Player Matchup

Odin
Odin
Alorand
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ChunkyChad
Thoth
Level 23
God Stats
2W - 0L
1,693 SR
Queue Stats
15W - 14L
1,476 Elo+
Party 2
Cupid
Cupid
Hashenstein
Cupid
Level 29
God Stats
4W - 10L
1,235 SR
Queue Stats
80W - 100L
1,431 Elo+
Party 2
Fenrir
Fenrir
ThePeeplezChamp
Fenrir
Level 27
God Stats
11W - 3L
1,883 SR
Queue Stats
85W - 105L
1,463 Elo+
Party 2
Eset
Eset
UnsocialSpace
Eset
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,390 Elo+
Party 2
Team Averages
Level 26
1,562 SR
1,452 Elo+

VS

Team Averages
Level 18
1,493 SR
1,483 Elo+
Scylla
Scylla
Foxkillerofnoobs
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,552 Elo+
Party 3
Tyr
Tyr
HelicopterDrew
Tyr
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
225W - 244L
1,486 Elo+
Solo
Neith
Neith
RigatoniRebel
Neith
Level 8
God Stats
1W - 2L
1,456 SR
Queue Stats
13W - 22L
1,362 Elo+
Party 1
Bacchus
Bacchus
bambaboozled
Bacchus
Level 18
God Stats
16W - 19L
1,507 SR
Queue Stats
38W - 33L
1,537 Elo+
Party 3
Thor
Thor
pbrayer
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Alorand
Odin
10
4 / 1 / 3
5,985
544
4,387
7,170
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
10
0 / 2 / 3
5,854
532
2,413
4,420
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 1
5,829
530
3,176
6,745
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 1 / 3
6,554
596
3,777
6,939
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 3 / 4
5,260
478
2,000
4,019
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,180
562
3,883
4,991
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 2
5,729
521
2,468
5,440
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 2 / 1
5,236
476
4,347
4,791
1,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
bambaboozled
Bacchus
7
0 / 3 / 2
4,799
436
1,812
5,913
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
pbrayer
Thor
10
5 / 3 / 0
6,323
575
3,458
4,801
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
9
9
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
Alorand
Odin
4
1
3
5.5
W
Thoth
0
2
3
0.75
L
1
2
1
0.75
W
4
2
1
2.25
L
0
4
2
0.25
L
3
2
1
1.75
W
5
1
3
6.5
W
1
3
4
1
L
Bacchus
bambaboozled
Bacchus
0
3
2
0.33
L
Thor
pbrayer
Thor
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
15,968
29,293
Taken
25,936
9,858
Mitigated
10,704
7,427
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Alorand
Odin
4,387
1,664
0
250
7,170
3,652
1,561
690
6,452
0
20,654
W
Thoth
2,413
135
0
1,180
4,420
1,187
704
1,804
2,438
25,599
0
L
3,883
79
0
710
4,991
1,270
0
1,399
3,237
35,823
0
W
3,176
1,487
52
3,014
6,745
1,781
645
1,582
5,095
0
20,313
L
2,468
1,023
0
597
5,440
3,017
814
0
5,264
0
21,952
L
4,347
1,954
0
1,411
4,791
1,174
0
1,234
3,532
0
14,562
W
3,777
676
0
2,152
6,939
2,379
0
750
6,185
0
23,999
W
2,000
349
332
447
4,019
859
411
551
3,428
20,545
0
L
Bacchus
bambaboozled
Bacchus
1,812
291
0
757
5,913
2,640
0
1,166
4,679
10,970
0
L
Thor
pbrayer
Thor
3,458
943
0
0
4,801
2,603
0
256
4,468
0
24,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
28,267
243
Minions Killed
214
0
Camps Cleared
0
957,401
Distance Traveled
945,753
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,985
544
38
3
0
204,975
2
W
Thoth
5,854
532
71
6
0
178,094
0
L
Scylla
6,180
562
77
7
0
203,353
1
W
Cupid
5,829
530
45
4
0
167,094
0
L
Tyr
5,729
521
40
4
0
191,333
0
L
Neith
5,236
476
29
3
0
169,616
0
W
Fenrir
6,554
596
49
4
0
224,397
1
W
Eset
5,260
478
40
4
0
182,841
2
L
Bacchus
4,799
436
11
1
0
197,341
1
L
Thor
6,323
575
57
5
0
184,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role