Player Matchup

Jing Wei
Jing Wei
Etheralfox
Jing Wei
Level 24
God Stats
7W - 5L
1,587 SR
Queue Stats
30W - 18L
1,709 Elo+
Party 1
Sol
Sol
Murmurrrz
Sol
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 35L
1,638 Elo+
Party 1
Artio
Artio
Steampunkengi
Artio
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,677 Elo+
Party 1
Team Averages
Level 20
1,529 SR
1,675 Elo+

VS

Team Averages
Level 41
1,500 SR
1,360 Elo+
Sol
Sol
DezHandz
Sol
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
G1orno
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,079 Elo+
Party 2
Bellona
Bellona
RandoFour
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Etheralfox
Jing Wei
14
7 / 4 / 7
10,102
777
11,426
11,094
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 3 / 8
10,702
823
13,601
11,939
4,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 3 / 7
9,370
721
8,368
16,043
15,030
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
9,672
744
12,605
12,631
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
G1orno
Fenrir
11
2 / 10 / 4
8,524
656
6,908
14,627
6,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
RandoFour
Bellona
11
4 / 6 / 6
9,198
708
9,672
13,581
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
17
Kills
10
10
Deaths
17
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
W
Jing Wei
Etheralfox
Jing Wei
7
4
7
2.63
L
Fenrir
G1orno
Fenrir
2
10
4
0.4
W
7
3
8
3.67
L
Bellona
RandoFour
Bellona
4
6
6
1.17
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
29,185
39,076
Taken
40,839
23,227
Mitigated
22,268
11,320
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,605
4,592
0
5,461
12,631
4,316
726
7,745
4,886
41,491
0
W
Jing Wei
Etheralfox
Jing Wei
11,426
9,992
0
658
11,094
4,021
1,219
2,610
8,234
0
49,131
L
Fenrir
G1orno
Fenrir
6,908
1,708
477
1,854
14,627
6,334
570
8,070
6,557
0
13,450
W
13,601
6,599
0
6,505
11,939
4,176
1,688
6,002
5,837
47,003
0
L
Bellona
RandoFour
Bellona
9,672
2,083
0
1,924
13,581
11,618
390
6,226
7,355
0
23,608
W
8,368
1,700
1,322
2,835
16,043
15,030
36
4,061
11,707
17,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
27,394
153
Minions Killed
104
0
Camps Cleared
0
696,971
Distance Traveled
656,624
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,672
744
73
6
0
243,936
0
W
Jing Wei
10,102
777
68
5
0
227,895
2
L
Fenrir
8,524
656
9
1
0
215,061
0
W
Sol
10,702
823
71
5
0
203,429
3
L
Bellona
9,198
708
22
2
0
197,627
1
W
Artio
9,370
721
14
1
0
265,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role