Player Matchup

Neith
Neith
BugDu
Neith
Level 6
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Nemesis
Nemesis
JurAmentadO
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,247 Elo+
Solo
Ymir
Ymir
Wichi123
Ymir
Level 7
God Stats
1W - 1L
1,767 SR
Queue Stats
7W - 10L
1,479 Elo+
Solo
Izanami
Izanami
linguiniQC
Izanami
Level 29
God Stats
27W - 18L
1,831 SR
Queue Stats
177W - 210L
1,439 Elo+
Solo
Thanatos
Thanatos
minoflm
Thanatos
Level 17
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,630 SR
1,471 Elo+

VS

Team Averages
Level 24
1,453 SR
1,403 Elo+
Ullr
Ullr
EmptyDebitCard
Ullr
Level 26
God Stats
14W - 7L
1,590 SR
Queue Stats
238W - 261L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
Nxivern
Danzaburou
Level 29
God Stats
12W - 12L
1,499 SR
Queue Stats
86W - 99L
1,372 Elo+
Party 3
The Morrigan
The Morrigan
fairyabsinthe
The Morrigan
Level 27
God Stats
2W - 3L
1,193 SR
Queue Stats
48W - 75L
1,277 Elo+
Party 3
Achilles
Achilles
lancebergy
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,661 Elo+
Solo
Thanatos
Thanatos
shifster26
Thanatos
Level 25
God Stats
31W - 50L
1,484 SR
Queue Stats
76W - 115L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BugDu
Neith
8
0 / 4 / 0
4,580
458
2,362
5,168
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
JurAmentadO
Nemesis
7
0 / 1 / 0
4,559
456
365
3,371
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
1 / 3 / 1
4,925
493
2,208
7,214
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
linguiniQC
Izanami
7
1 / 3 / 0
4,446
445
3,586
6,302
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
minoflm
Thanatos
6
1 / 6 / 0
4,386
439
1,781
5,907
1,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,487
649
3,222
4,674
1,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Nxivern
Danzaburou
9
4 / 1 / 3
6,230
623
5,390
5,761
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
fairyabsinthe
The Morrigan
9
1 / 0 / 6
5,752
575
1,781
3,329
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
lancebergy
Achilles
8
2 / 1 / 3
5,457
546
3,712
5,086
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
shifster26
Thanatos
9
5 / 1 / 4
5,880
588
3,527
5,774
1,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
17
17
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
BugDu
Neith
0
4
0
0
W
5
1
0
5
L
Nemesis
JurAmentadO
Nemesis
0
1
0
0
W
Danzaburou
Nxivern
Danzaburou
4
1
3
5.5
L
Ymir
1
3
1
0.5
W
The Morrigan
fairyabsinthe
The Morrigan
1
0
6
4
W
Achilles
lancebergy
Achilles
2
1
3
3.5
L
Izanami
linguiniQC
Izanami
1
3
0
0.33
L
Thanatos
minoflm
Thanatos
1
6
0
0.17
W
Thanatos
shifster26
Thanatos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,302
Damage
17,632
27,962
Taken
24,624
7,913
Mitigated
8,727
7,266
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BugDu
Neith
2,362
769
0
897
5,168
1,241
0
1,430
3,738
0
12,837
W
3,222
1,898
0
1,232
4,674
1,460
2,010
0
4,674
0
27,584
L
Nemesis
JurAmentadO
Nemesis
365
45
0
1,396
3,371
729
0
0
3,371
0
14,221
W
Danzaburou
Nxivern
Danzaburou
5,390
2,335
0
2,187
5,761
1,649
654
696
5,065
0
25,488
L
Ymir
2,208
193
0
1,863
7,214
3,066
0
0
7,000
15,072
0
W
The Morrigan
fairyabsinthe
The Morrigan
1,781
230
0
1,500
3,329
963
324
0
3,329
18,609
1,762
W
Achilles
lancebergy
Achilles
3,712
645
246
1,148
5,086
3,019
74
1,182
3,904
0
11,498
L
Izanami
linguiniQC
Izanami
3,586
2,152
0
1,647
6,302
1,292
0
0
6,127
0
20,177
L
Thanatos
minoflm
Thanatos
1,781
360
0
1,463
5,907
1,585
270
351
5,556
0
13,975
W
Thanatos
shifster26
Thanatos
3,527
598
0
3,930
5,774
1,636
0
330
5,444
0
19,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,896
Gold Earned
29,806
163
Minions Killed
186
0
Camps Cleared
0
919,246
Distance Traveled
952,270
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,580
458
34
3
0
162,604
0
W
Ullr
6,487
649
59
6
0
173,038
1
L
Nemesis
4,559
456
40
4
0
229,263
5
W
Danzaburou
6,230
623
37
4
0
182,986
2
L
Ymir
4,925
493
31
3
0
176,138
1
W
The Morrigan
5,752
575
34
3
0
165,769
1
W
Achilles
5,457
546
18
2
0
201,185
0
L
Izanami
4,446
445
39
4
0
156,254
0
L
Thanatos
4,386
439
19
2
0
194,987
0
W
Thanatos
5,880
588
38
4
0
229,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role