Player Matchup

Kukulkan
Kukulkan
LEE--95
Kukulkan
Level 29
God Stats
74W - 62L
1,577 SR
Queue Stats
177W - 195L
1,538 Elo+
Solo
Neith
Neith
PetrYanFan
Neith
Level 17
God Stats
29W - 12L
1,679 SR
Queue Stats
38W - 23L
1,694 Elo+
Solo
Bellona
Bellona
Ralphiedaplug
Bellona
Level 17
God Stats
17W - 13L
1,605 SR
Queue Stats
25W - 26L
1,473 Elo+
Solo
Fenrir
Fenrir
SmoochAndLove
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 104L
1,351 Elo+
Party 1
Ares
Ares
lbstack
Ares
Level 14
God Stats
2W - 0L
1,849 SR
Queue Stats
28W - 27L
1,393 Elo+
Party 1
Team Averages
Level 18
1,642 SR
1,490 Elo+

VS

Team Averages
Level 9
1,550 SR
1,631 Elo+
Osiris
Osiris
Batman21411
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Agni
Agni
ItsMeMrGrinch
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Odin
Odin
NeglectedWaffle
Odin
Level 4
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Cernunnos
Cernunnos
OAKCEO036
Cernunnos
Level 17
God Stats
9W - 10L
1,579 SR
Queue Stats
38W - 31L
1,601 Elo+
Solo
Kukulkan
Kukulkan
TrashQueenNikk
Kukulkan
Level 8
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LEE--95
Kukulkan
12
1 / 1 / 5
6,725
611
4,186
4,223
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
1 / 1 / 5
5,992
545
3,735
5,279
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
12
7 / 1 / 0
7,258
660
6,732
7,510
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
8 / 1 / 1
6,611
601
3,930
5,458
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
lbstack
Ares
9
2 / 1 / 3
5,928
539
2,683
4,691
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 6 / 1
4,791
436
2,414
8,486
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
6,100
555
2,845
5,711
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 1
5,427
493
2,294
6,893
2,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cernunnos
OAKCEO036
Cernunnos
11
3 / 3 / 0
6,183
562
5,761
8,162
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
8
0 / 4 / 0
5,053
459
671
3,645
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
5
5
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
6
1
0.08
L
1
3
0
0.33
W
Kukulkan
LEE--95
Kukulkan
1
1
5
3.5
L
1
3
1
0.5
L
Cernunnos
OAKCEO036
Cernunnos
3
3
0
1
W
Neith
1
1
5
3.5
W
Bellona
7
1
0
7
W
8
1
1
8.5
L
Kukulkan
0
4
0
0
W
Ares
lbstack
Ares
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,266
Damage
13,985
27,161
Taken
32,897
14,920
Mitigated
12,983
8,739
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,414
1,420
0
300
8,486
5,446
0
0
8,127
0
11,590
L
2,845
214
0
2,452
5,711
1,562
0
1,133
4,578
37,148
0
W
Kukulkan
LEE--95
Kukulkan
4,186
400
0
250
4,223
1,394
0
1,677
2,508
44,692
0
L
2,294
700
0
990
6,893
2,262
0
1,475
5,368
0
19,759
L
Cernunnos
OAKCEO036
Cernunnos
5,761
3,036
0
3,631
8,162
2,531
0
2,607
5,555
0
33,450
W
Neith
3,735
1,349
0
2,616
5,279
1,778
1,405
247
5,032
0
36,964
W
Bellona
6,732
2,821
0
3,440
7,510
6,483
279
358
6,827
0
35,530
W
3,930
548
0
1,918
5,458
1,855
0
1,108
4,300
0
19,593
L
Kukulkan
671
74
0
0
3,645
1,182
671
1,654
1,991
18,373
0
W
Ares
lbstack
Ares
2,683
150
0
515
4,691
3,410
455
38
4,653
6,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
27,554
279
Minions Killed
248
0
Camps Cleared
0
1,007,107
Distance Traveled
1,002,825
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,791
436
24
2
0
213,988
2
L
Agni
6,100
555
77
7
0
219,875
0
W
Kukulkan
6,725
611
92
8
0
212,606
2
L
Odin
5,427
493
37
3
0
222,961
1
L
Cernunnos
6,183
562
67
6
0
169,661
0
W
Neith
5,992
545
70
6
0
158,440
3
W
Bellona
7,258
660
69
6
0
214,165
0
W
Fenrir
6,611
601
37
3
0
216,436
1
L
Kukulkan
5,053
459
43
4
0
176,340
1
W
Ares
5,928
539
11
1
0
205,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role