Player Matchup

Scylla
Scylla
CR_GalelYT
Scylla
Level 43
God Stats
33W - 42L
1,417 SR
Queue Stats
332W - 391L
1,369 Elo+
Party 1
Apollo
Apollo
Juan51
Apollo
Level 34
God Stats
14W - 27L
1,305 SR
Queue Stats
276W - 345L
1,344 Elo+
Party 1
Kuzenbo
Kuzenbo
Warrior-iwni
Kuzenbo
Level 47
God Stats
6W - 3L
1,436 SR
Queue Stats
442W - 512L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XIV_Official
Tsukuyomi
Level 52
God Stats
13W - 14L
1,452 SR
Queue Stats
527W - 560L
1,340 Elo+
Party 4
Tyr
Tyr
tiddiesucker
Tyr
Level 28
God Stats
55W - 59L
1,490 SR
Queue Stats
260W - 297L
1,365 Elo+
Party 4
Team Averages
Level 41
1,420 SR
1,347 Elo+

VS

Team Averages
Level 42
1,593 SR
1,386 Elo+
Ganesha
Ganesha
BlCrowe
Ganesha
Level 39
God Stats
6W - 12L
1,401 SR
Queue Stats
509W - 542L
1,338 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JhoTaro1
Ah Muzen Cab
Level 36
God Stats
11W - 11L
1,652 SR
Queue Stats
281W - 317L
1,354 Elo+
Party 3
Bellona
Bellona
Lightofzero
Bellona
Level 49
God Stats
2W - 1L
1,635 SR
Queue Stats
31W - 30L
1,498 Elo+
Party 2
Fenrir
Fenrir
TubsMalone
Fenrir
Level 27
God Stats
4W - 2L
1,605 SR
Queue Stats
28W - 29L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
VulcaPrime45
Nu Wa
Level 60
God Stats
13W - 7L
1,674 SR
Queue Stats
194W - 243L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CR_GalelYT
Scylla
16
3 / 6 / 2
10,155
508
7,218
12,186
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Juan51
Apollo
14
3 / 9 / 5
9,052
453
9,554
18,380
5,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Warrior-iwni
Kuzenbo
13
2 / 8 / 5
7,693
385
6,030
20,946
20,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
XIV_Official
Tsukuyomi
18
5 / 8 / 4
10,982
549
13,619
17,926
7,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 5
9,846
492
4,513
17,298
14,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlCrowe
Ganesha
16
0 / 4 / 15
10,710
536
10,310
16,646
15,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
JhoTaro1
Ah Muzen Cab
18
13 / 5 / 4
11,781
589
23,751
13,630
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Lightofzero
Bellona
19
7 / 3 / 9
12,496
625
14,632
13,354
14,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
TubsMalone
Fenrir
18
9 / 6 / 10
12,286
614
12,610
17,645
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 4
11,694
585
10,382
6,924
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
17
Kills
38
38
Deaths
19
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BlCrowe
Ganesha
0
4
15
1.88
L
Scylla
CR_GalelYT
Scylla
3
6
2
0.67
W
Ah Muzen Cab
JhoTaro1
Ah Muzen Cab
13
5
4
3
L
Apollo
Juan51
Apollo
3
9
5
0.61
W
Bellona
Lightofzero
Bellona
7
3
9
3.83
W
Fenrir
TubsMalone
Fenrir
9
6
10
2.33
W
9
1
4
11
L
Kuzenbo
Warrior-iwni
Kuzenbo
2
8
5
0.56
L
Tsukuyomi
XIV_Official
Tsukuyomi
5
8
4
0.88
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,934
Damage
71,685
86,736
Taken
68,199
52,714
Mitigated
46,231
16,688
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BlCrowe
Ganesha
10,310
613
0
0
16,646
15,696
337
4,610
11,980
34,132
0
L
Scylla
CR_GalelYT
Scylla
7,218
382
0
759
12,186
3,825
858
4,749
7,215
48,748
0
W
Ah Muzen Cab
JhoTaro1
Ah Muzen Cab
23,751
10,139
535
2,887
13,630
6,173
5,109
2,687
10,919
0
88,741
L
Apollo
Juan51
Apollo
9,554
6,102
0
4,038
18,380
5,982
1,170
5,214
13,081
0
54,490
W
Bellona
Lightofzero
Bellona
14,632
6,196
0
2,245
13,354
14,280
742
1,215
12,117
69
85,379
W
Fenrir
TubsMalone
Fenrir
12,610
3,755
0
5,648
17,645
7,702
2,837
2,731
14,730
0
64,814
W
10,382
1,709
0
491
6,924
2,380
194
1,487
5,205
61,369
0
L
Kuzenbo
Warrior-iwni
Kuzenbo
6,030
2,369
576
2,450
20,946
20,636
0
4,623
16,207
21,697
0
L
Tsukuyomi
XIV_Official
Tsukuyomi
13,619
3,597
0
5,498
17,926
7,725
0
3,157
14,578
0
75,667
L
4,513
909
0
3,367
17,298
14,546
964
2,240
14,909
0
32,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,728
Gold Earned
58,967
449
Minions Killed
574
0
Camps Cleared
0
1,705,331
Distance Traveled
1,835,806
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,710
536
15
1
0
373,478
1
L
Scylla
10,155
508
107
5
0
348,352
2
W
Ah Muzen Cab
11,781
589
180
9
0
340,721
3
L
Apollo
9,052
453
114
6
0
305,361
1
W
Bellona
12,496
625
167
8
0
376,581
1
W
Fenrir
12,286
614
106
5
0
364,185
2
W
Nu Wa
11,694
585
106
5
0
380,841
1
L
Kuzenbo
7,693
385
36
2
0
361,354
6
L
Tsukuyomi
10,982
549
130
7
0
362,846
0
L
Tyr
9,846
492
62
3
0
327,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role