Player Matchup

Cerberus
Cerberus
Adrissyn
Cerberus
Level 20
God Stats
3W - 3L
1,611 SR
Queue Stats
10W - 17L
1,392 Elo+
Party 3
Discordia
Discordia
FeebleSHLD
Discordia
Level 46
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Razorz11
Erlang Shen
Level 25
God Stats
0W - 2L
1,325 SR
Queue Stats
5W - 12L
1,507 Elo+
Party 3
Skadi
Skadi
the_purple_herm
Skadi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 42L
1,493 Elo+
Solo
Hel
Hel
yourefubar
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,529 Elo+
Solo
Team Averages
Level 24
1,487 SR
1,484 Elo+

VS

Team Averages
Level 27
1,533 SR
1,543 Elo+
Izanami
Izanami
Bushidin
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Elbano6
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 135L
1,512 Elo+
Party 1
Hel
Hel
PorcaHitomi
Hel
Level 8
God Stats
14W - 3L
1,595 SR
Queue Stats
20W - 11L
1,481 Elo+
Party 2
Geb
Geb
Sora115
Geb
Level 23
God Stats
6W - 1L
1,762 SR
Queue Stats
94W - 36L
1,724 Elo+
Solo
Artio
Artio
Victor THOR428
Artio
Level 86
God Stats
4W - 3L
1,308 SR
Queue Stats
220W - 222L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adrissyn
Cerberus
15
1 / 6 / 3
10,106
1,011
16,693
27,404
24,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Discordia
FeebleSHLD
Discordia
15
0 / 5 / 3
9,167
917
18,535
11,013
3,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
Razorz11
Erlang Shen
15
1 / 8 / 2
9,231
923
15,160
22,452
14,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 3
9,199
920
12,652
14,832
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 2
9,415
942
11,127
11,203
4,325
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

124

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bushidin
Izanami
17
15 / 2 / 8
11,975
1,198
30,520
15,125
6,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Elbano6
Kukulkan
16
3 / 0 / 16
10,278
1,028
13,256
5,881
2,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 23
10,152
1,015
13,918
14,531
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
16
2 / 0 / 19
10,807
1,081
9,886
23,318
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 1 / 16
11,376
1,138
10,038
21,648
20,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
109
4
Kills
27
28
Deaths
4
13
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Adrissyn
Cerberus
1
6
3
0.42
W
Izanami
Bushidin
Izanami
15
2
8
9.5
W
Kukulkan
Elbano6
Kukulkan
3
0
16
11
L
Discordia
FeebleSHLD
Discordia
0
5
3
0.3
W
1
1
23
12.5
L
Erlang Shen
Razorz11
Erlang Shen
1
8
2
0.25
W
Geb
2
0
19
11.5
W
6
1
16
14
L
0
7
3
0.21
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,167
Damage
77,618
86,904
Taken
80,503
52,424
Mitigated
48,867
25,718
Healing
41,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Adrissyn
Cerberus
16,693
1,615
0
11,731
27,404
24,297
0
16,080
11,324
30,324
0
W
Izanami
Bushidin
Izanami
30,520
25,781
0
3,993
15,125
6,125
0
9,704
5,321
0
52,584
W
Kukulkan
Elbano6
Kukulkan
13,256
1,812
856
979
5,881
2,428
0
2,845
3,036
38,564
0
L
Discordia
FeebleSHLD
Discordia
18,535
787
0
480
11,013
3,810
0
6,283
4,730
44,244
0
W
13,918
1,172
12,776
6,996
14,531
5,955
0
9,482
4,949
22,781
0
L
Erlang Shen
Razorz11
Erlang Shen
15,160
7,474
0
1,749
22,452
14,108
0
11,412
11,040
827
22,295
W
Geb
9,886
2,101
1,714
5,593
23,318
13,799
0
13,716
9,452
15,839
0
W
10,038
1,074
3,566
4,891
21,648
20,560
0
11,399
9,899
24,983
0
L
12,652
6,535
0
1,456
14,832
5,884
0
6,964
7,868
0
38,416
L
11,127
594
6,512
3,790
11,203
4,325
0
6,359
4,844
13,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,118
Gold Earned
54,588
172
Minions Killed
187
4
Camps Cleared
6
928,105
Distance Traveled
1,013,814
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,106
1,011
38
4
1
198,381
0
W
Izanami
11,975
1,198
57
6
0
176,352
0
W
Kukulkan
10,278
1,028
61
6
2
190,242
0
L
Discordia
9,167
917
57
6
0
178,292
0
W
Hel
10,152
1,015
23
2
1
204,887
0
L
Erlang Shen
9,231
923
15
2
1
201,168
0
W
Geb
10,807
1,081
14
1
1
232,343
1
W
Artio
11,376
1,138
32
3
2
209,990
0
L
Skadi
9,199
920
59
6
2
155,576
0
L
Hel
9,415
942
3
0
0
194,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role