Player Matchup

Osiris
Osiris
Faze-Fade356
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Manic_Cosmos
Tiamat
Level 19
God Stats
6W - 9L
1,448 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 1
Cupid
Cupid
Psylocke25
Cupid
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
309W - 318L
1,538 Elo+
Party 1
Cerberus
Cerberus
UI Goko
Cerberus
Level 6
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 6L
1,271 Elo+
Solo
Ares
Ares
coco_LourdDaBoss
Ares
Level 4
God Stats
2W - 4L
1,392 SR
Queue Stats
2W - 7L
1,241 Elo+
Solo
Team Averages
Level 12
1,404 SR
1,389 Elo+

VS

Team Averages
Level 15
1,549 SR
1,527 Elo+
Fenrir
Fenrir
Dragon Khy
Fenrir
Level 23
God Stats
25W - 26L
1,464 SR
Queue Stats
104W - 111L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
Getting De Niro
Cthulhu
Level 5
God Stats
2W - 6L
1,485 SR
Queue Stats
17W - 28L
1,502 Elo+
Solo
Zeus
Zeus
HIT45
Zeus
Level 15
God Stats
8W - 3L
1,722 SR
Queue Stats
13W - 6L
1,625 Elo+
Solo
Cernunnos
Cernunnos
ProfitVick
Cernunnos
Level 18
God Stats
1W - 1L
1,777 SR
Queue Stats
35W - 32L
1,447 Elo+
Solo
Amaterasu
Amaterasu
ReflectedIowa54
Amaterasu
Level 16
God Stats
11W - 12L
1,295 SR
Queue Stats
220W - 172L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 8 / 1
7,524
836
3,789
10,876
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
0 / 4 / 2
8,626
958
6,337
10,761
6,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
15
4 / 2 / 0
10,310
1,146
16,029
10,270
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
UI Goko
Cerberus
14
0 / 14 / 3
8,492
944
6,877
23,597
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
7,684
854
1,813
5,563
3,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

76

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dragon Khy
Fenrir
16
7 / 0 / 14
9,959
1,107
7,837
6,081
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 1 / 14
9,417
1,046
5,093
6,553
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
HIT45
Zeus
16
9 / 2 / 14
10,356
1,151
16,889
7,620
2,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ProfitVick
Cernunnos
17
10 / 1 / 10
10,657
1,184
17,457
8,931
3,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
ReflectedIowa54
Amaterasu
16
3 / 0 / 18
9,879
1,098
6,624
12,556
8,377
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
101
4
Kills
31
31
Deaths
4
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dragon Khy
Fenrir
7
0
14
14
L
Osiris
0
8
1
0.06
W
2
1
14
9
W
Zeus
HIT45
Zeus
9
2
14
8
L
Tiamat
0
4
2
0.25
W
Cernunnos
ProfitVick
Cernunnos
10
1
10
15
L
Cupid
4
2
0
2
W
Amaterasu
ReflectedIowa54
Amaterasu
3
0
18
12
L
Cerberus
UI Goko
Cerberus
0
14
3
0.11
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
53,900
61,067
Taken
41,741
37,531
Mitigated
22,999
5,119
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dragon Khy
Fenrir
7,837
2,434
0
614
6,081
2,934
0
2,302
3,729
0
10,874
L
Osiris
3,789
2,040
0
200
10,876
6,064
0
4,353
6,423
333
5,359
W
5,093
206
0
172
6,553
5,931
0
1,745
4,713
6,786
0
W
Zeus
HIT45
Zeus
16,889
5,255
378
2,010
7,620
2,458
0
3,232
4,338
38,327
0
L
Tiamat
6,337
530
0
976
10,761
6,304
0
2,698
8,010
21,563
0
W
Cernunnos
ProfitVick
Cernunnos
17,457
10,798
267
847
8,931
3,299
0
3,778
5,078
0
44,288
L
Cupid
16,029
8,115
62
1,755
10,270
3,908
0
3,935
6,310
0
48,316
W
Amaterasu
ReflectedIowa54
Amaterasu
6,624
4,424
630
3,722
12,556
8,377
0
4,303
7,299
0
14,598
L
Cerberus
UI Goko
Cerberus
6,877
885
0
2,126
23,597
17,430
0
7,458
15,911
11,111
0
L
1,813
403
0
0
5,563
3,825
0
3,032
2,431
2,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,636
Gold Earned
50,268
110
Minions Killed
148
0
Camps Cleared
5
615,826
Distance Traveled
892,596
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,959
1,107
9
1
1
212,386
0
L
Osiris
7,524
836
2
0
0
106,283
1
W
Cthulhu
9,417
1,046
9
1
0
179,721
0
W
Zeus
10,356
1,151
49
5
1
141,500
1
L
Tiamat
8,626
958
26
3
0
164,045
1
W
Cernunnos
10,657
1,184
62
7
3
155,403
0
L
Cupid
10,310
1,146
68
8
0
138,997
0
W
Amaterasu
9,879
1,098
19
2
0
203,586
0
L
Cerberus
8,492
944
12
1
0
145,537
1
L
Ares
7,684
854
2
0
0
60,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role