Player Matchup

Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Andreslc88
Raijin
Level 13
God Stats
5W - 3L
1,776 SR
Queue Stats
493W - 468L
1,478 Elo+
Solo
Ymir
Ymir
Bpkilla30
Ymir
Level 9
God Stats
15W - 17L
1,544 SR
Queue Stats
252W - 225L
1,585 Elo+
Solo
Cernunnos
Cernunnos
OAKCEO036
Cernunnos
Level 17
God Stats
9W - 10L
1,551 SR
Queue Stats
38W - 31L
1,586 Elo+
Solo
Fenrir
Fenrir
VelveteenMoogle
Fenrir
Level 16
God Stats
10W - 10L
1,500 SR
Queue Stats
42W - 51L
1,422 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,514 Elo+

VS

Team Averages
Level 24
1,528 SR
1,515 Elo+
Agni
Agni
Akusoura
Agni
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
121W - 94L
1,680 Elo+
Solo
Ra
Ra
TMX I6aax
Ra
Level 28
God Stats
93W - 91L
1,536 SR
Queue Stats
523W - 548L
1,425 Elo+
Solo
Artio
Artio
Wendigo89654
Artio
Level 26
God Stats
7W - 6L
1,303 SR
Queue Stats
285W - 274L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
rafaelscamargo
Danzaburou
Level 26
God Stats
11W - 12L
1,521 SR
Queue Stats
228W - 217L
1,475 Elo+
Party 1
Set
Set
xXLunaXx51
Set
Level 13
God Stats
3W - 3L
1,546 SR
Queue Stats
48W - 43L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
5
1 / 2 / 0
5,732
337
1,418
2,177
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Raijin
Andreslc88
Raijin
15
5 / 4 / 0
8,730
514
6,112
10,133
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
11
1 / 3 / 5
7,227
425
6,257
14,220
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
OAKCEO036
Cernunnos
11
3 / 7 / 4
7,075
416
13,706
16,627
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
6,999
412
2,268
13,136
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
9 / 1 / 3
10,379
611
8,089
6,671
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 2
9,563
563
6,420
7,179
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 4 / 6
7,954
468
6,106
16,998
13,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
rafaelscamargo
Danzaburou
14
5 / 2 / 4
9,094
535
11,365
12,339
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 8
8,940
526
5,206
9,241
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
17
18
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
0
0.5
W
Agni
9
1
3
10.5
L
Raijin
Andreslc88
Raijin
5
4
0
1.25
L
Ymir
1
3
5
1.17
L
Cernunnos
OAKCEO036
Cernunnos
3
7
4
0.71
W
1
2
2
1
L
0
2
4
1
W
0
4
6
0.75
W
Danzaburou
rafaelscamargo
Danzaburou
5
2
4
3.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
37,186
56,293
Taken
52,428
22,436
Mitigated
26,287
14,976
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,418
331
0
731
2,177
440
0
748
1,239
8,615
0
W
Agni
8,089
1,047
0
1,620
6,671
2,271
2,308
895
5,694
58,536
0
L
Raijin
Andreslc88
Raijin
6,112
454
0
2,131
10,133
4,131
678
5,109
4,938
54,158
0
L
Ymir
6,257
1,603
0
1,054
14,220
8,665
0
5,052
9,107
22,388
0
L
Cernunnos
OAKCEO036
Cernunnos
13,706
6,351
0
5,605
16,627
5,050
0
5,061
11,452
0
43,200
W
6,420
808
288
2,860
7,179
3,008
1,703
4,304
2,875
61,879
0
L
2,268
659
0
5,455
13,136
4,150
0
4,040
8,942
0
29,129
W
6,106
609
710
6,650
16,998
13,239
666
5,080
11,918
20,478
0
W
Danzaburou
rafaelscamargo
Danzaburou
11,365
5,145
0
5,672
12,339
4,332
2,568
2,411
9,928
0
52,111
W
5,206
2,085
0
3,951
9,241
3,437
622
943
8,226
0
54,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,763
Gold Earned
45,930
265
Minions Killed
425
0
Camps Cleared
0
1,272,843
Distance Traveled
1,615,874
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,732
337
18
1
0
84,240
1
W
Agni
10,379
611
108
6
0
330,489
5
L
Raijin
8,730
514
99
6
0
239,254
0
L
Ymir
7,227
425
26
2
0
313,845
3
L
Cernunnos
7,075
416
61
4
0
264,102
0
W
Ra
9,563
563
111
7
0
320,236
2
L
Fenrir
6,999
412
61
4
0
371,402
1
W
Artio
7,954
468
34
2
0
313,141
2
W
Danzaburou
9,094
535
82
5
0
303,887
2
W
Set
8,940
526
90
5
0
348,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role