608 Elo+
Solo
Chernobog
Chernobog
Tg_Od90
Chernobog
Level 15
God Stats
75W - 72L
1,450 SR
Queue Stats
462W - 611L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
YuPhoQingGai
Baron Samedi
Level 29
God Stats
176W - 195L
1,570 SR
Queue Stats
450W - 586L
1,526 Elo+
Party 1
Tiamat
Tiamat
ecr-c
Tiamat
Level 7
God Stats
3W - 6L
1,527 SR
Queue Stats
4W - 9L
1,397 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,485 Elo+

VS

Team Averages
Level 26
1,491 SR
1,450 Elo+
Izanami
Izanami
Bandasha l
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,502 Elo+
Party 2
Merlin
Merlin
Bersk l
Merlin
Level 63
God Stats
1W - 4L
1,489 SR
Queue Stats
17W - 24L
1,438 Elo+
Party 2
Medusa
Medusa
NornugaL
Medusa
Level 7
God Stats
8W - 11L
1,512 SR
Queue Stats
28W - 29L
1,439 Elo+
Party 2
Raijin
Raijin
SOUTHSIDEGOON12
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stingray l
Tsukuyomi
Level 18
God Stats
6W - 10L
1,454 SR
Queue Stats
18W - 20L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Charps_86
Bacchus
19
3 / 1 / 21
12,368
1,031
13,568
11,050
15,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
21 / 1 / 7
15,155
1,263
31,392
15,201
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Tg_Od90
Chernobog
18
6 / 6 / 14
12,222
1,019
12,591
11,409
4,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
YuPhoQingGai
Baron Samedi
19
2 / 1 / 22
11,766
981
14,455
8,785
3,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
ecr-c
Tiamat
18
0 / 3 / 10
10,821
902
7,038
13,252
6,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

207

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bandasha l
Izanami
16
2 / 8 / 5
10,388
866
5,930
18,488
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Bersk l
Merlin
17
2 / 3 / 5
11,286
941
13,027
11,331
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
NornugaL
Medusa
16
4 / 7 / 3
11,142
929
9,965
15,403
6,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 9 / 9
10,975
915
12,621
19,645
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Stingray l
Tsukuyomi
16
3 / 5 / 5
10,583
882
13,308
17,517
7,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
32
Kills
12
12
Deaths
32
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bandasha l
Izanami
2
8
5
0.56
L
Merlin
Bersk l
Merlin
2
3
5
1.5
W
Bacchus
Charps_86
Bacchus
3
1
21
13.5
L
Medusa
NornugaL
Medusa
4
7
3
0.79
W
21
1
7
24.5
L
1
9
9
0.61
L
Tsukuyomi
Stingray l
Tsukuyomi
3
5
5
1.1
W
Chernobog
Tg_Od90
Chernobog
6
6
14
2.17
W
Baron Samedi
YuPhoQingGai
Baron Samedi
2
1
22
13
W
Tiamat
ecr-c
Tiamat
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,044
Damage
54,851
59,697
Taken
82,384
35,697
Mitigated
32,413
11,623
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bandasha l
Izanami
5,930
3,860
586
1,941
18,488
6,982
0
15,451
3,037
0
11,143
L
Merlin
Bersk l
Merlin
13,027
335
0
67
11,331
4,384
0
9,524
1,807
67,364
0
W
Bacchus
Charps_86
Bacchus
13,568
955
0
1,010
11,050
15,912
0
3,530
7,520
18,024
0
L
Medusa
NornugaL
Medusa
9,965
5,324
453
1,693
15,403
6,150
0
12,777
2,626
0
19,908
W
31,392
5,536
0
2,949
15,201
5,449
0
6,779
8,422
49,954
0
L
12,621
1,389
0
0
19,645
7,823
0
16,031
3,614
31,210
0
L
Tsukuyomi
Stingray l
Tsukuyomi
13,308
4,168
0
2,080
17,517
7,074
0
12,670
4,847
0
22,799
W
Chernobog
Tg_Od90
Chernobog
12,591
8,277
685
934
11,409
4,311
0
4,210
7,199
0
29,258
W
Baron Samedi
YuPhoQingGai
Baron Samedi
14,455
926
2,316
1,627
8,785
3,548
0
4,485
4,300
36,790
0
W
Tiamat
ecr-c
Tiamat
7,038
112
0
2,102
13,252
6,477
0
6,644
6,608
38,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,332
Gold Earned
54,374
217
Minions Killed
214
6
Camps Cleared
6
1,039,473
Distance Traveled
949,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,388
866
16
1
0
169,591
0
L
Merlin
11,286
941
122
10
0
177,801
0
W
Bacchus
12,368
1,031
10
1
1
242,272
0
L
Medusa
11,142
929
18
2
2
208,988
0
W
Zeus
15,155
1,263
46
4
3
189,539
0
L
Raijin
10,975
915
36
3
4
194,956
0
L
Tsukuyomi
10,583
882
22
2
0
198,052
0
W
Chernobog
12,222
1,019
35
3
2
176,262
0
W
Baron Samedi
11,766
981
51
4
0
216,529
0
W
Tiamat
10,821
902
75
6
0
214,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role