Player Matchup

Amaterasu
Amaterasu
CARNEEBOA
Amaterasu
Level 8
God Stats
5W - 10L
1,346 SR
Queue Stats
31W - 36L
1,410 Elo+
Party 2
Chaac
Chaac
Lapa16
Chaac
Level 17
God Stats
24W - 20L
1,402 SR
Queue Stats
98W - 120L
1,393 Elo+
Solo
Horus
Horus
Pajezito
Horus
Level 5
God Stats
3W - 3L
1,739 SR
Queue Stats
27W - 30L
1,316 Elo+
Party 2
Bellona
Bellona
SrKaiohFBG
Bellona
Level 6
God Stats
2W - 1L
1,711 SR
Queue Stats
6W - 9L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
dodoout3
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 12L
1,398 Elo+
Party 2
Team Averages
Level 8
1,540 SR
1,378 Elo+

VS

Team Averages
Level 20
1,520 SR
1,469 Elo+
Serqet
Serqet
Chernobicha
Serqet
Level 26
God Stats
4W - 3L
1,729 SR
Queue Stats
18W - 14L
1,636 Elo+
Party 1
Chang'e
Chang'e
D0mC
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
KidaIciclis
Skadi
Level 17
God Stats
0W - 2L
1,369 SR
Queue Stats
23W - 18L
1,647 Elo+
Party 1
Merlin
Merlin
NoobOuPro
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Solo
Agni
Agni
zeldris3454r
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CARNEEBOA
Amaterasu
19
16 / 0 / 13
13,572
1,131
13,881
13,899
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
Lapa16
Chaac
19
5 / 2 / 20
12,401
1,033
16,340
13,929
9,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Pajezito
Horus
19
4 / 0 / 25
11,992
999
10,461
14,521
18,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
SrKaiohFBG
Bellona
17
4 / 4 / 17
11,704
975
13,339
13,900
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
dodoout3
Kukulkan
19
7 / 1 / 20
12,263
1,022
24,204
6,086
2,956
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

264

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
2 / 8 / 3
10,381
865
9,759
17,226
7,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
D0mC
Chang'e
16
2 / 4 / 3
10,673
889
10,718
15,479
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 8 / 3
10,781
898
16,427
22,665
9,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
NoobOuPro
Merlin
16
0 / 9 / 4
9,987
832
4,180
13,382
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 4
10,203
850
15,284
13,976
5,115
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
24
36
Kills
7
7
Deaths
36
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CARNEEBOA
Amaterasu
16
0
13
22.5
L
Serqet
2
8
3
0.44
L
Chang'e
D0mC
Chang'e
2
4
3
0.88
L
2
8
3
0.44
W
Chaac
Lapa16
Chaac
5
2
20
7.5
L
Merlin
NoobOuPro
Merlin
0
9
4
0.22
W
Horus
Pajezito
Horus
4
0
25
16.5
W
Bellona
SrKaiohFBG
Bellona
4
4
17
3.13
W
Kukulkan
dodoout3
Kukulkan
7
1
20
17
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,225
Damage
56,368
62,335
Taken
82,728
55,995
Mitigated
32,456
18,439
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CARNEEBOA
Amaterasu
13,881
6,614
0
2,513
13,899
12,849
0
6,915
6,697
163
24,003
L
Serqet
9,759
2,404
0
0
17,226
7,314
0
4,043
12,908
0
19,117
L
Chang'e
D0mC
Chang'e
10,718
1,838
2,238
3,835
15,479
5,639
0
3,589
11,540
40,116
0
L
16,427
9,099
0
1,617
22,665
9,155
0
6,353
15,884
0
39,218
W
Chaac
Lapa16
Chaac
16,340
2,915
0
4,187
13,929
9,535
0
5,587
7,915
20
44,299
L
Merlin
NoobOuPro
Merlin
4,180
933
164
486
13,382
5,233
0
5,940
7,086
15,840
0
W
Horus
Pajezito
Horus
10,461
5,307
4,931
5,712
14,521
18,475
0
9,274
5,247
0
17,592
W
Bellona
SrKaiohFBG
Bellona
13,339
3,626
0
799
13,900
12,180
0
7,375
6,525
173
26,718
W
Kukulkan
dodoout3
Kukulkan
24,204
1,920
0
297
6,086
2,956
0
1,031
5,055
51,857
0
L
15,284
1,492
0
0
13,976
5,115
0
4,635
9,141
29,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,932
Gold Earned
52,025
196
Minions Killed
194
11
Camps Cleared
7
1,192,562
Distance Traveled
955,704
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,572
1,131
24
2
3
268,548
0
L
Serqet
10,381
865
14
1
1
214,569
0
L
Chang'e
10,673
889
81
7
3
198,944
0
L
Skadi
10,781
898
39
3
2
186,610
1
W
Chaac
12,401
1,033
56
5
3
233,136
1
L
Merlin
9,987
832
27
2
0
162,391
1
W
Horus
11,992
999
9
1
0
259,280
3
W
Bellona
11,704
975
33
3
3
231,425
2
W
Kukulkan
12,263
1,022
74
6
2
200,173
2
L
Agni
10,203
850
33
3
1
193,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role