Player Matchup

Nemesis
Nemesis
FabFajita
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 340L
1,438 Elo+
Party 3
Bellona
Bellona
KingOfThursdays
Bellona
Level 33
God Stats
5W - 4L
1,840 SR
Queue Stats
175W - 222L
1,415 Elo+
Party 3
Danzaburou
Danzaburou
Nxivern
Danzaburou
Level 29
God Stats
12W - 12L
1,528 SR
Queue Stats
86W - 99L
1,383 Elo+
Party 2
Athena
Athena
bisny
Athena
Level 29
God Stats
11W - 9L
1,459 SR
Queue Stats
93W - 80L
1,459 Elo+
Solo
The Morrigan
The Morrigan
fairyabsinthe
The Morrigan
Level 27
God Stats
2W - 3L
1,407 SR
Queue Stats
48W - 75L
1,292 Elo+
Party 2
Team Averages
Level 29
1,547 SR
1,398 Elo+

VS

Team Averages
Level 26
1,422 SR
1,286 Elo+
Fenrir
Fenrir
Astrohavenn
Fenrir
Level 78
God Stats
9W - 8L
1,547 SR
Queue Stats
38W - 71L
1,346 Elo+
Party 1
Thor
Thor
Chumlee_Russel
Thor
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,127 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Creedy55
Cu Chulainn
Level 40
God Stats
45W - 43L
1,540 SR
Queue Stats
104W - 120L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
JenniferGT
Kukulkan
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,127 Elo+
Party 4
Danzaburou
Danzaburou
callmem0m
Danzaburou
Level 2
God Stats
3W - 11L
1,510 SR
Queue Stats
6W - 18L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FabFajita
Nemesis
11
6 / 3 / 6
7,260
605
6,977
8,414
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 4 / 1
6,895
575
7,984
10,262
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Nxivern
Danzaburou
11
11 / 3 / 2
7,571
631
7,584
6,663
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
bisny
Athena
9
1 / 1 / 7
6,057
505
3,366
6,063
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
fairyabsinthe
The Morrigan
11
6 / 2 / 2
7,356
613
2,272
4,486
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
8 / 5 / 3
7,503
625
8,544
10,214
4,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 8 / 2
4,215
351
1,385
5,703
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
Creedy55
Cu Chulainn
10
2 / 4 / 1
6,357
530
5,893
10,179
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
JenniferGT
Kukulkan
7
0 / 7 / 1
4,930
411
912
6,120
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
callmem0m
Danzaburou
9
3 / 6 / 3
6,678
557
4,709
8,128
2,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
29
Kills
13
13
Deaths
30
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
5
3
1.9
L
0
8
2
0.13
L
Cu Chulainn
Creedy55
Cu Chulainn
2
4
1
0.63
W
Nemesis
FabFajita
Nemesis
6
3
6
3
L
Kukulkan
JenniferGT
Kukulkan
0
7
1
0.07
W
5
4
1
1.38
W
Danzaburou
Nxivern
Danzaburou
11
3
2
4
W
Athena
bisny
Athena
1
1
7
4.5
L
Danzaburou
callmem0m
Danzaburou
3
6
3
0.75
W
The Morrigan
fairyabsinthe
The Morrigan
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
21,443
35,888
Taken
40,344
22,579
Mitigated
15,095
6,578
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,544
1,918
0
1,696
10,214
4,431
488
1,371
8,768
0
31,486
L
1,385
1,018
0
0
5,703
1,460
76
1,905
3,773
0
1,688
L
Cu Chulainn
Creedy55
Cu Chulainn
5,893
1,451
0
1,012
10,179
5,454
0
27
9,877
0
33,331
W
Nemesis
FabFajita
Nemesis
6,977
3,575
0
1,594
8,414
2,757
1,030
253
8,161
0
30,992
L
Kukulkan
JenniferGT
Kukulkan
912
408
0
0
6,120
1,599
222
463
5,607
16,602
0
W
7,984
2,367
0
2,005
10,262
11,777
559
404
9,858
0
27,156
W
Danzaburou
Nxivern
Danzaburou
7,584
3,818
0
1,618
6,663
2,400
1,887
57
6,606
0
29,053
W
Athena
bisny
Athena
3,366
1,158
61
552
6,063
4,320
1,183
128
5,935
16,404
2,805
L
Danzaburou
callmem0m
Danzaburou
4,709
2,600
0
1,651
8,128
2,151
406
1,754
6,374
0
16,636
W
The Morrigan
fairyabsinthe
The Morrigan
2,272
747
0
748
4,486
1,325
430
70
4,416
24,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
29,683
239
Minions Killed
194
0
Camps Cleared
0
1,135,897
Distance Traveled
991,256
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,503
625
64
5
0
239,834
1
L
Thor
4,215
351
1
0
0
138,936
0
L
Cu Chulainn
6,357
530
74
6
0
222,744
0
W
Nemesis
7,260
605
56
5
0
242,913
0
L
Kukulkan
4,930
411
26
2
0
200,525
1
W
Bellona
6,895
575
49
4
0
236,717
3
W
Danzaburou
7,571
631
46
4
0
227,448
3
W
Athena
6,057
505
31
3
0
208,484
0
L
Danzaburou
6,678
557
29
2
0
189,217
0
W
The Morrigan
7,356
613
57
5
0
220,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role