Player Matchup

Mulan
Mulan
Domii-wtf
Mulan
Level 7
God Stats
1W - 4L
1,288 SR
Queue Stats
39W - 74L
1,389 Elo+
Party 2
Pele
Pele
Itzzangelcake
Pele
Level 82
God Stats
1W - 2L
1,763 SR
Queue Stats
81W - 105L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
fwuffie_HiYa
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,209 Elo+
Party 2
Medusa
Medusa
grim-repear7
Medusa
Level 23
God Stats
1W - 3L
1,288 SR
Queue Stats
8W - 12L
1,371 Elo+
Party 2
Thor
Thor
panther_saber
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 33L
1,103 Elo+
Party 2
Team Averages
Level 24
1,468 SR
1,287 Elo+

VS

Team Averages
Level 26
1,479 SR
1,394 Elo+
Neith
Neith
AlexiaaJordan
Neith
Level 29
God Stats
108W - 105L
1,493 SR
Queue Stats
391W - 365L
1,417 Elo+
Party 1
Izanami
Izanami
CaptainAfrica32
Izanami
Level 27
God Stats
10W - 5L
1,675 SR
Queue Stats
47W - 45L
1,450 Elo+
Solo
Tiamat
Tiamat
CornDogBathe
Tiamat
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 45L
1,301 Elo+
Solo
King Arthur
King Arthur
chorizo_poblado
King Arthur
Level 28
God Stats
7W - 4L
1,210 SR
Queue Stats
56W - 67L
1,382 Elo+
Solo
Bakasura
Bakasura
tender37
Bakasura
Level 29
God Stats
25W - 20L
1,517 SR
Queue Stats
370W - 339L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Domii-wtf
Mulan
12
0 / 12 / 5
7,682
384
4,151
16,211
7,058
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 3 / 3
11,254
563
15,127
15,607
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
fwuffie_HiYa
Kukulkan
15
2 / 9 / 4
9,084
454
5,332
12,180
4,459
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
2 / 3 / 2
8,860
443
7,717
12,213
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 15 / 2
6,778
339
3,895
17,635
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 9
12,783
639
11,475
10,396
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
17 / 3 / 10
13,204
660
21,738
17,107
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
4 / 5 / 4
10,872
544
7,584
14,119
7,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
chorizo_poblado
King Arthur
16
2 / 5 / 2
10,944
547
8,339
18,996
15,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
tender37
Bakasura
20
7 / 1 / 2
13,901
695
7,149
14,263
7,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
13
Kills
42
42
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
0
9
16.5
W
17
3
10
7.33
W
Tiamat
4
5
4
1.2
L
Mulan
Domii-wtf
Mulan
0
12
5
0.21
L
9
3
3
3.5
W
King Arthur
chorizo_poblado
King Arthur
2
5
2
0.6
L
Kukulkan
fwuffie_HiYa
Kukulkan
2
9
4
0.44
L
Medusa
2
3
2
1
L
0
15
2
0.07
W
Bakasura
tender37
Bakasura
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,222
Damage
56,285
73,846
Taken
74,881
25,878
Mitigated
39,766
9,609
Healing
28,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,475
4,634
0
5,493
10,396
3,870
5,749
1,583
8,813
0
60,062
W
21,738
17,866
0
6,815
17,107
6,358
5,391
163
16,944
0
90,131
W
Tiamat
7,584
1,740
152
3,800
14,119
7,370
956
4,165
9,954
34,606
0
L
Mulan
Domii-wtf
Mulan
4,151
464
0
310
16,211
7,058
0
222
15,676
0
28,531
L
15,127
3,714
0
4,195
15,607
5,390
0
1,200
14,132
0
62,409
W
King Arthur
chorizo_poblado
King Arthur
8,339
999
0
6,190
18,996
15,098
618
2,513
16,483
0
55,372
L
Kukulkan
fwuffie_HiYa
Kukulkan
5,332
1,514
0
130
12,180
4,459
287
3,717
7,470
43,493
0
L
Medusa
7,717
3,810
0
3,557
12,213
4,307
1,930
394
11,459
0
55,058
L
3,895
1,220
0
1,417
17,635
4,664
0
1,496
15,832
0
21,645
W
Bakasura
tender37
Bakasura
7,149
5,402
0
6,408
14,263
7,070
3,350
2,244
12,019
0
101,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
61,704
384
Minions Killed
552
0
Camps Cleared
0
1,693,081
Distance Traveled
1,685,203
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,783
639
91
5
0
342,900
0
W
Izanami
13,204
660
129
6
0
299,162
2
W
Tiamat
10,872
544
60
3
0
311,757
5
L
Mulan
7,682
384
50
3
0
312,327
0
L
Pele
11,254
563
105
5
0
430,921
1
W
King Arthur
10,944
547
86
4
0
353,037
5
L
Kukulkan
9,084
454
98
5
0
299,270
0
L
Medusa
8,860
443
97
5
0
336,793
0
L
Thor
6,778
339
34
2
0
313,770
1
W
Bakasura
13,901
695
186
9
0
378,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role