Player Matchup

Mercury
Mercury
Gold V
T Rooskiee
Mercury
Gold V
Level 105
God Stats
11W - 6L
1,627 SR
Queue Stats
92W - 90L
1,292 MMR
Solo
Skadi
Skadi
Silver II
Tchemdoo
Skadi
Silver II
Level 139
God Stats
5W - 2L
1,696 SR
Queue Stats
98W - 106L
1,091 MMR
Party 2
Hel
Hel
Gold III
Vonz777
Hel
Gold III
Level 160
God Stats
22W - 23L
1,452 SR
Queue Stats
453W - 466L
1,504 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Yu R DuDu
Kukulkan
Gold V
Level 96
God Stats
1W - 1L
1,326 SR
Queue Stats
121W - 137L
1,319 MMR
Solo
Mulan
Mulan
Gold V
pollipedia
Mulan
Gold V
Level 121
God Stats
22W - 13L
1,874 SR
Queue Stats
171W - 175L
1,288 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,595 SR
1,299 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,599 SR
1,342 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
DARKPHOENIXYAMI
Chaac
Silver I
Level 65
God Stats
18W - 20L
1,569 SR
Queue Stats
66W - 82L
1,306 MMR
Solo
Achilles
Achilles
Gold V
EndlessM1ck
Achilles
Gold V
Level 107
God Stats
1W - 1L
1,793 SR
Queue Stats
85W - 88L
1,265 MMR
Solo
Fafnir
Fafnir
Gold V
Magatayo
Fafnir
Gold V
Level 109
God Stats
15W - 17L
1,545 SR
Queue Stats
488W - 504L
1,319 MMR
Party 1
Izanami
Izanami
Gold V
VintageGarments
Izanami
Gold V
Level 96
God Stats
16W - 12L
1,591 SR
Queue Stats
488W - 504L
1,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
T Rooskiee
Mercury
16
3 / 0 / 3
9,093
535
4,846
12,056
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Tchemdoo
Skadi
15
5 / 2 / 2
9,036
532
9,433
11,545
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
14
0 / 3 / 7
8,760
515
5,403
11,633
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Yu R DuDu
Kukulkan
15
4 / 3 / 1
9,356
550
7,490
8,432
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
15
2 / 4 / 2
9,487
558
13,052
19,468
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetCthulhuTsukuyomiDanzaburouScylla

VS

Bans
Nu WaNemesisPersephoneCu ChulainnArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 1 / 2
9,537
561
8,889
12,333
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
7,592
447
9,369
11,394
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
EndlessM1ck
Achilles
13
4 / 3 / 2
8,196
482
8,037
13,546
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Magatayo
Fafnir
12
1 / 3 / 2
7,633
449
1,659
7,636
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 4 / 5
8,138
479
9,248
13,047
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
14
Kills
12
12
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
1
2
5
L
2
3
0
0.67
L
Achilles
EndlessM1ck
Achilles
4
3
2
1.67
L
Fafnir
Magatayo
Fafnir
1
3
2
0.67
W
Mercury
T Rooskiee
Mercury
3
0
3
4.5
W
Skadi
Tchemdoo
Skadi
5
2
2
3
L
1
4
5
0.88
W
Hel
0
3
7
1.17
W
Kukulkan
Yu R DuDu
Kukulkan
4
3
1
1.5
W
Mulan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
37,202
63,134
Taken
57,956
36,021
Mitigated
31,816
33,146
Healing
27,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,889
717
1,751
8,948
12,333
5,146
0
5,123
6,860
66,688
0
L
9,369
3,110
0
5,871
11,394
8,968
242
0
10,969
0
37,318
L
Achilles
EndlessM1ck
Achilles
8,037
2,268
696
4,086
13,546
6,022
0
3,283
9,929
0
38,304
L
Fafnir
Magatayo
Fafnir
1,659
704
0
1,899
7,636
7,478
0
1,046
6,590
19,662
0
W
Mercury
T Rooskiee
Mercury
4,846
2,373
0
5,700
12,056
4,817
1,222
1,207
10,774
0
64,942
W
Skadi
Tchemdoo
Skadi
9,433
4,055
0
4,245
11,545
3,611
1,419
1,843
9,702
0
60,588
L
9,248
6,527
0
4,129
13,047
4,202
0
2,957
10,001
0
69,428
W
Hel
5,403
103
3,269
6,427
11,633
8,642
0
3,375
8,258
41,384
0
W
Kukulkan
Yu R DuDu
Kukulkan
7,490
1,220
0
2,466
8,432
3,384
0
2,690
5,742
58,828
0
W
Mulan
13,052
3,295
0
11,039
19,468
15,567
374
1,433
17,560
155
59,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,732
Gold Earned
41,096
517
Minions Killed
437
0
Camps Cleared
0
1,626,242
Distance Traveled
1,349,705
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,537
561
135
8
0
282,566
5
L
Chaac
7,592
447
77
5
0
241,110
1
L
Achilles
8,196
482
71
4
0
349,413
5
L
Fafnir
7,633
449
31
2
0
215,168
2
W
Mercury
9,093
535
112
7
0
419,048
4
W
Skadi
9,036
532
109
6
0
290,961
6
L
Izanami
8,138
479
123
7
0
261,448
4
W
Hel
8,760
515
66
4
0
314,326
3
W
Kukulkan
9,356
550
105
6
0
317,844
7
W
Mulan
9,487
558
125
7
0
284,063
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role