Player Matchup

Merlin
Merlin
Zombie Dandere
Merlin
Level 106
God Stats
10W - 2L
1,801 SR
Queue Stats
12W - 4L
1,682 Elo+
Party 1
Cabrakan
Cabrakan
Zombie Nardere
Cabrakan
Level 109
God Stats
7W - 1L
1,500 SR
Queue Stats
19W - 11L
1,649 Elo+
Party 1
Cernunnos
Cernunnos
timithetooth
Cernunnos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,613 Elo+
Party 1
Team Averages
Level 111
1,600 SR
1,648 Elo+

VS

Team Averages
Level 93
1,502 SR
1,434 Elo+
Yemoja
Yemoja
BigAssDeano
Yemoja
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 134L
1,315 Elo+
Solo
Ra
Ra
bittyolo
Ra
Level 73
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 31L
1,500 Elo+
Solo
Mercury
Mercury
sumemolleras411
Mercury
Level 98
God Stats
14W - 21L
1,507 SR
Queue Stats
191W - 235L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,961
696
4,021
2,891
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
12
8 / 2 / 0
8,335
834
4,418
5,517
5,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
timithetooth
Cernunnos
10
1 / 3 / 8
7,315
732
6,344
6,425
2,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
4
0 / 2 / 0
5,449
545
535
2,375
842
11
2 / 4 / 1
7,085
709
2,852
7,351
2,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 3 / 2
7,075
708
4,308
6,888
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
5
5
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
W
0
0
7
3.5
W
Cabrakan
8
2
0
4
L
2
4
1
0.63
L
3
3
2
1.33
W
Cernunnos
timithetooth
Cernunnos
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,783
Damage
7,695
14,833
Taken
16,614
8,262
Mitigated
6,813
1,770
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
535
205
95
398
2,375
842
0
997
1,378
1,948
0
W
4,021
157
0
147
2,891
957
376
63
2,828
32,343
0
W
Cabrakan
4,418
739
0
500
5,517
5,064
254
1,968
3,549
16,145
0
L
2,852
352
425
1,760
7,351
2,654
0
4,310
3,041
27,911
0
L
4,308
1,855
0
238
6,888
3,317
0
3,138
3,750
0
16,215
W
Cernunnos
timithetooth
Cernunnos
6,344
2,875
0
1,123
6,425
2,241
471
1,424
5,001
0
28,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,611
Gold Earned
19,609
133
Minions Killed
84
0
Camps Cleared
0
502,859
Distance Traveled
391,807
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,449
545
6
1
0
39,927
1
W
Merlin
6,961
696
75
8
0
172,548
0
W
Cabrakan
8,335
834
18
2
0
181,771
4
L
Ra
7,085
709
58
6
0
161,931
0
L
Mercury
7,075
708
20
2
0
189,949
2
W
Cernunnos
7,315
732
40
4
0
148,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role