Player Matchup

Sylvanus
Sylvanus
ArcticAnubis
Sylvanus
Level 69
God Stats
2W - 2L
1,693 SR
Queue Stats
4W - 5L
1,680 Elo+
Party 3
Sun Wukong
Sun Wukong
Doffydawarlord
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,419 Elo+
Party 3
Cernunnos
Cernunnos
Drecksel
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 3
Ra
Ra
chaosruler9000
Ra
Level 67
God Stats
0W - 3L
1,079 SR
Queue Stats
113W - 93L
1,390 Elo+
Party 1
Pele
Pele
deathbomber108
Pele
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 164L
1,405 Elo+
Party 1
Team Averages
Level 63
1,454 SR
1,496 Elo+

VS

Team Averages
Level 64
1,541 SR
1,475 Elo+
Bellona
Bellona
BombaclaatBomb
Bellona
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,456 Elo+
Party 2
Neith
Neith
Cha5e15
Neith
Level 67
God Stats
3W - 3L
1,632 SR
Queue Stats
26W - 18L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
FrostVenomX01
Sylvanus
Level 40
God Stats
6W - 12L
1,559 SR
Queue Stats
195W - 202L
1,462 Elo+
Party 2
Thoth
Thoth
MisterMilkman
Thoth
Level 88
God Stats
1W - 1L
1,667 SR
Queue Stats
29W - 22L
1,456 Elo+
Party 2
Set
Set
TJCHEESENIPS 23
Set
Level 100
God Stats
5W - 7L
1,350 SR
Queue Stats
372W - 363L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArcticAnubis
Sylvanus
7
0 / 2 / 1
4,725
473
2,621
8,123
2,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Doffydawarlord
Sun Wukong
10
0 / 2 / 0
5,526
553
1,667
5,581
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Drecksel
Cernunnos
7
1 / 4 / 0
4,741
474
6,385
7,730
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
1 / 2 / 1
5,687
569
1,653
4,294
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 2 / 1
4,773
477
1,896
6,990
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,969
597
2,750
4,521
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Cha5e15
Neith
10
4 / 1 / 2
5,555
556
10,124
6,421
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
FrostVenomX01
Sylvanus
9
2 / 0 / 5
5,710
571
2,642
6,592
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,230
523
2,399
3,389
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 0 / 0
6,134
613
4,280
5,618
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
12
12
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArcticAnubis
Sylvanus
0
2
1
0.25
W
2
0
0
2
W
Neith
Cha5e15
Neith
4
1
2
5
L
Sun Wukong
Doffydawarlord
Sun Wukong
0
2
0
0
L
Cernunnos
Drecksel
Cernunnos
1
4
0
0.25
W
Sylvanus
FrostVenomX01
Sylvanus
2
0
5
4.5
W
1
2
0
0.5
W
3
0
0
3
L
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,222
Damage
22,195
32,718
Taken
26,541
11,017
Mitigated
12,252
11,846
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArcticAnubis
Sylvanus
2,621
1,069
1,605
3,920
8,123
2,824
168
1,521
6,602
13,073
0
W
2,750
600
0
756
4,521
2,965
335
0
4,296
0
30,449
W
Neith
Cha5e15
Neith
10,124
4,244
393
3,565
6,421
1,975
297
1,350
5,071
0
35,086
L
Sun Wukong
Doffydawarlord
Sun Wukong
1,667
307
0
1,799
5,581
3,102
0
0
5,246
0
27,679
L
Cernunnos
Drecksel
Cernunnos
6,385
3,271
0
1,154
7,730
1,856
175
831
6,899
0
26,291
W
Sylvanus
FrostVenomX01
Sylvanus
2,642
1,202
802
2,150
6,592
4,213
125
1,271
5,321
14,759
0
W
2,399
207
0
433
3,389
987
249
1,196
2,193
26,854
0
W
4,280
1,384
0
3,752
5,618
2,112
0
457
5,161
0
38,317
L
1,653
464
26
646
4,294
1,463
567
1,854
2,440
32,830
0
L
1,896
630
0
2,696
6,990
1,772
0
835
6,130
0
13,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,452
Gold Earned
28,598
238
Minions Killed
300
0
Camps Cleared
0
860,839
Distance Traveled
930,741
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,725
473
28
3
0
151,365
2
W
Bellona
5,969
597
74
7
0
202,745
1
W
Neith
5,555
556
58
6
0
181,402
0
L
Sun Wukong
5,526
553
71
7
0
192,749
6
L
Cernunnos
4,741
474
43
4
0
145,653
2
W
Sylvanus
5,710
571
27
3
0
151,252
0
W
Thoth
5,230
523
58
6
0
172,458
2
W
Set
6,134
613
83
8
0
222,884
4
L
Ra
5,687
569
65
7
0
170,922
2
L
Pele
4,773
477
31
3
0
200,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role