Player Matchup

Cerberus
Cerberus
AvaLanChe7
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,207 Elo+
Party 2
Zeus
Zeus
Grohl777
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,207 Elo+
Party 2
Izanami
Izanami
REL-77
Izanami
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,207 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,207 Elo+

VS

Team Averages
Level 82
1,577 SR
1,365 Elo+
Medusa
Medusa
Drok1608
Medusa
Level 98
God Stats
20W - 16L
1,874 SR
Queue Stats
325W - 485L
1,343 Elo+
Party 1
Poseidon
Poseidon
SadShrimp
Poseidon
Level 102
God Stats
2W - 5L
1,327 SR
Queue Stats
215W - 237L
1,441 Elo+
Solo
Cerberus
Cerberus
zodert
Cerberus
Level 46
God Stats
3W - 8L
1,531 SR
Queue Stats
119W - 204L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AvaLanChe7
Cerberus
11
0 / 6 / 1
7,852
561
2,636
10,405
8,018
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
12
1 / 3 / 0
8,316
594
5,716
5,583
1,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
REL-77
Izanami
11
0 / 3 / 0
7,840
560
1,725
5,304
1,416
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drok1608
Medusa
16
10 / 0 / 2
11,416
815
8,610
5,990
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
SadShrimp
Poseidon
13
2 / 0 / 6
9,731
695
3,371
3,540
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
zodert
Cerberus
13
0 / 1 / 12
10,431
745
3,422
7,263
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AvaLanChe7
Cerberus
0
6
1
0.08
W
Medusa
Drok1608
Medusa
10
0
2
11
L
Zeus
1
3
0
0.33
L
Izanami
REL-77
Izanami
0
3
0
0
W
Poseidon
SadShrimp
Poseidon
2
0
6
5
W
Cerberus
zodert
Cerberus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,077
Damage
15,403
21,292
Taken
16,793
10,902
Mitigated
8,081
2,567
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AvaLanChe7
Cerberus
2,636
96
0
1,105
10,405
8,018
0
2,522
7,883
12,286
0
W
Medusa
Drok1608
Medusa
8,610
3,947
0
2,875
5,990
1,964
1,120
3,746
2,244
0
62,268
L
Zeus
5,716
356
0
477
5,583
1,468
0
2,512
3,071
35,991
0
L
Izanami
REL-77
Izanami
1,725
305
0
985
5,304
1,416
0
1,799
3,505
0
27,020
W
Poseidon
SadShrimp
Poseidon
3,371
457
0
282
3,540
1,133
1,078
1,987
1,553
57,766
0
W
Cerberus
zodert
Cerberus
3,422
128
0
2,028
7,263
4,984
224
3,182
4,081
20,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
31,578
156
Minions Killed
238
0
Camps Cleared
0
691,738
Distance Traveled
863,592
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,852
561
19
1
0
222,998
3
W
Medusa
11,416
815
98
7
0
284,556
2
L
Zeus
8,316
594
87
6
0
231,580
6
L
Izanami
7,840
560
50
4
0
237,160
6
W
Poseidon
9,731
695
107
8
0
282,833
5
W
Cerberus
10,431
745
33
2
0
296,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role