Player Matchup

Ganesha
Ganesha
DudeBatman
Ganesha
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 35L
1,348 Elo+
Solo
Ra
Ra
PushGanGjaCK
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,241 Elo+
Solo
Nemesis
Nemesis
VVolf_824
Nemesis
Level 1
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Party 2
Neith
Neith
jackgerardo
Neith
Level 18
God Stats
19W - 13L
1,452 SR
Queue Stats
65W - 52L
1,408 Elo+
Solo
Ne Zha
Ne Zha
theapache69
Ne Zha
Level 115
God Stats
3W - 4L
1,244 SR
Queue Stats
91W - 82L
1,530 Elo+
Party 2
Team Averages
Level 34
1,439 SR
1,405 Elo+

VS

Team Averages
Level 17
1,389 SR
1,387 Elo+
Tiamat
Tiamat
KooL-Aid_Legend
Tiamat
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 19L
1,545 Elo+
Solo
Aphrodite
Aphrodite
TMJ19
Aphrodite
Level 7
God Stats
5W - 7L
1,056 SR
Queue Stats
14W - 20L
1,112 Elo+
Party 1
Skadi
Skadi
Tray_K-47_
Skadi
Level 35
God Stats
8W - 11L
1,433 SR
Queue Stats
208W - 247L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
VATO_LOCO89
Jormungandr
Level 18
God Stats
30W - 29L
1,457 SR
Queue Stats
56W - 62L
1,383 Elo+
Solo
Ares
Ares
alihusseinabd
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
294W - 335L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DudeBatman
Ganesha
10
0 / 1 / 8
6,015
501
3,717
7,779
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 2
4,796
400
573
3,492
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
VVolf_824
Nemesis
12
12 / 0 / 4
7,806
651
11,591
6,010
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
6 / 1 / 3
6,761
563
6,736
5,138
1,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
11
5 / 0 / 0
6,849
571
5,927
7,663
2,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
5,560
463
4,485
6,744
5,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
TMJ19
Aphrodite
8
0 / 6 / 3
5,118
427
1,971
7,276
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
9
2 / 4 / 0
5,496
458
6,151
7,986
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
VATO_LOCO89
Jormungandr
9
0 / 2 / 0
5,650
471
1,782
6,589
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 8 / 1
4,863
405
1,059
9,517
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
23
Kills
6
6
Deaths
24
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DudeBatman
Ganesha
0
1
8
4
L
4
4
0
1
W
0
4
2
0.25
L
Aphrodite
TMJ19
Aphrodite
0
6
3
0.25
L
Skadi
2
4
0
0.5
L
Jormungandr
VATO_LOCO89
Jormungandr
0
2
0
0
W
Nemesis
VVolf_824
Nemesis
12
0
4
14
L
0
8
1
0.06
W
6
1
3
7.5
W
Ne Zha
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
15,448
30,082
Taken
38,112
11,460
Mitigated
18,948
7,621
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DudeBatman
Ganesha
3,717
40
0
2,970
7,779
4,135
315
1,660
6,119
17,507
0
L
4,485
1,076
0
1,120
6,744
5,594
569
109
6,635
22,731
0
W
573
0
0
185
3,492
1,102
0
2,350
1,142
8,672
0
L
Aphrodite
TMJ19
Aphrodite
1,971
786
1,864
1,872
7,276
2,017
175
1,653
5,623
17,685
0
L
Skadi
6,151
3,388
0
1,289
7,986
2,480
80
2,058
5,928
0
22,374
L
Jormungandr
VATO_LOCO89
Jormungandr
1,782
747
0
2,011
6,589
4,436
255
115
6,474
21,217
0
W
Nemesis
VVolf_824
Nemesis
11,591
6,314
0
1,500
6,010
1,941
0
2,091
3,919
0
43,603
L
1,059
285
0
632
9,517
4,421
194
355
9,162
7,493
0
W
6,736
2,001
0
1,853
5,138
1,697
579
1,689
3,449
0
30,149
W
Ne Zha
5,927
2,240
0
1,113
7,663
2,585
384
1,507
6,156
0
38,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
26,687
232
Minions Killed
148
0
Camps Cleared
0
1,081,248
Distance Traveled
986,204
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,015
501
9
1
0
219,138
1
L
Tiamat
5,560
463
22
2
0
182,605
0
W
Ra
4,796
400
18
2
0
200,079
0
L
Aphrodite
5,118
427
33
3
0
212,746
1
L
Skadi
5,496
458
38
3
0
173,444
0
L
Jormungandr
5,650
471
42
4
0
190,941
0
W
Nemesis
7,806
651
78
7
0
243,558
1
L
Ares
4,863
405
13
1
0
226,468
1
W
Neith
6,761
563
58
5
0
214,789
0
W
Ne Zha
6,849
571
69
6
0
203,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role