Player Matchup

Rama
Rama
KFCinMYazz
Rama
Level 10
God Stats
6W - 9L
1,597 SR
Queue Stats
11W - 13L
1,646 Elo+
Solo
Tyr
Tyr
OmniPhlechur
Tyr
Level 29
God Stats
3W - 4L
1,374 SR
Queue Stats
273W - 298L
1,456 Elo+
Solo
Khepri
Khepri
RatSalad69
Khepri
Level 26
God Stats
5W - 3L
1,802 SR
Queue Stats
22W - 16L
1,684 Elo+
Solo
Janus
Janus
Staplexpepex
Janus
Level 13
God Stats
0W - 4L
1,474 SR
Queue Stats
1W - 4L
1,449 Elo+
Solo
Ne Zha
Ne Zha
jacobs_kalene123
Ne Zha
Level 27
God Stats
6W - 5L
1,719 SR
Queue Stats
60W - 43L
1,551 Elo+
Solo
Team Averages
Level 21
1,593 SR
1,557 Elo+

VS

Team Averages
Level 28
1,540 SR
1,603 Elo+
Anubis
Anubis
Goosey-Bumps
Anubis
Level 24
God Stats
10W - 8L
1,489 SR
Queue Stats
149W - 124L
1,575 Elo+
Solo
Bellona
Bellona
Ledisi
Bellona
Level 12
God Stats
12W - 16L
1,215 SR
Queue Stats
215W - 231L
1,322 Elo+
Solo
Kukulkan
Kukulkan
SilentBitDeadly
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,684 Elo+
Solo
Danzaburou
Danzaburou
SoloSlay3r20
Danzaburou
Level 8
God Stats
13W - 7L
1,741 SR
Queue Stats
225W - 193L
1,730 Elo+
Party 1
Ymir
Ymir
Sonicwerewolf96
Ymir
Level 88
God Stats
34W - 19L
1,752 SR
Queue Stats
199W - 168L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,358
368
3,711
7,329
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 1
9,107
455
8,892
14,800
12,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
RatSalad69
Khepri
11
0 / 3 / 2
7,614
381
3,466
11,100
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
8,318
416
1,565
11,421
3,174
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
5 / 5 / 1
9,447
472
9,413
15,345
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 3 / 4
11,770
589
12,762
14,139
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ledisi
Bellona
17
0 / 2 / 1
9,889
494
3,851
9,332
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
15
1 / 2 / 3
9,810
491
7,466
6,505
2,712
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SoloSlay3r20
Danzaburou
20
11 / 0 / 2
13,651
683
16,043
11,954
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 1 / 6
10,641
532
4,795
11,124
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
20
20
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
3
4
3.33
L
1
3
0
0.33
W
Bellona
Ledisi
Bellona
0
2
1
0.25
L
2
4
1
0.63
L
Khepri
RatSalad69
Khepri
0
3
2
0.33
W
Kukulkan
1
2
3
1.25
W
Danzaburou
SoloSlay3r20
Danzaburou
11
0
2
12
W
0
1
6
3
L
0
5
1
0.1
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,047
Damage
44,917
59,995
Taken
53,054
31,045
Mitigated
29,498
15,285
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,762
234
0
6,666
14,139
6,691
0
854
13,135
89,027
0
L
3,711
2,190
0
1,958
7,329
2,234
0
207
7,122
0
38,944
W
Bellona
Ledisi
Bellona
3,851
833
0
4,374
9,332
6,535
781
0
9,046
0
50,378
L
8,892
743
0
5,306
14,800
12,441
247
7,555
7,245
0
48,459
L
Khepri
RatSalad69
Khepri
3,466
125
393
1,790
11,100
7,908
0
5,043
6,057
23,461
0
W
Kukulkan
7,466
906
0
516
6,505
2,712
581
678
5,752
51,186
0
W
Danzaburou
SoloSlay3r20
Danzaburou
16,043
9,104
0
5,138
11,954
4,834
4,609
1,252
10,702
0
119,109
W
4,795
572
378
2,650
11,124
8,726
382
2,247
8,877
39,789
0
L
1,565
225
0
1,151
11,421
3,174
800
7,433
3,988
44,528
0
L
9,413
4,089
0
4,687
15,345
5,288
0
4,785
10,560
0
61,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
55,761
400
Minions Killed
596
0
Camps Cleared
0
1,662,711
Distance Traveled
1,814,027
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,770
589
137
7
0
368,700
0
L
Rama
7,358
368
89
4
0
209,358
3
W
Bellona
9,889
494
104
5
0
360,823
2
L
Tyr
9,107
455
90
5
0
403,645
0
L
Khepri
7,614
381
25
1
0
380,536
7
W
Kukulkan
9,810
491
110
6
0
351,760
10
W
Danzaburou
13,651
683
188
9
0
360,436
6
W
Ymir
10,641
532
57
3
0
372,308
9
L
Janus
8,318
416
93
5
0
316,496
1
L
Ne Zha
9,447
472
103
5
0
352,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role