Player Matchup

Set
Set
CapTaiN ArSH
Set
Level 15
God Stats
33W - 20L
1,296 SR
Queue Stats
119W - 98L
1,340 Elo+
Party 2
Ymir
Ymir
YDGxDRIP
Ymir
Level 8
God Stats
9W - 11L
1,552 SR
Queue Stats
10W - 14L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
kauan_farnando
Zhong Kui
Level 5
God Stats
1W - 4L
1,528 SR
Queue Stats
28W - 36L
1,050 Elo+
Solo
Ratatoskr
Ratatoskr
purpleninja572
Ratatoskr
Level 29
God Stats
39W - 30L
1,485 SR
Queue Stats
95W - 89L
1,476 Elo+
Party 2
Bellona
Bellona
z0mbi3Knight01
Bellona
Level 14
God Stats
3W - 2L
1,673 SR
Queue Stats
16W - 23L
1,361 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,340 Elo+

VS

Team Averages
Level 23
1,452 SR
1,517 Elo+
Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Draterkcam
Bacchus
Level 13
God Stats
0W - 1L
1,330 SR
Queue Stats
131W - 118L
1,357 Elo+
Solo
Ymir
Ymir
GoldbrianXB
Ymir
Level 4
God Stats
1W - 4L
1,754 SR
Queue Stats
16W - 26L
1,689 Elo+
Party 1
Kali
Kali
RelativeTrain49
Kali
Level 64
God Stats
0W - 2L
1,174 SR
Queue Stats
339W - 394L
1,397 Elo+
Party 1
Hachiman
Hachiman
academiehaiti
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,865
554
2,308
7,328
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
4 / 1 / 8
8,562
535
5,517
7,967
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
kauan_farnando
Zhong Kui
14
5 / 2 / 7
9,268
579
13,649
10,655
7,560
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
purpleninja572
Ratatoskr
16
12 / 1 / 9
10,513
657
12,796
10,347
3,881
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 4 / 3
8,776
549
4,658
11,439
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 9 / 1
6,374
398
5,140
10,921
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Draterkcam
Bacchus
13
4 / 6 / 1
8,151
509
8,445
14,448
10,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 6 / 1
5,380
336
932
7,485
3,067
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
2 / 4 / 1
6,608
413
4,955
11,038
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
academiehaiti
Hachiman
11
3 / 7 / 0
7,618
476
1,931
8,488
1,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
31
Kills
9
9
Deaths
32
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
9
1
0.06
W
5
1
3
6.5
L
Bacchus
Draterkcam
Bacchus
4
6
1
0.75
L
0
6
1
0.08
L
2
4
1
0.63
W
Ymir
4
1
8
8
L
Hachiman
academiehaiti
Hachiman
3
7
0
0.43
W
Zhong Kui
kauan_farnando
Zhong Kui
5
2
7
4.25
W
Ratatoskr
purpleninja572
Ratatoskr
12
1
9
16.5
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,928
Damage
21,403
47,736
Taken
52,380
29,809
Mitigated
23,060
12,574
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,140
708
269
836
10,921
3,299
0
4,816
6,080
26,378
0
W
2,308
1,472
0
1,757
7,328
3,310
1,481
0
7,328
0
44,038
L
Bacchus
Draterkcam
Bacchus
8,445
1,571
231
1,864
14,448
10,957
0
3,577
10,650
28,846
0
L
932
633
0
210
7,485
3,067
0
3,658
3,827
5,103
0
L
4,955
2,012
0
4,939
11,038
3,996
0
4,524
6,414
0
24,048
W
Ymir
5,517
1,690
0
1,244
7,967
6,323
528
1,920
6,047
27,493
0
L
Hachiman
academiehaiti
Hachiman
1,931
1,331
0
1,380
8,488
1,741
0
2,591
5,897
0
24,487
W
Zhong Kui
kauan_farnando
Zhong Kui
13,649
4,254
0
2,512
10,655
7,560
2,987
4,835
5,820
54,017
0
W
Ratatoskr
purpleninja572
Ratatoskr
12,796
5,306
0
3,827
10,347
3,881
23
2,416
7,931
0
67,488
W
4,658
1,554
0
3,234
11,439
8,735
384
5,346
6,093
0
36,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
34,131
380
Minions Killed
179
0
Camps Cleared
0
1,439,717
Distance Traveled
1,009,123
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,374
398
44
3
0
242,912
0
W
Set
8,865
554
87
5
0
291,537
0
L
Bacchus
8,151
509
33
2
0
210,919
0
L
Ymir
5,380
336
8
1
0
111,359
0
L
Kali
6,608
413
45
3
0
215,552
3
W
Ymir
8,562
535
35
2
0
293,108
0
L
Hachiman
7,618
476
49
3
0
228,381
1
W
Zhong Kui
9,268
579
81
5
0
252,112
0
W
Ratatoskr
10,513
657
96
6
0
326,692
0
W
Bellona
8,776
549
81
5
0
276,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role