Player Matchup

Tiamat
Tiamat
GavenAFAIK
Tiamat
Level 95
God Stats
2W - 4L
1,312 SR
Queue Stats
109W - 97L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Grunt28
Tsukuyomi
Level 105
God Stats
5W - 0L
1,716 SR
Queue Stats
14W - 6L
1,688 Elo+
Party 1
Terra
Terra
JustHeated
Terra
Level 124
God Stats
54W - 33L
1,587 SR
Queue Stats
519W - 435L
1,619 Elo+
Party 1
Discordia
Discordia
XSolidSmileX
Discordia
Level 100
God Stats
4W - 3L
1,789 SR
Queue Stats
297W - 265L
1,567 Elo+
Solo
Hou Yi
Hou Yi
largegaytree
Hou Yi
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 85L
1,565 Elo+
Solo
Team Averages
Level 113
1,581 SR
1,597 Elo+

VS

Team Averages
Level 112
1,598 SR
1,563 Elo+
Chaac
Chaac
RadiatedChainz
Chaac
Level 102
God Stats
2W - 1L
1,722 SR
Queue Stats
39W - 31L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
RedTyrantofLoki
Cthulhu
Level 127
God Stats
23W - 16L
1,768 SR
Queue Stats
453W - 424L
1,521 Elo+
Solo
Danzaburou
Danzaburou
ThatGuyJinks
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,631 Elo+
Party 2
Apollo
Apollo
anellsechs
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
chicho2395
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GavenAFAIK
Tiamat
15
1 / 2 / 5
9,361
493
9,559
11,797
11,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Grunt28
Tsukuyomi
17
5 / 5 / 1
10,313
543
8,124
14,604
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
14
5 / 2 / 6
9,909
522
5,678
16,426
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
XSolidSmileX
Discordia
16
4 / 2 / 7
10,392
547
13,416
8,456
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
2 / 1 / 3
9,910
522
6,298
11,249
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,784
515
13,745
17,313
11,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 2
8,856
466
6,541
11,352
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ThatGuyJinks
Danzaburou
15
5 / 4 / 4
10,067
530
10,179
13,660
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
anellsechs
Apollo
3
0 / 2 / 0
5,418
285
989
2,038
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Merlin
chicho2395
Merlin
14
1 / 5 / 1
8,549
450
6,446
12,203
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
12
12
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
GavenAFAIK
Tiamat
1
2
5
1.75
W
Tsukuyomi
Grunt28
Tsukuyomi
5
5
1
1.1
W
Terra
5
2
6
4
L
5
3
3
2.17
L
1
3
2
0.67
L
Danzaburou
ThatGuyJinks
Danzaburou
5
4
4
1.75
W
Discordia
XSolidSmileX
Discordia
4
2
7
3.75
L
Apollo
anellsechs
Apollo
0
2
0
0
L
Merlin
chicho2395
Merlin
1
5
1
0.3
W
Hou Yi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,075
Damage
37,900
62,532
Taken
56,566
40,241
Mitigated
33,045
23,859
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
GavenAFAIK
Tiamat
9,559
1,854
0
6,005
11,797
11,639
766
611
11,186
51,414
0
W
Tsukuyomi
Grunt28
Tsukuyomi
8,124
1,684
0
6,395
14,604
6,162
118
875
13,729
0
68,717
W
Terra
5,678
1,781
1,639
3,617
16,426
14,671
17
3,851
12,575
36,463
0
L
13,745
3,887
0
9,067
17,313
11,924
0
10,342
6,877
0
56,888
L
6,541
485
0
2,850
11,352
9,396
0
4,312
6,855
41,276
0
L
Danzaburou
ThatGuyJinks
Danzaburou
10,179
5,374
0
2,313
13,660
6,748
0
5,081
8,425
0
64,953
W
Discordia
XSolidSmileX
Discordia
13,416
673
302
1,039
8,456
3,326
980
3,863
4,593
61,499
0
L
Apollo
anellsechs
Apollo
989
681
0
409
2,038
403
0
767
1,271
0
6,503
L
Merlin
chicho2395
Merlin
6,446
210
0
938
12,203
4,574
0
7,145
4,485
54,834
0
W
Hou Yi
6,298
3,252
0
4,862
11,249
4,443
3,908
3,787
7,462
0
76,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,885
Gold Earned
42,674
539
Minions Killed
423
0
Camps Cleared
0
1,764,582
Distance Traveled
1,409,301
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,361
493
102
5
0
331,454
3
W
Tsukuyomi
10,313
543
123
6
0
396,142
1
W
Terra
9,909
522
54
3
0
371,829
7
L
Chaac
9,784
515
132
7
0
353,869
1
L
Cthulhu
8,856
466
78
4
0
373,941
6
L
Danzaburou
10,067
530
99
5
0
305,590
3
W
Discordia
10,392
547
122
6
0
335,112
3
L
Apollo
5,418
285
13
1
0
45,463
0
L
Merlin
8,549
450
101
5
0
330,438
2
W
Hou Yi
9,910
522
138
7
0
330,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role