Player Matchup

Heimdallr
Heimdallr
BerryCrzy
Heimdallr
Level 69
God Stats
9W - 3L
2,044 SR
Queue Stats
82W - 72L
1,565 Elo+
Party 2
Ymir
Ymir
KurenTheTurtle
Ymir
Level 108
God Stats
4W - 2L
1,547 SR
Queue Stats
164W - 137L
1,570 Elo+
Party 3
Susano
Susano
LilLoki007
Susano
Level 104
God Stats
3W - 2L
1,626 SR
Queue Stats
156W - 146L
1,540 Elo+
Party 2
Scylla
Scylla
MystikCuisine
Scylla
Level 63
God Stats
8W - 5L
1,601 SR
Queue Stats
14W - 11L
1,567 Elo+
Party 2
Tiamat
Tiamat
Shyusak
Tiamat
Level 113
God Stats
11W - 5L
1,740 SR
Queue Stats
138W - 118L
1,551 Elo+
Party 3
Team Averages
Level 91
1,711 SR
1,559 Elo+

VS

Team Averages
Level 126
1,552 SR
1,553 Elo+
Set
Set
Elite_King11219
Set
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
242W - 217L
1,418 Elo+
Party 1
Zeus
Zeus
EvilShadowDragon
Zeus
Level 160
God Stats
207W - 110L
1,682 SR
Queue Stats
975W - 962L
1,646 Elo+
Party 1
Nike
Nike
Light_Crusader72
Nike
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
458W - 468L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
iStayWizard
Danzaburou
Level 116
God Stats
25W - 19L
1,580 SR
Queue Stats
300W - 254L
1,610 Elo+
Party 1
Cerberus
Cerberus
lulbahbie
Cerberus
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 142L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BerryCrzy
Heimdallr
20
9 / 4 / 5
13,035
567
11,688
16,538
7,350
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 10
11,816
514
7,499
16,599
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
LilLoki007
Susano
20
7 / 3 / 10
13,069
568
13,313
15,515
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 6 / 4
11,577
503
4,258
16,596
7,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Shyusak
Tiamat
20
5 / 3 / 12
13,954
607
13,837
17,371
19,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
11,773
512
5,686
16,905
7,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 5 / 8
13,152
572
19,316
12,102
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 3
12,075
525
9,105
19,060
12,327
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
iStayWizard
Danzaburou
19
3 / 8 / 2
11,875
516
10,543
16,001
6,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
lulbahbie
Cerberus
15
2 / 5 / 7
10,457
455
7,596
16,329
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
29
Kills
19
19
Deaths
29
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BerryCrzy
Heimdallr
9
4
5
2.88
L
4
6
5
1.08
L
8
5
8
2.4
W
5
3
10
3.33
L
2
5
3
0.7
W
Susano
LilLoki007
Susano
7
3
10
4
W
3
6
4
0.83
W
Tiamat
Shyusak
Tiamat
5
3
12
3.67
L
Danzaburou
iStayWizard
Danzaburou
3
8
2
0.5
L
Cerberus
lulbahbie
Cerberus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,595
Damage
52,246
82,619
Taken
80,397
57,036
Mitigated
44,517
21,924
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BerryCrzy
Heimdallr
11,688
6,073
0
3,865
16,538
7,350
1,252
4,192
12,346
0
92,766
L
5,686
2,623
0
4,586
16,905
7,864
876
5,439
11,466
0
63,089
L
19,316
2,428
0
1,559
12,102
4,959
1,628
5,647
6,455
81,991
0
W
7,499
1,684
0
953
16,599
16,425
0
6,901
9,698
39,588
0
L
9,105
1,428
0
1,500
19,060
12,327
2,077
6,915
12,145
0
81,535
W
Susano
LilLoki007
Susano
13,313
3,873
0
4,840
15,515
6,496
482
4,327
11,188
0
93,641
W
4,258
632
0
4,783
16,596
7,684
289
7,518
9,078
65,429
0
W
Tiamat
Shyusak
Tiamat
13,837
1,214
100
7,383
17,371
19,081
3,845
3,974
13,397
83,792
0
L
Danzaburou
iStayWizard
Danzaburou
10,543
3,549
0
2,811
16,001
6,299
480
2,670
13,327
0
88,288
L
Cerberus
lulbahbie
Cerberus
7,596
716
0
3,997
16,329
13,068
210
4,923
11,406
41,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,451
Gold Earned
59,332
595
Minions Killed
652
0
Camps Cleared
0
2,045,382
Distance Traveled
2,119,262
39
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,035
567
129
6
0
380,351
6
L
Set
11,773
512
111
5
0
429,710
1
L
Zeus
13,152
572
158
7
0
422,086
1
W
Ymir
11,816
514
64
3
0
358,160
9
L
Nike
12,075
525
172
7
0
421,105
0
W
Susano
13,069
568
145
6
0
506,360
8
W
Scylla
11,577
503
115
5
0
401,204
13
W
Tiamat
13,954
607
142
6
0
399,307
3
L
Danzaburou
11,875
516
149
6
0
441,456
2
L
Cerberus
10,457
455
62
3
0
404,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role