Player Matchup

Yemoja
Yemoja
BernkasteL9978
Yemoja
Level 47
God Stats
20W - 18L
1,698 SR
Queue Stats
653W - 701L
1,479 Elo+
Party 2
Raijin
Raijin
Jacques_nasi
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,345 Elo+
Solo
Cupid
Cupid
Kidman566
Cupid
Level 47
God Stats
14W - 22L
1,288 SR
Queue Stats
358W - 448L
1,178 Elo+
Party 3
Sun Wukong
Sun Wukong
MinnSugaa
Sun Wukong
Level 15
God Stats
4W - 9L
1,524 SR
Queue Stats
319W - 362L
1,370 Elo+
Party 2
Vulcan
Vulcan
SnowyXT
Vulcan
Level 13
God Stats
2W - 8L
1,206 SR
Queue Stats
47W - 59L
1,339 Elo+
Party 3
Team Averages
Level 26
1,443 SR
1,342 Elo+

VS

Team Averages
Level 36
1,373 SR
1,355 Elo+
Sol
Sol
DermicGiraffe56
Sol
Level 18
God Stats
5W - 12L
1,156 SR
Queue Stats
29W - 63L
1,293 Elo+
Party 1
Izanami
Izanami
Mushu Mercy
Izanami
Level 87
God Stats
12W - 8L
1,504 SR
Queue Stats
607W - 661L
1,387 Elo+
Party 1
Bellona
Bellona
VaguerRocket445
Bellona
Level 24
God Stats
16W - 16L
1,426 SR
Queue Stats
77W - 103L
1,354 Elo+
Party 1
Geb
Geb
c28_
Geb
Level 28
God Stats
20W - 12L
1,647 SR
Queue Stats
191W - 231L
1,369 Elo+
Party 1
Awilix
Awilix
lux1118
Awilix
Level 23
God Stats
4W - 11L
1,130 SR
Queue Stats
80W - 88L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,733
430
5,680
12,649
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
6
0 / 7 / 1
5,513
306
629
4,976
1,091
Cupid
Kidman566
Cupid
13
0 / 3 / 2
7,273
404
4,025
13,182
4,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
MinnSugaa
Sun Wukong
13
1 / 4 / 0
7,429
413
7,737
14,960
10,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
SnowyXT
Vulcan
12
1 / 6 / 0
7,507
417
13,737
14,381
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,753
486
5,312
10,947
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Mushu Mercy
Izanami
15
5 / 0 / 4
10,058
559
14,495
11,004
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 3
10,809
601
8,083
14,281
10,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Geb
c28_
Geb
13
1 / 1 / 5
9,024
501
6,752
14,198
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
lux1118
Awilix
18
12 / 1 / 2
11,437
635
12,177
13,200
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
22
23
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
2
1
4
4
L
Raijin
0
7
1
0.07
L
Cupid
Kidman566
Cupid
0
3
2
0.33
L
Sun Wukong
MinnSugaa
Sun Wukong
1
4
0
0.25
W
Izanami
Mushu Mercy
Izanami
5
0
4
7
L
Vulcan
SnowyXT
Vulcan
1
6
0
0.17
W
2
0
3
3.5
W
Geb
c28_
Geb
1
1
5
3.5
W
Awilix
lux1118
Awilix
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
46,819
60,148
Taken
63,630
30,563
Mitigated
34,582
14,528
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,680
801
2,638
3,461
12,649
8,861
100
3,316
9,333
25,335
0
W
5,312
359
0
3,582
10,947
3,577
1,888
6,660
4,085
28,582
0
L
Raijin
629
312
0
0
4,976
1,091
18
1,274
3,702
3,952
0
L
Cupid
Kidman566
Cupid
4,025
2,543
0
3,759
13,182
4,506
264
3,589
9,593
0
43,993
L
Sun Wukong
MinnSugaa
Sun Wukong
7,737
1,601
0
1,712
14,960
10,729
0
1,261
13,699
0
36,308
W
Izanami
Mushu Mercy
Izanami
14,495
10,199
0
6,230
11,004
4,074
10,400
3,646
7,308
0
83,979
L
Vulcan
SnowyXT
Vulcan
13,737
5,923
0
2,958
14,381
5,376
108
2,624
11,757
55,935
0
W
8,083
2,961
0
5,502
14,281
10,493
2,133
1,505
12,176
0
58,777
W
Geb
c28_
Geb
6,752
700
0
1,240
14,198
11,282
1,308
3,632
10,541
27,133
0
W
Awilix
lux1118
Awilix
12,177
6,643
0
3,602
13,200
5,156
569
4,603
8,547
0
83,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
50,081
283
Minions Killed
473
0
Camps Cleared
0
1,346,562
Distance Traveled
1,744,955
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,733
430
29
2
0
295,409
3
W
Sol
8,753
486
53
3
0
328,978
0
L
Raijin
5,513
306
10
1
0
139,274
0
L
Cupid
7,273
404
90
5
0
284,509
0
L
Sun Wukong
7,429
413
70
4
0
330,730
0
W
Izanami
10,058
559
141
8
0
290,342
1
L
Vulcan
7,507
417
84
5
0
296,640
0
W
Bellona
10,809
601
111
6
0
362,001
0
W
Geb
9,024
501
25
1
0
375,988
0
W
Awilix
11,437
635
143
8
0
387,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role