Player Matchup

Chaac
Chaac
 
Chaac
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AchooAngler
Pele
Level 16
God Stats
2W - 2L
1,288 SR
Queue Stats
53W - 49L
1,613 Elo+
Solo
Izanami
Izanami
MaxiPiazza
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,691 Elo+
Solo
Kukulkan
Kukulkan
inochi_shibou9
Kukulkan
Level 13
God Stats
1W - 2L
1,711 SR
Queue Stats
19W - 15L
1,674 Elo+
Solo
Bacchus
Bacchus
miniBUFFS
Bacchus
Level 15
God Stats
11W - 13L
1,483 SR
Queue Stats
52W - 43L
1,612 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,618 Elo+

VS

Team Averages
Level 37
1,728 SR
1,630 Elo+
Geb
Geb
BudTheElf
Geb
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,423 Elo+
Solo
Tiamat
Tiamat
HighHowAreYa420
Tiamat
Level 14
God Stats
3W - 1L
1,889 SR
Queue Stats
7W - 3L
1,752 Elo+
Party 1
Izanami
Izanami
ItsJerry_TTV
Izanami
Level 29
God Stats
4W - 3L
1,480 SR
Queue Stats
79W - 82L
1,541 Elo+
Solo
Eset
Eset
RoyalxBalake
Eset
Level 13
God Stats
3W - 0L
1,805 SR
Queue Stats
6W - 1L
1,752 Elo+
Party 1
Arachne
Arachne
brentphillip
Arachne
Level 109
God Stats
6W - 2L
1,965 SR
Queue Stats
68W - 62L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 3 / 1
4,968
452
2,664
7,054
3,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,940
449
1,188
5,998
1,456
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
MaxiPiazza
Izanami
7
0 / 5 / 0
4,865
442
697
5,823
1,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
8
1 / 2 / 0
5,028
457
2,682
3,015
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
miniBUFFS
Bacchus
7
0 / 2 / 2
4,333
394
1,143
4,030
1,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 7
6,503
591
2,479
7,753
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 0
7,491
681
3,865
3,482
3,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ItsJerry_TTV
Izanami
10
2 / 0 / 4
6,929
630
3,831
4,284
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 2
7,174
652
2,435
4,504
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
brentphillip
Arachne
13
7 / 0 / 3
8,284
753
3,989
7,856
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
15
15
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
L
0
3
0
0
W
0
2
7
1.75
W
4
0
0
4
W
Izanami
ItsJerry_TTV
Izanami
2
0
4
4
L
Izanami
MaxiPiazza
Izanami
0
5
0
0
W
2
0
2
3
W
Arachne
brentphillip
Arachne
7
0
3
8.5
L
Kukulkan
1
2
0
0.5
L
Bacchus
miniBUFFS
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,374
Damage
16,599
25,920
Taken
27,879
8,826
Mitigated
12,722
4,219
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,664
405
0
2,676
7,054
3,289
0
1,601
5,422
0
22,002
L
1,188
358
0
581
5,998
1,456
0
1,347
4,651
0
22,510
W
2,479
430
0
2,148
7,753
4,213
0
1,485
6,168
14,175
0
W
3,865
481
0
1,445
3,482
3,554
1,271
0
3,482
36,314
0
W
Izanami
ItsJerry_TTV
Izanami
3,831
2,342
0
2,794
4,284
1,203
632
737
3,447
0
40,084
L
Izanami
MaxiPiazza
Izanami
697
614
0
712
5,823
1,838
105
2,923
2,900
0
18,608
W
2,435
178
641
907
4,504
1,292
140
481
4,023
37,135
0
W
Arachne
brentphillip
Arachne
3,989
2,486
0
3,416
7,856
2,460
1,820
1,122
6,709
0
51,076
L
Kukulkan
2,682
221
0
0
3,015
796
0
1,059
1,866
22,331
0
L
Bacchus
miniBUFFS
Bacchus
1,143
134
0
250
4,030
1,447
0
1,700
2,302
5,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
36,381
191
Minions Killed
352
0
Camps Cleared
0
1,060,668
Distance Traveled
1,169,461
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,968
452
43
4
0
220,017
3
L
Pele
4,940
449
51
5
0
224,617
12
W
Geb
6,503
591
20
2
0
233,143
0
W
Tiamat
7,491
681
76
7
0
205,559
0
W
Izanami
6,929
630
83
8
0
237,748
5
L
Izanami
4,865
442
40
4
0
147,006
1
W
Eset
7,174
652
80
7
0
231,592
4
W
Arachne
8,284
753
93
8
0
261,419
4
L
Kukulkan
5,028
457
44
4
0
232,155
0
L
Bacchus
4,333
394
13
1
0
236,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role