Player Matchup

Skadi
Skadi
CharlieO234
Skadi
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 51L
1,720 Elo+
Party 1
Hel
Hel
castel27
Hel
Level 100
God Stats
1W - 0L
1,708 SR
Queue Stats
4W - 1L
1,605 Elo+
Party 1
Osiris
Osiris
joseGM10
Osiris
Level 15
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 0L
1,730 Elo+
Party 1
Team Averages
Level 80
1,634 SR
1,685 Elo+

VS

Team Averages
Level 11
1,591 SR
1,419 Elo+
Tiamat
Tiamat
 
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HaughtyMonk8
Cthulhu
Level 5
God Stats
0W - 3L
1,772 SR
Queue Stats
1W - 16L
1,315 Elo+
Solo
Da Ji
Da Ji
SpadeTempa
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 91L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 2
8,603
860
7,696
7,049
2,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 4 / 6
7,264
726
4,420
7,727
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
joseGM10
Osiris
10
1 / 1 / 6
6,773
677
2,259
5,681
4,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 3 / 2
7,118
712
6,362
6,057
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HaughtyMonk8
Cthulhu
6
0 / 4 / 1
5,724
572
217
6,593
2,483
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
10
4 / 6 / 1
7,692
769
6,801
8,862
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
7
7
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
2
1.33
W
8
2
2
4.5
L
Cthulhu
HaughtyMonk8
Cthulhu
0
4
1
0.13
L
Da Ji
4
6
1
0.75
W
2
4
6
1.25
W
Osiris
joseGM10
Osiris
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,375
Damage
13,380
20,457
Taken
21,512
8,603
Mitigated
9,871
4,791
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,362
828
0
924
6,057
4,426
0
1,476
4,471
23,644
0
W
7,696
4,686
0
0
7,049
2,129
646
1,691
5,198
0
25,462
L
Cthulhu
HaughtyMonk8
Cthulhu
217
143
0
0
6,593
2,483
0
680
5,888
7,751
0
L
Da Ji
6,801
1,842
0
886
8,862
2,962
0
2,284
6,478
0
11,654
W
4,420
499
2,334
2,252
7,727
2,381
275
2,151
5,306
24,913
0
W
Osiris
joseGM10
Osiris
2,259
765
0
205
5,681
4,093
488
2,133
3,342
0
7,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,640
Gold Earned
20,534
109
Minions Killed
63
0
Camps Cleared
0
522,587
Distance Traveled
410,282
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,118
712
40
4
0
136,979
2
W
Skadi
8,603
860
58
6
0
171,860
0
L
Cthulhu
5,724
572
12
1
0
132,283
0
L
Da Ji
7,692
769
11
1
0
141,020
0
W
Hel
7,264
726
38
4
0
169,818
1
W
Osiris
6,773
677
13
1
0
180,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role