Player Matchup

Cthulhu
Cthulhu
FearYang
Cthulhu
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 58L
1,666 Elo+
Solo
Artio
Artio
M4gicxSHoTzz191
Artio
Level 123
God Stats
1W - 0L
1,687 SR
Queue Stats
30W - 26L
1,442 Elo+
Party 2
Agni
Agni
Shadowking710
Agni
Level 147
God Stats
2W - 0L
1,417 SR
Queue Stats
59W - 49L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ninjafatcat
Ah Muzen Cab
Level 131
God Stats
7W - 3L
1,824 SR
Queue Stats
194W - 194L
1,655 Elo+
Solo
Chiron
Chiron
rikuikk
Chiron
Level 122
God Stats
4W - 2L
1,298 SR
Queue Stats
159W - 144L
1,593 Elo+
Solo
Team Averages
Level 133
1,545 SR
1,569 Elo+

VS

Team Averages
Level 126
1,454 SR
1,601 Elo+
Erlang Shen
Erlang Shen
Armedez
Erlang Shen
Level 157
God Stats
1W - 1L
1,689 SR
Queue Stats
31W - 21L
1,692 Elo+
Party 1
Hercules
Hercules
BeforePSA
Hercules
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 216L
1,553 Elo+
Solo
King Arthur
King Arthur
Caleweb21
King Arthur
Level 63
God Stats
1W - 1L
1,284 SR
Queue Stats
27W - 20L
1,537 Elo+
Party 1
Pele
Pele
Fiopli
Pele
Level 134
God Stats
1W - 1L
1,298 SR
Queue Stats
314W - 271L
1,610 Elo+
Party 1
Geb
Geb
Rizez
Geb
Level 131
God Stats
2W - 7L
1,500 SR
Queue Stats
318W - 268L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FearYang
Cthulhu
15
1 / 2 / 20
8,964
996
11,667
12,688
15,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 2 / 19
8,367
930
5,387
17,427
12,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 1 / 16
8,976
997
14,373
5,429
2,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ninjafatcat
Ah Muzen Cab
17
11 / 1 / 12
10,052
1,117
13,493
9,827
5,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
rikuikk
Chiron
12
2 / 3 / 12
7,831
870
7,827
7,012
3,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Armedez
Erlang Shen
12
1 / 6 / 5
6,520
724
5,333
10,244
6,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
BeforePSA
Hercules
13
2 / 5 / 5
7,199
800
3,908
13,580
13,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Caleweb21
King Arthur
13
2 / 4 / 6
7,541
838
5,874
15,672
9,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
Fiopli
Pele
14
2 / 5 / 4
7,354
817
6,172
9,617
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Geb
Rizez
Geb
14
2 / 4 / 6
7,750
861
9,500
9,970
3,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
24
Kills
9
9
Deaths
24
79
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Armedez
Erlang Shen
1
6
5
0.58
L
Hercules
BeforePSA
Hercules
2
5
5
0.9
L
King Arthur
Caleweb21
King Arthur
2
4
6
1.25
W
Cthulhu
FearYang
Cthulhu
1
2
20
5.5
L
Pele
Fiopli
Pele
2
5
4
0.8
W
3
2
19
6.25
L
Geb
Rizez
Geb
2
4
6
1.25
W
7
1
16
15
W
Ah Muzen Cab
ninjafatcat
Ah Muzen Cab
11
1
12
17
W
Chiron
rikuikk
Chiron
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,747
Damage
30,787
52,383
Taken
59,083
39,276
Mitigated
37,367
19,463
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Armedez
Erlang Shen
5,333
1,773
1,368
1,774
10,244
6,315
0
5,953
4,291
0
8,517
L
Hercules
BeforePSA
Hercules
3,908
797
1,469
4,059
13,580
13,032
198
8,440
5,140
0
8,400
L
King Arthur
Caleweb21
King Arthur
5,874
660
1,098
4,832
15,672
9,324
0
7,570
8,102
0
8,330
W
Cthulhu
FearYang
Cthulhu
11,667
366
1,380
2,321
12,688
15,982
0
2,237
10,451
18,532
0
L
Pele
Fiopli
Pele
6,172
1,019
1,356
1,326
9,617
4,837
0
4,761
4,856
0
21,478
W
5,387
725
1,802
7,450
17,427
12,008
235
3,001
14,426
9,034
0
L
Geb
Rizez
Geb
9,500
939
1,028
2,326
9,970
3,859
25
4,703
5,267
17,479
0
W
14,373
2,018
0
0
5,429
2,460
2,189
1,169
4,260
26,398
0
W
Ah Muzen Cab
ninjafatcat
Ah Muzen Cab
13,493
4,652
478
3,311
9,827
5,207
2,686
2,187
7,640
0
31,464
W
Chiron
rikuikk
Chiron
7,827
2,907
1,494
1,227
7,012
3,619
1,573
906
5,941
0
18,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,190
Gold Earned
36,364
105
Minions Killed
72
0
Camps Cleared
0
750,165
Distance Traveled
782,118
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,520
724
8
1
0
164,553
1
L
Hercules
7,199
800
10
1
0
148,279
1
L
King Arthur
7,541
838
12
1
0
158,801
0
W
Cthulhu
8,964
996
9
1
0
150,795
0
L
Pele
7,354
817
32
4
0
142,505
0
W
Artio
8,367
930
9
1
0
156,556
0
L
Geb
7,750
861
10
1
0
167,980
0
W
Agni
8,976
997
24
3
0
144,579
1
W
Ah Muzen Cab
10,052
1,117
48
5
0
151,338
3
W
Chiron
7,831
870
15
2
0
146,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role