Player Matchup

Neith
Neith
AdamMusgrave
Neith
Level 32
God Stats
9W - 21L
1,530 SR
Queue Stats
9W - 23L
1,443 Elo+
Party 2
Chaac
Chaac
Guest_80082
Chaac
Level 54
God Stats
36W - 64L
1,453 SR
Queue Stats
37W - 74L
1,361 Elo+
Party 2
Ymir
Ymir
guest_10100
Ymir
Level 57
God Stats
8W - 13L
1,555 SR
Queue Stats
22W - 27L
1,451 Elo+
Party 2
Olorun
Olorun
guest_90210
Olorun
Level 35
God Stats
6W - 7L
1,522 SR
Queue Stats
16W - 21L
1,449 Elo+
Party 2
Cabrakan
Cabrakan
ronmexico__7
Cabrakan
Level 100
God Stats
2W - 6L
1,609 SR
Queue Stats
101W - 119L
1,390 Elo+
Party 2
Team Averages
Level 56
1,534 SR
1,419 Elo+

VS

Team Averages
Level 75
1,501 SR
1,471 Elo+
Odin
Odin
 
Odin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ItsElliLove
Nike
Level 48
God Stats
4W - 4L
1,354 SR
Queue Stats
92W - 98L
1,426 Elo+
Solo
Hades
Hades
ThreatBanner
Hades
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
573W - 559L
1,487 Elo+
Party 1
Awilix
Awilix
lAbsolut F
Awilix
Level 87
God Stats
42W - 24L
1,627 SR
Queue Stats
452W - 452L
1,529 Elo+
Party 1
Olorun
Olorun
lBullet F
Olorun
Level 26
God Stats
51W - 40L
1,522 SR
Queue Stats
156W - 189L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,050
505
2,197
4,581
1,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 1 / 0
5,689
569
3,502
7,658
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,828
483
1,746
7,373
4,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
8
0 / 4 / 0
4,895
490
2,080
5,517
1,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
ronmexico__7
Cabrakan
7
0 / 3 / 0
4,840
484
1,618
5,085
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
4 / 1 / 5
5,920
592
3,674
5,697
2,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 0
5,634
563
2,046
5,189
2,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 3
6,730
673
4,971
5,224
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Awilix
lAbsolut F
Awilix
10
3 / 0 / 3
5,999
600
3,741
5,360
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
lBullet F
Olorun
9
0 / 0 / 5
5,307
531
3,855
2,615
714
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
5
6.5
L
1
1
0
1
L
0
1
0
0
W
1
0
0
1
W
4
0
3
5.5
L
0
3
1
0.17
L
Olorun
0
4
0
0
W
Awilix
lAbsolut F
Awilix
3
0
3
4.5
W
Olorun
lBullet F
Olorun
0
0
5
2.5
L
Cabrakan
ronmexico__7
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,143
Damage
18,287
30,214
Taken
24,085
16,534
Mitigated
9,587
6,189
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,674
1,057
42
1,630
5,697
2,682
258
1,146
4,426
0
17,830
L
2,197
843
0
351
4,581
1,322
245
1,812
2,727
0
15,833
L
3,502
488
0
3,529
7,658
5,332
132
0
7,395
0
27,889
W
2,046
320
0
1,630
5,189
2,323
0
0
4,814
0
22,959
W
4,971
39
41
2,840
5,224
2,325
652
1,813
3,270
34,335
0
L
1,746
139
266
1,166
7,373
4,120
0
2,190
5,139
11,779
0
L
Olorun
2,080
1,269
0
877
5,517
1,638
0
3,396
1,921
19,939
0
W
Awilix
lAbsolut F
Awilix
3,741
1,741
0
3,108
5,360
1,543
0
779
4,521
0
29,904
W
Olorun
lBullet F
Olorun
3,855
1,387
628
1,815
2,615
714
525
1,273
1,267
25,913
0
L
Cabrakan
ronmexico__7
Cabrakan
1,618
449
0
0
5,085
4,122
0
1,077
3,943
16,331
5,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
29,590
186
Minions Killed
274
0
Camps Cleared
0
894,626
Distance Traveled
1,067,498
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,920
592
28
3
0
218,620
3
L
Neith
5,050
505
31
3
0
169,873
0
L
Chaac
5,689
569
53
5
0
173,422
2
W
Nike
5,634
563
47
5
0
213,289
3
W
Hades
6,730
673
86
9
0
186,184
3
L
Ymir
4,828
483
18
2
0
184,324
0
L
Olorun
4,895
490
34
3
0
174,013
0
W
Awilix
5,999
600
67
7
0
241,304
1
W
Olorun
5,307
531
46
5
0
208,101
0
L
Cabrakan
4,840
484
50
5
0
192,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role