Player Matchup

Zeus
Zeus
Feeiner
Zeus
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
299W - 278L
1,437 Elo+
Party 3
Bellona
Bellona
Fenrisulfr129
Bellona
Level 47
God Stats
6W - 4L
1,650 SR
Queue Stats
436W - 416L
1,464 Elo+
Party 2
Tyr
Tyr
KingFrills
Tyr
Level 160
God Stats
0W - 2L
1,345 SR
Queue Stats
482W - 454L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
aLoha v Kingz
Ao Kuang
Level 74
God Stats
13W - 28L
1,488 SR
Queue Stats
476W - 433L
1,473 Elo+
Party 3
Apollo
Apollo
kingfurbelow
Apollo
Level 89
God Stats
24W - 30L
1,570 SR
Queue Stats
83W - 91L
1,495 Elo+
Party 2
Team Averages
Level 86
1,511 SR
1,476 Elo+

VS

Team Averages
Level 111
1,561 SR
1,535 Elo+
Tiamat
Tiamat
DrPepperWizard02
Tiamat
Level 89
God Stats
15W - 6L
1,588 SR
Queue Stats
153W - 117L
1,505 Elo+
Solo
Chang'e
Chang'e
Jhouvess
Chang'e
Level 124
God Stats
11W - 6L
1,769 SR
Queue Stats
81W - 96L
1,627 Elo+
Solo
Danzaburou
Danzaburou
LordCreer
Danzaburou
Level 129
God Stats
5W - 4L
1,537 SR
Queue Stats
25W - 26L
1,473 Elo+
Solo
Bacchus
Bacchus
LuFer666
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
xRev0L
Awilix
Level 87
God Stats
9W - 15L
1,412 SR
Queue Stats
130W - 110L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Feeiner
Zeus
14
2 / 9 / 3
9,327
466
10,489
16,144
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
0 / 6 / 3
8,015
401
4,768
16,720
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 5 / 6
10,429
521
13,586
25,077
13,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
aLoha v Kingz
Ao Kuang
14
6 / 6 / 0
9,758
488
8,655
18,044
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
15
3 / 8 / 1
9,255
463
10,628
19,569
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 16
11,358
568
16,856
15,844
14,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Jhouvess
Chang'e
18
6 / 2 / 10
11,592
580
15,520
16,482
13,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LordCreer
Danzaburou
16
7 / 3 / 9
11,200
560
15,235
15,114
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
LuFer666
Bacchus
16
4 / 2 / 16
10,836
542
10,076
28,746
32,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
xRev0L
Awilix
20
12 / 4 / 7
12,694
635
13,445
16,090
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
15
Kills
34
34
Deaths
15
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
4
16
3.25
L
Zeus
Feeiner
Zeus
2
9
3
0.39
L
Bellona
0
6
3
0.25
W
Chang'e
Jhouvess
Chang'e
6
2
10
5.5
L
4
5
6
1.4
W
Danzaburou
LordCreer
Danzaburou
7
3
9
3.83
W
Bacchus
LuFer666
Bacchus
4
2
16
6
L
Ao Kuang
aLoha v Kingz
Ao Kuang
6
6
0
1
L
Apollo
3
8
1
0.44
W
Awilix
xRev0L
Awilix
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,126
Damage
71,132
95,554
Taken
92,276
45,741
Mitigated
73,556
19,989
Healing
46,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,856
1,582
0
3,670
15,844
14,417
997
6,281
9,511
57,518
0
L
Zeus
Feeiner
Zeus
10,489
1,049
0
2,796
16,144
6,154
776
7,766
7,898
52,631
0
L
Bellona
4,768
536
0
1,217
16,720
12,081
0
10,840
5,784
0
29,514
W
Chang'e
Jhouvess
Chang'e
15,520
638
5,548
10,832
16,482
13,060
1,854
3,095
12,912
70,472
0
L
13,586
2,318
0
5,894
25,077
13,476
0
7,863
17,108
0
51,889
W
Danzaburou
LordCreer
Danzaburou
15,235
6,039
921
7,628
15,114
6,864
6,886
2,600
12,514
0
74,776
W
Bacchus
LuFer666
Bacchus
10,076
2,110
0
12,645
28,746
32,193
520
2,710
26,013
36,309
0
L
Ao Kuang
aLoha v Kingz
Ao Kuang
8,655
1,153
0
3,425
18,044
6,959
0
7,254
10,490
37,536
0
L
Apollo
10,628
6,212
0
6,657
19,569
7,071
285
7,669
11,822
0
54,681
W
Awilix
xRev0L
Awilix
13,445
6,158
0
5,565
16,090
7,022
170
4,458
11,607
0
92,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
57,680
367
Minions Killed
533
0
Camps Cleared
0
1,752,161
Distance Traveled
1,878,688
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,358
568
101
5
0
362,305
3
L
Zeus
9,327
466
108
5
0
288,330
1
L
Bellona
8,015
401
52
3
0
352,141
1
W
Chang'e
11,592
580
118
6
0
369,671
1
L
Tyr
10,429
521
55
3
0
439,285
4
W
Danzaburou
11,200
560
108
5
0
336,701
0
W
Bacchus
10,836
542
53
3
0
390,251
0
L
Ao Kuang
9,758
488
52
3
0
322,065
3
L
Apollo
9,255
463
100
5
0
350,340
3
W
Awilix
12,694
635
153
8
0
419,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role