Player Matchup

Loki
Loki
Feagb
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,512 Elo+
Party 1
Apollo
Apollo
SavageSmite
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,743 Elo+
Party 1
Ymir
Ymir
TopKekSobek
Ymir
Level 28
God Stats
2W - 0L
1,520 SR
Queue Stats
6W - 4L
1,573 Elo+
Party 3
Osiris
Osiris
ckgambit
Osiris
Level 15
God Stats
1W - 0L
1,833 SR
Queue Stats
7W - 4L
1,616 Elo+
Party 3
Nu Wa
Nu Wa
mooboojooboo8
Nu Wa
Level 27
God Stats
2W - 3L
1,386 SR
Queue Stats
142W - 104L
1,625 Elo+
Solo
Team Averages
Level 16
1,548 SR
1,614 Elo+

VS

Team Averages
Level 39
1,612 SR
1,543 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
CallMeHawaii
Pele
Level 20
God Stats
48W - 28L
1,604 SR
Queue Stats
59W - 40L
1,555 Elo+
Solo
The Morrigan
The Morrigan
Dono6015
The Morrigan
Level 25
God Stats
8W - 7L
1,740 SR
Queue Stats
187W - 181L
1,552 Elo+
Party 4
Cthulhu
Cthulhu
Kuipercat
Cthulhu
Level 5
God Stats
2W - 3L
1,582 SR
Queue Stats
11W - 9L
1,631 Elo+
Party 2
Cabrakan
Cabrakan
Simyri
Cabrakan
Level 122
God Stats
13W - 9L
1,636 SR
Queue Stats
421W - 446L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Feagb
Loki
10
2 / 0 / 3
5,774
642
1,169
3,515
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
10
5 / 0 / 2
5,793
644
4,124
5,272
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 2 / 5
5,314
590
3,649
7,360
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
ckgambit
Osiris
10
2 / 1 / 3
5,419
602
2,895
5,054
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 0 / 6
6,190
688
5,316
2,873
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 4 / 1
4,277
475
2,197
6,166
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 3 / 0
4,808
534
2,631
4,113
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Dono6015
The Morrigan
7
0 / 4 / 0
4,377
486
2,192
4,029
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Kuipercat
Cthulhu
6
0 / 3 / 1
4,059
451
2,301
5,054
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Simyri
Cabrakan
6
1 / 3 / 0
4,132
459
1,985
5,608
2,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
3
3
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
1
0.13
L
2
3
0
0.67
L
The Morrigan
Dono6015
The Morrigan
0
4
0
0
W
Loki
Feagb
Loki
2
0
3
3.5
L
Cthulhu
Kuipercat
Cthulhu
0
3
1
0.17
W
Apollo
5
0
2
6
L
Cabrakan
Simyri
Cabrakan
1
3
0
0.33
W
3
2
5
2.75
W
Osiris
ckgambit
Osiris
2
1
3
3.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,153
Damage
11,306
24,074
Taken
24,970
10,372
Mitigated
9,811
8,578
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,197
1,140
0
1,250
6,166
3,189
0
2,193
3,763
0
18,594
L
2,631
826
0
67
4,113
1,629
0
770
3,163
0
19,563
L
The Morrigan
Dono6015
The Morrigan
2,192
591
0
313
4,029
1,059
0
2,009
1,842
15,362
0
W
Loki
Feagb
Loki
1,169
506
0
2,000
3,515
913
0
328
3,179
0
25,854
L
Cthulhu
Kuipercat
Cthulhu
2,301
201
125
1,163
5,054
1,599
0
1,425
3,565
13,799
0
W
Apollo
4,124
2,126
0
2,979
5,272
1,598
0
2,159
3,113
0
32,723
L
Cabrakan
Simyri
Cabrakan
1,985
362
162
1,324
5,608
2,335
0
2,032
3,458
11,094
0
W
3,649
778
0
2,454
7,360
3,670
0
2,061
5,237
14,700
0
W
Osiris
ckgambit
Osiris
2,895
882
0
505
5,054
3,368
638
423
4,585
0
22,998
W
5,316
1,356
0
640
2,873
823
566
1,209
1,482
28,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
21,653
270
Minions Killed
138
0
Camps Cleared
0
826,804
Distance Traveled
770,979
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,277
475
44
5
0
179,608
0
L
Pele
4,808
534
22
2
0
107,880
0
L
The Morrigan
4,377
486
31
3
0
158,217
0
W
Loki
5,774
642
68
8
0
175,569
2
L
Cthulhu
4,059
451
20
2
0
165,940
1
W
Apollo
5,793
644
75
8
0
164,524
0
L
Cabrakan
4,132
459
21
2
0
159,334
2
W
Ymir
5,314
590
16
2
0
148,839
3
W
Osiris
5,419
602
57
6
0
169,933
0
W
Nu Wa
6,190
688
54
6
0
167,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role