Player Matchup

Vulcan
Vulcan
DWuju
Vulcan
Level 117
God Stats
3W - 4L
1,350 SR
Queue Stats
227W - 145L
1,707 Elo+
Party 2
Artio
Artio
brithfry1
Artio
Level 137
God Stats
2W - 2L
1,728 SR
Queue Stats
349W - 300L
1,666 Elo+
Party 2
Anhur
Anhur
kealgor
Anhur
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 192L
1,672 Elo+
Party 2
Team Averages
Level 120
1,526 SR
1,682 Elo+

VS

Team Averages
Level 49
1,679 SR
1,538 Elo+
Chang'e
Chang'e
MajorRage1
Chang'e
Level 67
God Stats
4W - 1L
2,012 SR
Queue Stats
54W - 20L
1,808 Elo+
Party 1
Hachiman
Hachiman
NachoTheFork
Hachiman
Level 28
God Stats
22W - 26L
1,494 SR
Queue Stats
47W - 53L
1,397 Elo+
Party 1
Yemoja
Yemoja
lilBlueWindex
Yemoja
Level 53
God Stats
47W - 43L
1,530 SR
Queue Stats
54W - 54L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DWuju
Vulcan
19
10 / 4 / 5
15,312
696
42,539
16,987
7,592
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
brithfry1
Artio
16
2 / 4 / 10
14,396
654
15,871
31,455
48,316
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
kealgor
Anhur
17
3 / 7 / 9
13,892
631
8,787
21,677
10,097
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MajorRage1
Chang'e
19
7 / 5 / 7
15,655
712
25,505
24,094
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
NachoTheFork
Hachiman
18
8 / 4 / 7
15,834
720
17,418
25,297
8,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 6 / 10
12,606
573
12,072
27,837
18,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
15
Kills
15
15
Deaths
15
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DWuju
Vulcan
10
4
5
3.13
W
Chang'e
MajorRage1
Chang'e
7
5
7
2.1
W
Hachiman
NachoTheFork
Hachiman
8
4
7
2.88
L
Artio
brithfry1
Artio
2
4
10
1.75
L
Anhur
kealgor
Anhur
3
7
9
1.07
W
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,197
Damage
54,995
70,119
Taken
77,228
66,005
Mitigated
36,380
23,153
Healing
39,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DWuju
Vulcan
42,539
16,629
0
4,544
16,987
7,592
1,530
10,493
6,154
138,828
0
W
Chang'e
MajorRage1
Chang'e
25,505
1,856
3,481
10,514
24,094
8,535
1,524
17,129
6,965
95,301
0
W
Hachiman
NachoTheFork
Hachiman
17,418
11,956
1,221
7,229
25,297
8,878
1,060
19,530
5,767
0
55,102
L
Artio
brithfry1
Artio
15,871
1,626
1,669
8,778
31,455
48,316
88
15,388
15,451
27,362
0
L
Anhur
kealgor
Anhur
8,787
3,116
1,497
6,665
21,677
10,097
1,455
10,386
10,937
0
58,838
W
12,072
2,219
4,283
12,715
27,837
18,967
520
22,163
5,674
48,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,600
Gold Earned
44,095
229
Minions Killed
263
0
Camps Cleared
0
1,176,303
Distance Traveled
1,071,767
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
15,312
696
158
7
0
379,333
1
W
Chang'e
15,655
712
127
6
0
367,120
1
W
Hachiman
15,834
720
70
3
0
380,912
1
L
Artio
14,396
654
7
0
0
438,909
1
L
Anhur
13,892
631
64
3
0
358,061
4
W
Yemoja
12,606
573
66
3
0
323,735
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role