Player Matchup

Danzaburou
Danzaburou
GravelordNito22
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
Grizzly9128
Scylla
Level 17
God Stats
1W - 6L
1,413 SR
Queue Stats
66W - 62L
1,369 Elo+
Party 1
Thor
Thor
Lucidious4x
Thor
Level 14
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 3L
1,300 Elo+
Party 3
Ares
Ares
Psyduck13
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Horus
Horus
zDson
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,411 Elo+
Party 1
Team Averages
Level 18
1,433 SR
1,416 Elo+

VS

Team Averages
Level 42
1,545 SR
1,500 Elo+
Fenrir
Fenrir
BRAY4N17XX
Fenrir
Level 107
God Stats
5W - 5L
1,424 SR
Queue Stats
68W - 68L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
FartinLutherKing
Danzaburou
Level 29
God Stats
13W - 15L
1,557 SR
Queue Stats
120W - 134L
1,477 Elo+
Solo
Yemoja
Yemoja
Mari18
Yemoja
Level 16
God Stats
8W - 11L
1,731 SR
Queue Stats
13W - 12L
1,633 Elo+
Party 2
Cupid
Cupid
MiguelRace
Cupid
Level 28
God Stats
10W - 3L
1,585 SR
Queue Stats
34W - 39L
1,471 Elo+
Party 2
Tiamat
Tiamat
STRESS77
Tiamat
Level 29
God Stats
5W - 8L
1,426 SR
Queue Stats
319W - 291L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GravelordNito22
Danzaburou
7
0 / 6 / 0
4,778
434
3,035
8,375
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
9
0 / 2 / 0
5,202
473
2,688
4,317
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,304
482
1,490
6,435
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
5
0 / 6 / 0
4,060
369
2,210
7,488
2,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
zDson
Horus
9
0 / 3 / 1
5,138
467
2,422
5,708
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRAY4N17XX
Fenrir
12
9 / 0 / 2
7,030
639
6,226
6,005
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
FartinLutherKing
Danzaburou
12
1 / 1 / 5
6,909
628
3,806
5,435
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Mari18
Yemoja
9
0 / 0 / 5
6,028
548
2,595
5,127
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
9
6 / 0 / 6
6,437
585
6,214
6,034
1,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
STRESS77
Tiamat
12
4 / 0 / 2
6,565
597
2,751
3,161
1,608
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
20
20
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BRAY4N17XX
Fenrir
9
0
2
10
W
Danzaburou
FartinLutherKing
Danzaburou
1
1
5
3.5
L
Danzaburou
GravelordNito22
Danzaburou
0
6
0
0
L
Scylla
0
2
0
0
L
1
3
0
0.33
W
Yemoja
Mari18
Yemoja
0
0
5
2.5
W
Cupid
6
0
6
9
L
Ares
0
6
0
0
W
Tiamat
STRESS77
Tiamat
4
0
2
5
L
Horus
zDson
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,845
Damage
21,592
32,323
Taken
25,762
12,309
Mitigated
10,166
4,437
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BRAY4N17XX
Fenrir
6,226
1,820
0
1,764
6,005
2,229
0
607
5,293
0
41,083
W
Danzaburou
FartinLutherKing
Danzaburou
3,806
1,128
0
2,982
5,435
1,499
1,302
540
4,736
0
33,863
L
Danzaburou
GravelordNito22
Danzaburou
3,035
1,556
0
1,313
8,375
2,520
538
1,501
6,874
0
16,416
L
Scylla
2,688
412
0
300
4,317
1,322
0
1,810
2,507
23,481
0
L
1,490
408
0
1,712
6,435
1,931
0
434
6,001
0
21,340
W
Yemoja
Mari18
Yemoja
2,595
592
439
930
5,127
3,068
76
1,139
3,948
18,350
0
W
Cupid
6,214
3,998
0
2,361
6,034
1,762
734
1,252
4,757
0
28,296
L
Ares
2,210
531
0
370
7,488
2,309
276
1,221
6,267
3,598
0
W
Tiamat
STRESS77
Tiamat
2,751
422
0
1,194
3,161
1,608
531
1,020
1,955
32,015
0
L
Horus
zDson
Horus
2,422
1,194
121
621
5,708
4,227
0
380
5,328
0
15,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,482
Gold Earned
32,969
171
Minions Killed
267
0
Camps Cleared
0
1,018,766
Distance Traveled
1,055,824
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,030
639
78
7
0
241,154
3
W
Danzaburou
6,909
628
58
5
0
204,521
2
L
Danzaburou
4,778
434
30
3
0
185,674
2
L
Scylla
5,202
473
57
5
0
168,917
0
L
Thor
5,304
482
50
5
0
237,890
1
W
Yemoja
6,028
548
30
3
0
174,469
0
W
Cupid
6,437
585
47
4
0
215,622
3
L
Ares
4,060
369
4
0
0
218,927
1
W
Tiamat
6,565
597
54
5
0
220,058
3
L
Horus
5,138
467
30
3
0
207,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role