Player Matchup

Odin
Odin
ArabicanCamel
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
DocsHarrySack
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Bellona
Bellona
KilianofAsura
Bellona
Level 26
God Stats
5W - 2L
1,844 SR
Queue Stats
15W - 9L
1,620 Elo+
Solo
Fenrir
Fenrir
Zorovln
Fenrir
Level 7
God Stats
1W - 5L
1,375 SR
Queue Stats
6W - 10L
1,471 Elo+
Solo
Rama
Rama
erhuevomio16
Rama
Level 20
God Stats
8W - 9L
1,542 SR
Queue Stats
8W - 9L
1,448 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,497 Elo+

VS

Team Averages
Level 15
1,506 SR
1,580 Elo+
Tiamat
Tiamat
AlmightyPush609
Tiamat
Level 14
God Stats
2W - 1L
1,530 SR
Queue Stats
13W - 10L
1,613 Elo+
Party 1
Anhur
Anhur
Goosey-Bumps
Anhur
Level 24
God Stats
7W - 11L
1,470 SR
Queue Stats
149W - 124L
1,567 Elo+
Solo
Aphrodite
Aphrodite
Kuhneko
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,620 Elo+
Party 1
Pele
Pele
OuuOuuOuu
Pele
Level 4
God Stats
2W - 2L
1,530 SR
Queue Stats
8W - 6L
1,547 Elo+
Party 1
Ymir
Ymir
TOC Theo
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,723
372
148
1,955
796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
3,324
332
353
663
164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
8
4 / 2 / 2
5,359
536
6,542
8,099
4,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Zorovln
Fenrir
6
1 / 4 / 0
4,457
446
1,560
5,371
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 4 / 3
4,841
484
4,732
8,639
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,795
580
3,459
3,748
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 1 / 1
5,190
519
3,999
4,546
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Kuhneko
Aphrodite
10
4 / 0 / 2
6,331
633
2,611
3,567
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
9
3 / 2 / 3
5,638
564
4,259
7,674
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
6
0 / 4 / 3
4,592
459
508
4,848
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
13
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
2
0
0
L
0
1
0
0
W
3
1
1
3.5
L
Bellona
4
2
2
2.5
W
Aphrodite
Kuhneko
Aphrodite
4
0
2
5
W
Pele
3
2
3
2.25
W
Ymir
0
4
3
0.38
L
Fenrir
Zorovln
Fenrir
1
4
0
0.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,335
Damage
14,836
24,727
Taken
24,383
8,683
Mitigated
8,965
6,739
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,459
451
0
1,238
3,748
1,908
670
0
3,723
20,639
0
L
148
0
0
136
1,955
796
30
440
1,419
0
3,874
L
353
260
0
28
663
164
11
436
187
0
353
W
3,999
1,715
0
1,578
4,546
1,169
0
0
4,546
0
23,825
L
Bellona
6,542
2,698
0
3,302
8,099
4,462
0
1,436
6,611
0
24,798
W
Aphrodite
Kuhneko
Aphrodite
2,611
605
308
2,618
3,567
1,898
376
0
3,567
27,991
0
W
Pele
4,259
1,072
0
3,190
7,674
2,082
0
0
7,674
0
28,101
W
Ymir
508
175
0
224
4,848
1,908
0
0
4,848
4,003
0
L
Fenrir
Zorovln
Fenrir
1,560
606
0
883
5,371
1,648
0
1,942
3,385
0
11,457
L
4,732
3,971
0
2,390
8,639
1,613
0
1,938
6,547
0
15,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,704
Gold Earned
27,546
92
Minions Killed
191
0
Camps Cleared
0
641,889
Distance Traveled
930,364
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,795
580
39
4
0
177,523
2
L
Odin
3,723
372
6
1
0
74,781
0
L
Neith
3,324
332
0
0
0
24,616
0
W
Anhur
5,190
519
26
3
0
174,010
1
L
Bellona
5,359
536
36
4
0
183,684
2
W
Aphrodite
6,331
633
55
6
0
171,368
2
W
Pele
5,638
564
59
6
0
222,689
1
W
Ymir
4,592
459
12
1
0
184,774
0
L
Fenrir
4,457
446
27
3
0
190,905
1
L
Rama
4,841
484
23
2
0
167,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role