Player Matchup

Erlang Shen
Erlang Shen
Deathwatch174
Erlang Shen
Level 126
God Stats
8W - 13L
1,177 SR
Queue Stats
385W - 363L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
FeistyLeprekaun
Hou Yi
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 15L
1,151 Elo+
Party 3
Odin
Odin
Howarden1
Odin
Level 82
God Stats
25W - 20L
1,565 SR
Queue Stats
120W - 121L
1,444 Elo+
Solo
Tiamat
Tiamat
Lalande
Tiamat
Level 109
God Stats
14W - 11L
1,662 SR
Queue Stats
402W - 378L
1,604 Elo+
Party 2
Yemoja
Yemoja
bmxman325
Yemoja
Level 56
God Stats
2W - 8L
1,321 SR
Queue Stats
6W - 14L
1,239 Elo+
Party 3
Team Averages
Level 95
1,445 SR
1,401 Elo+

VS

Team Averages
Level 117
1,519 SR
1,540 Elo+
Mulan
Mulan
Bjeffer
Mulan
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 90L
1,633 Elo+
Party 1
Zeus
Zeus
PPPanchita
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Tramador
Awilix
Level 121
God Stats
3W - 6L
1,815 SR
Queue Stats
297W - 321L
1,526 Elo+
Solo
Cerberus
Cerberus
xMarck900XDx
Cerberus
Level 155
God Stats
0W - 3L
1,327 SR
Queue Stats
160W - 137L
1,621 Elo+
Party 1
Anhur
Anhur
zeta19
Anhur
Level 63
God Stats
9W - 15L
1,451 SR
Queue Stats
98W - 121L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deathwatch174
Erlang Shen
19
10 / 2 / 2
11,976
630
16,976
16,210
9,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 4 / 5
8,857
466
4,717
9,008
2,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
1 / 2 / 4
10,019
527
8,148
11,267
6,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Lalande
Tiamat
17
1 / 2 / 3
9,673
509
7,226
8,952
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
bmxman325
Yemoja
13
0 / 1 / 3
8,692
457
3,990
9,079
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bjeffer
Mulan
17
3 / 3 / 1
10,531
554
12,266
16,765
13,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 1 / 0
8,183
431
6,434
4,298
1,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Tramador
Awilix
15
2 / 5 / 1
9,325
491
3,826
15,999
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
xMarck900XDx
Cerberus
13
1 / 1 / 4
8,518
448
7,101
15,885
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
zeta19
Anhur
16
1 / 3 / 3
9,247
487
4,262
8,965
2,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
11
11
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bjeffer
Mulan
3
3
1
1.17
W
Erlang Shen
Deathwatch174
Erlang Shen
10
2
2
5.5
W
1
4
5
0.88
W
Odin
1
2
4
1.5
W
Tiamat
Lalande
Tiamat
1
2
3
1.25
L
4
1
0
4
L
Awilix
Tramador
Awilix
2
5
1
0.5
W
Yemoja
bmxman325
Yemoja
0
1
3
1.5
L
Cerberus
xMarck900XDx
Cerberus
1
1
4
3
L
Anhur
zeta19
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,057
Damage
33,889
54,516
Taken
61,912
27,684
Mitigated
34,525
20,263
Healing
19,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bjeffer
Mulan
12,266
2,684
0
6,642
16,765
13,095
0
2,826
13,564
0
69,718
W
Erlang Shen
Deathwatch174
Erlang Shen
16,976
10,492
0
7,629
16,210
9,174
519
3,677
12,533
0
86,541
W
4,717
2,813
0
3,026
9,008
2,173
1,858
2,889
6,119
0
41,021
W
Odin
8,148
3,729
0
945
11,267
6,443
2,309
142
11,125
0
53,748
W
Tiamat
Lalande
Tiamat
7,226
1,216
0
3,070
8,952
5,333
1,621
2,893
6,059
62,948
0
L
6,434
811
0
1,830
4,298
1,303
297
1,003
3,295
45,733
0
L
Awilix
Tramador
Awilix
3,826
1,551
0
3,759
15,999
5,560
0
1,397
14,502
0
53,056
W
Yemoja
bmxman325
Yemoja
3,990
521
1,759
3,834
9,079
4,561
799
3,934
5,145
35,465
0
L
Cerberus
xMarck900XDx
Cerberus
7,101
530
0
4,396
15,885
11,749
0
4,607
11,253
43,303
0
L
Anhur
zeta19
Anhur
4,262
1,202
0
3,341
8,965
2,818
0
1,383
7,582
0
57,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,217
Gold Earned
45,804
490
Minions Killed
567
0
Camps Cleared
0
1,706,843
Distance Traveled
1,716,012
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,531
554
148
8
0
318,699
1
W
Erlang Shen
11,976
630
133
7
0
386,936
1
W
Hou Yi
8,857
466
76
4
0
297,592
6
W
Odin
10,019
527
105
6
0
365,036
3
W
Tiamat
9,673
509
132
7
0
371,966
4
L
Zeus
8,183
431
90
5
0
338,385
1
L
Awilix
9,325
491
102
5
0
353,082
2
W
Yemoja
8,692
457
44
2
0
285,313
2
L
Cerberus
8,518
448
98
5
0
367,948
2
L
Anhur
9,247
487
129
7
0
337,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role