Player Matchup

Izanami
Izanami
HarHarPewPew
Izanami
Level 121
God Stats
39W - 42L
1,406 SR
Queue Stats
858W - 979L
1,456 Elo+
Solo
Bellona
Bellona
Olyimpus
Bellona
Level 128
God Stats
12W - 10L
1,824 SR
Queue Stats
97W - 101L
1,536 Elo+
Solo
Ne Zha
Ne Zha
WinterMau5
Ne Zha
Level 142
God Stats
1W - 5L
1,299 SR
Queue Stats
334W - 387L
1,417 Elo+
Solo
Janus
Janus
iWillFeedU
Janus
Level 73
God Stats
5W - 2L
1,305 SR
Queue Stats
173W - 170L
1,513 Elo+
Solo
Fenrir
Fenrir
thecroftinator
Fenrir
Level 67
God Stats
51W - 49L
1,517 SR
Queue Stats
448W - 498L
1,508 Elo+
Solo
Team Averages
Level 106
1,470 SR
1,486 Elo+

VS

Team Averages
Level 128
1,611 SR
1,661 Elo+
Neith
Neith
Deleting
Neith
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
575W - 351L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
Maхами
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 22L
1,595 Elo+
Party 1
Persephone
Persephone
Nakabaki
Persephone
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
980W - 304L
1,860 Elo+
Party 1
Geb
Geb
PregoSauce
Geb
Level 159
God Stats
0W - 1L
1,665 SR
Queue Stats
2W - 2L
1,632 Elo+
Party 1
Ravana
Ravana
VibeMachine
Ravana
Level 160
God Stats
8W - 6L
1,890 SR
Queue Stats
462W - 215L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HarHarPewPew
Izanami
16
8 / 3 / 2
10,745
716
5,206
8,071
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Olyimpus
Bellona
15
4 / 2 / 2
8,982
599
7,559
10,292
9,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
WinterMau5
Ne Zha
13
2 / 3 / 6
8,006
534
5,058
11,850
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
15
2 / 1 / 5
9,072
605
4,327
6,359
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 4
8,330
555
3,797
10,351
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deleting
Neith
15
3 / 6 / 1
8,495
566
5,576
9,957
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Maхами
Amaterasu
12
1 / 6 / 3
7,140
476
5,768
11,842
7,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Nakabaki
Persephone
15
4 / 3 / 1
8,726
582
5,172
6,135
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 0
5,269
351
882
3,800
1,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
15
3 / 3 / 4
9,012
601
8,743
6,813
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
18
Kills
11
11
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Deleting
Neith
3
6
1
0.58
W
Izanami
HarHarPewPew
Izanami
8
3
2
3
L
Amaterasu
Maхами
Amaterasu
1
6
3
0.42
L
Persephone
Nakabaki
Persephone
4
3
1
1.5
W
Bellona
Olyimpus
Bellona
4
2
2
2.5
L
0
1
0
0
L
Ravana
3
3
4
1.67
W
Ne Zha
WinterMau5
Ne Zha
2
3
6
1.67
W
Janus
2
1
5
4.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
26,141
46,923
Taken
38,547
23,075
Mitigated
17,388
12,686
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Deleting
Neith
5,576
2,822
0
2,810
9,957
3,242
0
1,147
8,810
0
59,915
W
Izanami
HarHarPewPew
Izanami
5,206
3,583
0
2,451
8,071
2,798
3,124
1,029
7,042
0
69,650
L
Amaterasu
Maхами
Amaterasu
5,768
2,784
0
3,482
11,842
7,416
558
811
11,031
0
26,898
L
Persephone
Nakabaki
Persephone
5,172
318
0
1,151
6,135
1,883
0
1,806
4,327
50,889
0
W
Bellona
Olyimpus
Bellona
7,559
3,279
0
2,697
10,292
9,322
0
0
10,003
22
50,610
L
882
229
0
1,264
3,800
1,161
0
120
3,680
6,394
0
L
Ravana
8,743
2,663
0
2,272
6,813
3,686
52
796
6,017
0
64,353
W
Ne Zha
WinterMau5
Ne Zha
5,058
1,774
0
3,134
11,850
4,452
250
2,779
9,021
0
35,901
W
Janus
4,327
774
0
1,436
6,359
2,127
0
1,398
4,936
59,716
0
W
3,797
577
0
2,968
10,351
4,376
0
848
9,453
0
43,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,135
Gold Earned
38,642
498
Minions Killed
395
0
Camps Cleared
0
1,525,102
Distance Traveled
1,283,961
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,495
566
113
8
0
237,688
2
W
Izanami
10,745
716
146
10
0
276,899
4
L
Amaterasu
7,140
476
44
3
0
297,413
2
L
Persephone
8,726
582
110
7
0
301,606
3
W
Bellona
8,982
599
100
7
0
297,924
0
L
Geb
5,269
351
9
1
0
99,041
1
L
Ravana
9,012
601
119
8
0
348,213
8
W
Ne Zha
8,006
534
43
3
0
322,967
3
W
Janus
9,072
605
125
8
0
314,223
5
W
Fenrir
8,330
555
84
6
0
313,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role