Player Matchup

Sobek
Sobek
Joober
Sobek
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ShiinaIris
Danzaburou
Level 99
God Stats
28W - 14L
1,755 SR
Queue Stats
327W - 321L
1,429 Elo+
Solo
Raijin
Raijin
XxM00M00MilkxX
Raijin
Level 49
God Stats
2W - 3L
1,178 SR
Queue Stats
152W - 167L
1,398 Elo+
Solo
Kukulkan
Kukulkan
lazaruscrowley
Kukulkan
Level 68
God Stats
2W - 4L
1,534 SR
Queue Stats
12W - 25L
1,318 Elo+
Party 1
Chang'e
Chang'e
thesysterm
Chang'e
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 20L
1,259 Elo+
Solo
Team Averages
Level 73
1,493 SR
1,381 Elo+

VS

Team Averages
Level 71
1,452 SR
1,349 Elo+
Chang'e
Chang'e
Durtyy
Chang'e
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 190L
1,442 Elo+
Solo
Ah Puch
Ah Puch
JClaudX
Ah Puch
Level 43
God Stats
5W - 10L
1,437 SR
Queue Stats
11W - 25L
1,021 Elo+
Solo
Yemoja
Yemoja
LordSparta55
Yemoja
Level 64
God Stats
5W - 6L
1,500 SR
Queue Stats
220W - 212L
1,520 Elo+
Solo
Cupid
Cupid
RosaVega
Cupid
Level 39
God Stats
30W - 60L
1,355 SR
Queue Stats
145W - 197L
1,364 Elo+
Solo
Fenrir
Fenrir
Rymond
Fenrir
Level 147
God Stats
6W - 9L
1,468 SR
Queue Stats
46W - 75L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Joober
Sobek
12
1 / 1 / 6
6,935
1,156
2,605
4,930
2,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
ShiinaIris
Danzaburou
12
0 / 1 / 8
6,696
1,116
2,684
6,558
2,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 7
6,600
1,100
4,579
4,342
1,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
12
3 / 0 / 2
7,002
1,167
5,579
1,412
509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
thesysterm
Chang'e
12
3 / 0 / 5
7,097
1,183
4,654
3,257
1,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

368

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Durtyy
Chang'e
11
1 / 3 / 1
6,268
1,045
4,968
6,840
2,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
JClaudX
Ah Puch
12
1 / 1 / 1
6,733
1,122
10,320
3,837
1,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
0 / 1 / 1
6,762
1,127
1,217
4,688
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
RosaVega
Cupid
11
0 / 3 / 1
5,915
986
2,272
6,792
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Rymond
Fenrir
9
0 / 0 / 0
5,473
912
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
8
Kills
2
2
Deaths
8
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Durtyy
Chang'e
1
3
1
0.5
L
Ah Puch
JClaudX
Ah Puch
1
1
1
1.5
W
Sobek
Joober
Sobek
1
1
6
4
L
Yemoja
0
1
1
0.5
L
Cupid
RosaVega
Cupid
0
3
1
0.17
L
Fenrir
Rymond
Fenrir
0
0
0
0
W
Danzaburou
ShiinaIris
Danzaburou
0
1
8
4
W
1
0
7
4.5
W
Kukulkan
3
0
2
4
W
Chang'e
thesysterm
Chang'e
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
18,777
20,499
Taken
22,157
8,428
Mitigated
9,131
9,267
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Durtyy
Chang'e
4,968
478
1,373
1,027
6,840
2,613
0
5,384
1,456
11,072
0
L
Ah Puch
JClaudX
Ah Puch
10,320
604
0
525
3,837
1,382
0
3,136
701
35,420
0
W
Sobek
Joober
Sobek
2,605
192
0
832
4,930
2,921
0
3,906
1,024
2,990
0
L
Yemoja
1,217
269
2,571
1,373
4,688
2,394
0
3,988
700
9,349
0
L
Cupid
RosaVega
Cupid
2,272
1,200
191
396
6,792
2,742
0
4,909
1,883
0
7,604
L
Fenrir
Rymond
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
ShiinaIris
Danzaburou
2,684
900
0
1,791
6,558
2,313
0
5,352
1,206
0
19,182
W
4,579
729
0
1,514
4,342
1,559
0
3,194
1,148
18,002
0
W
Kukulkan
5,579
213
903
390
1,412
509
0
1,350
62
20,285
0
W
Chang'e
thesysterm
Chang'e
4,654
0
2,647
1,190
3,257
1,126
0
2,703
554
13,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
31,151
135
Minions Killed
109
5
Camps Cleared
3
588,393
Distance Traveled
423,583
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,268
1,045
16
3
1
115,900
0
L
Ah Puch
6,733
1,122
58
10
0
113,734
0
W
Sobek
6,935
1,156
1
0
0
112,148
0
L
Yemoja
6,762
1,127
20
3
1
102,225
0
L
Cupid
5,915
986
15
3
1
90,051
0
L
Fenrir
5,473
912
0
0
0
1,673
0
W
Danzaburou
6,696
1,116
43
7
3
118,588
0
W
Raijin
6,600
1,100
24
4
1
100,345
2
W
Kukulkan
7,002
1,167
42
7
1
127,480
0
W
Chang'e
7,097
1,183
25
4
0
129,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role