Player Matchup

Apollo
Apollo
Gold IV
Carson
Apollo
Gold IV
Level 128
God Stats
20W - 12L
1,817 SR
Queue Stats
221W - 196L
1,456 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Cyanatik
Sun Wukong
Gold IV
Level 115
God Stats
1W - 1L
1,282 SR
Queue Stats
58W - 57L
1,437 MMR
Solo
Geb
Geb
Bronze III
Eggtoasthamm
Geb
Bronze III
Level 127
God Stats
18W - 19L
1,740 SR
Queue Stats
244W - 217L
1,439 MMR
Solo
Agni
Agni
Bronze III
JacMally
Agni
Bronze III
Level 84
God Stats
3W - 2L
1,531 SR
Queue Stats
8W - 9L
1,459 MMR
Solo
Hun Batz
Hun Batz
Silver I
fcav
Hun Batz
Silver I
Level 133
God Stats
3W - 2L
1,357 SR
Queue Stats
22W - 22L
1,445 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,546 SR
1,447 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,533 SR
1,447 MMR
Ares
Ares
Silver IV
Angellopez
Ares
Silver IV
Level 43
God Stats
7W - 11L
1,481 SR
Queue Stats
292W - 277L
1,416 MMR
Solo
Scylla
Scylla
Gold IV
EZbottom69
Scylla
Gold IV
Level 159
God Stats
1W - 2L
1,583 SR
Queue Stats
24W - 22L
1,506 MMR
Party 1
Bellona
Bellona
Gold IV
MFNTHUG4
Bellona
Gold IV
Level 160
God Stats
0W - 2L
1,448 SR
Queue Stats
95W - 95L
1,422 MMR
Party 1
Rama
Rama
Gold III
MutatedPlacenta
Rama
Gold III
Level 139
God Stats
3W - 5L
1,586 SR
Queue Stats
174W - 173L
1,434 MMR
Solo
Thanatos
Thanatos
Gold IV
WESTKRSTVZ
Thanatos
Gold IV
Level 144
God Stats
4W - 3L
1,566 SR
Queue Stats
98W - 108L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Carson
Apollo
20
7 / 0 / 9
14,309
622
20,664
18,034
11,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Cyanatik
Sun Wukong
20
6 / 2 / 5
14,220
618
14,984
22,430
20,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 2 / 15
12,889
560
8,814
22,843
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
19
6 / 1 / 11
13,693
595
11,714
12,490
5,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
fcav
Hun Batz
18
2 / 1 / 14
12,491
543
10,437
16,357
9,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuDanzaburouPersephoneTsukuyomiGuan Yu

VS

Bans
SetCu ChulainnCupidNemesisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,760
424
8,068
20,605
22,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
EZbottom69
Scylla
18
0 / 4 / 4
11,012
479
14,121
10,255
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MFNTHUG4
Bellona
16
2 / 6 / 0
10,867
472
12,727
24,761
22,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 3 / 0
11,165
485
6,683
16,690
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
WESTKRSTVZ
Thanatos
15
2 / 8 / 1
9,710
422
4,815
19,668
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
25
Kills
6
6
Deaths
25
54
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Apollo
Carson
Apollo
7
0
9
11.5
W
Sun Wukong
Cyanatik
Sun Wukong
6
2
5
4.25
L
Scylla
EZbottom69
Scylla
0
4
4
0.5
W
4
2
15
5.75
W
Agni
6
1
11
11.5
L
Bellona
MFNTHUG4
Bellona
2
6
0
0.33
L
1
3
0
0.33
L
Thanatos
WESTKRSTVZ
Thanatos
2
8
1
0.31
W
Hun Batz
fcav
Hun Batz
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,613
Damage
46,414
92,154
Taken
91,979
69,915
Mitigated
65,720
42,703
Healing
29,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,068
76
0
1,581
20,605
22,882
176
9,110
11,301
29,907
0
W
Apollo
Carson
Apollo
20,664
15,828
0
9,677
18,034
11,950
7,711
3,871
14,047
0
123,189
W
Sun Wukong
Cyanatik
Sun Wukong
14,984
2,988
0
12,859
22,430
20,198
1,415
3,481
17,857
0
88,031
L
Scylla
EZbottom69
Scylla
14,121
537
0
728
10,255
4,100
0
714
9,516
87,384
0
W
8,814
1,417
0
6,040
22,843
22,581
824
5,933
14,520
34,541
0
W
Agni
11,714
1,155
0
6,141
12,490
5,691
2,829
5,276
7,084
97,761
0
L
Bellona
MFNTHUG4
Bellona
12,727
3,225
0
8,112
24,761
22,415
254
4,285
19,851
6,565
70,099
L
6,683
3,951
0
5,111
16,690
8,378
670
2,771
13,894
0
90,413
L
Thanatos
WESTKRSTVZ
Thanatos
4,815
817
0
13,977
19,668
7,945
0
3,755
15,813
0
67,891
W
Hun Batz
fcav
Hun Batz
10,437
2,957
0
7,986
16,357
9,495
3,233
6,378
9,767
0
81,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,602
Gold Earned
52,514
660
Minions Killed
620
0
Camps Cleared
0
2,483,738
Distance Traveled
2,056,365
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,760
424
45
2
0
434,684
2
W
Apollo
14,309
622
189
8
0
491,265
5
W
Sun Wukong
14,220
618
176
8
0
504,834
3
L
Scylla
11,012
479
164
7
0
454,904
9
W
Geb
12,889
560
25
1
0
516,644
4
W
Agni
13,693
595
143
6
0
464,499
7
L
Bellona
10,867
472
158
7
0
369,872
2
L
Rama
11,165
485
146
6
0
374,593
10
L
Thanatos
9,710
422
107
5
0
422,312
5
W
Hun Batz
12,491
543
127
6
0
506,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role