Player Matchup

Anhur
Anhur
BlippiTractor
Anhur
Level 23
God Stats
2W - 6L
1,486 SR
Queue Stats
3W - 12L
1,262 Elo+
Party 3
Khepri
Khepri
Gnasty Knight
Khepri
Level 85
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 6L
1,417 Elo+
Party 4
Anubis
Anubis
Gnasty Royalty
Anubis
Level 110
God Stats
0W - 1L
1,161 SR
Queue Stats
4W - 3L
1,417 Elo+
Party 4
Cernunnos
Cernunnos
HammerdKracker
Cernunnos
Level 80
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 2L
1,119 Elo+
Party 4
Bellona
Bellona
HaulofCost
Bellona
Level 27
God Stats
1W - 8L
1,377 SR
Queue Stats
3W - 13L
1,262 Elo+
Party 3
Team Averages
Level 65
1,450 SR
1,296 Elo+

VS

Team Averages
Level 97
1,446 SR
1,435 Elo+
Hou Yi
Hou Yi
Blatham
Hou Yi
Level 136
God Stats
6W - 4L
1,249 SR
Queue Stats
382W - 281L
1,562 Elo+
Party 1
Achilles
Achilles
CaringOpossum
Achilles
Level 51
God Stats
2W - 1L
1,381 SR
Queue Stats
11W - 16L
1,188 Elo+
Party 2
Nu Wa
Nu Wa
EggHatcher
Nu Wa
Level 22
God Stats
49W - 29L
1,736 SR
Queue Stats
85W - 76L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
ZiIch
Jormungandr
Level 141
God Stats
42W - 34L
1,629 SR
Queue Stats
418W - 321L
1,569 Elo+
Party 1
Ravana
Ravana
apricelessgoat
Ravana
Level 137
God Stats
1W - 1L
1,233 SR
Queue Stats
25W - 28L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
6,742
613
3,443
7,143
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 0
6,978
634
3,490
4,994
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 1
7,403
673
5,091
10,031
4,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
HammerdKracker
Cernunnos
11
0 / 5 / 2
6,558
596
2,270
6,809
1,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
HaulofCost
Bellona
13
2 / 2 / 0
7,377
671
5,697
11,003
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blatham
Hou Yi
16
6 / 0 / 7
9,382
853
6,181
2,472
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
CaringOpossum
Achilles
15
5 / 1 / 9
9,383
853
8,295
8,726
7,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
14
2 / 1 / 8
8,143
740
6,334
3,521
1,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ZiIch
Jormungandr
15
1 / 0 / 12
8,460
769
8,149
8,203
3,880
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 1 / 7
8,743
795
6,090
6,428
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
17
17
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Blatham
Hou Yi
6
0
7
9.5
L
0
1
0
0
W
Achilles
CaringOpossum
Achilles
5
1
9
9.5
W
Nu Wa
2
1
8
6
L
0
2
0
0
L
1
7
1
0.21
L
Cernunnos
HammerdKracker
Cernunnos
0
5
2
0.2
L
Bellona
HaulofCost
Bellona
2
2
0
1
W
Jormungandr
ZiIch
Jormungandr
1
0
12
7
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
35,049
39,980
Taken
29,350
20,354
Mitigated
18,208
7,335
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Blatham
Hou Yi
6,181
3,148
0
1,049
2,472
1,397
2,752
661
1,811
0
26,673
L
3,443
2,857
0
996
7,143
2,564
0
3,013
4,130
0
29,259
W
Achilles
CaringOpossum
Achilles
8,295
1,578
0
820
8,726
7,811
0
2,017
6,709
0
19,457
W
Nu Wa
6,334
1,535
0
0
3,521
1,064
651
1,558
1,963
23,406
0
L
3,490
284
314
865
4,994
3,844
0
2,670
2,324
14,829
0
L
5,091
0
0
858
10,031
4,744
0
2,703
7,328
27,575
0
L
Cernunnos
HammerdKracker
Cernunnos
2,270
639
0
421
6,809
1,923
0
2,081
4,728
0
8,133
L
Bellona
HaulofCost
Bellona
5,697
1,470
0
3,881
11,003
7,279
123
4,016
6,987
0
24,223
W
Jormungandr
ZiIch
Jormungandr
8,149
2,016
1,014
619
8,203
3,880
863
2,226
5,977
30,605
0
W
6,090
1,802
0
1,234
6,428
4,056
272
2,397
4,031
0
21,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
44,111
207
Minions Killed
227
4
Camps Cleared
10
866,524
Distance Traveled
1,053,918
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,382
853
58
5
4
211,252
2
L
Anhur
6,742
613
58
5
1
196,742
1
W
Achilles
9,383
853
29
3
0
234,519
0
W
Nu Wa
8,143
740
34
3
1
202,442
1
L
Khepri
6,978
634
28
3
1
214,853
1
L
Anubis
7,403
673
61
6
2
149,138
1
L
Cernunnos
6,558
596
18
2
0
97,943
0
L
Bellona
7,377
671
42
4
0
207,848
0
W
Jormungandr
8,460
769
61
6
2
212,951
3
W
Ravana
8,743
795
45
4
3
192,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role