Player Matchup

Tiamat
Tiamat
Cisperiart
Tiamat
Level 128
God Stats
5W - 0L
1,767 SR
Queue Stats
214W - 83L
1,864 Elo+
Party 1
Hercules
Hercules
TechnoZip
Hercules
Level 149
God Stats
4W - 3L
1,206 SR
Queue Stats
274W - 94L
1,698 Elo+
Party 1
Jormungandr
Jormungandr
Tlados
Jormungandr
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
233W - 82L
1,729 Elo+
Party 1
Team Averages
Level 132
1,491 SR
1,763 Elo+

VS

Team Averages
Level 74
1,483 SR
1,446 Elo+
Amaterasu
Amaterasu
Brilliantace207
Amaterasu
Level 11
God Stats
0W - 2L
1,208 SR
Queue Stats
9W - 24L
1,339 Elo+
Solo
Artemis
Artemis
DärkSäint
Artemis
Level 128
God Stats
4W - 4L
1,740 SR
Queue Stats
176W - 185L
1,500 Elo+
Solo
Thoth
Thoth
Jigsaaw
Thoth
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cisperiart
Tiamat
15
2 / 1 / 6
10,983
646
10,899
8,890
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
TechnoZip
Hercules
14
5 / 2 / 6
11,211
659
13,517
21,721
17,811
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Tlados
Jormungandr
14
4 / 2 / 7
12,105
712
11,311
18,158
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brilliantace207
Amaterasu
13
2 / 3 / 2
10,020
589
4,218
15,540
11,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
DärkSäint
Artemis
14
2 / 4 / 3
10,569
622
11,730
14,424
5,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Jigsaaw
Thoth
13
1 / 4 / 3
9,795
576
15,428
11,277
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Brilliantace207
Amaterasu
2
3
2
1
W
Tiamat
Cisperiart
Tiamat
2
1
6
5
L
Artemis
DärkSäint
Artemis
2
4
3
0.88
L
Thoth
Jigsaaw
Thoth
1
4
3
0.63
W
Hercules
TechnoZip
Hercules
5
2
6
4
W
Jormungandr
Tlados
Jormungandr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,727
Damage
31,376
48,769
Taken
41,241
44,999
Mitigated
20,277
19,364
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Brilliantace207
Amaterasu
4,218
1,913
0
2,887
15,540
11,048
0
7,772
7,166
0
21,726
W
Tiamat
Cisperiart
Tiamat
10,899
555
0
4,792
8,890
7,602
1,537
3,747
4,716
67,571
0
L
Artemis
DärkSäint
Artemis
11,730
5,770
0
5,435
14,424
5,215
0
9,194
4,816
0
52,368
L
Thoth
Jigsaaw
Thoth
15,428
438
0
585
11,277
4,014
0
4,417
6,668
43,908
0
W
Hercules
TechnoZip
Hercules
13,517
4,145
766
9,328
21,721
17,811
232
5,783
15,398
0
51,383
W
Jormungandr
Tlados
Jormungandr
11,311
1,189
0
4,478
18,158
19,586
584
4,960
12,255
33,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
30,384
200
Minions Killed
203
0
Camps Cleared
0
945,722
Distance Traveled
906,525
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,020
589
36
2
0
340,600
5
W
Tiamat
10,983
646
99
6
0
333,648
4
L
Artemis
10,569
622
87
5
0
294,492
0
L
Thoth
9,795
576
80
5
0
271,433
5
W
Hercules
11,211
659
52
3
0
320,824
2
W
Jormungandr
12,105
712
49
3
0
291,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role