Player Matchup

Anhur
Anhur
DrunkCardi4k
Anhur
Level 28
God Stats
3W - 0L
1,779 SR
Queue Stats
25W - 23L
1,367 Elo+
Party 1
Ra
Ra
DrunkRealist1k
Ra
Level 27
God Stats
4W - 4L
1,299 SR
Queue Stats
21W - 19L
1,400 Elo+
Party 1
Set
Set
LeftyHolly
Set
Level 17
God Stats
17W - 11L
1,506 SR
Queue Stats
56W - 66L
1,391 Elo+
Solo
Athena
Athena
ParkoParkoParko
Athena
Level 29
God Stats
62W - 94L
1,436 SR
Queue Stats
461W - 591L
1,354 Elo+
Party 2
Ao Kuang
Ao Kuang
Robespierre1226
Ao Kuang
Level 32
God Stats
15W - 9L
1,521 SR
Queue Stats
469W - 614L
1,347 Elo+
Party 2
Team Averages
Level 27
1,508 SR
1,372 Elo+

VS

Team Averages
Level 20
1,455 SR
1,339 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Crookswood
Bellona
Level 22
God Stats
2W - 7L
1,261 SR
Queue Stats
167W - 207L
1,239 Elo+
Party 3
Olorun
Olorun
DrippyT
Olorun
Level 10
God Stats
2W - 3L
1,849 SR
Queue Stats
26W - 29L
1,317 Elo+
Party 3
Anubis
Anubis
gonchris179
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,334 Elo+
Solo
Set
Set
iamjahbarri
Set
Level 17
God Stats
1W - 6L
1,164 SR
Queue Stats
92W - 155L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 4
5,294
529
3,005
6,507
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 3 / 1
5,700
570
3,231
4,991
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 2
5,976
598
2,946
4,440
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 5
5,569
557
893
5,482
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
10
4 / 2 / 2
6,161
616
4,353
6,008
1,824
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 3 / 2
4,931
493
1,880
6,564
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Crookswood
Bellona
9
3 / 5 / 0
5,563
556
4,328
7,430
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
DrippyT
Olorun
9
2 / 4 / 1
5,496
550
5,215
6,219
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
8
1 / 4 / 5
5,480
548
3,569
4,489
1,596
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
4 / 2 / 0
4,823
482
1,238
1,660
361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
10
10
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
2
0.33
L
Bellona
Crookswood
Bellona
3
5
0
0.6
L
Olorun
DrippyT
Olorun
2
4
1
0.63
W
3
2
4
2.5
W
3
3
1
1.17
W
4
1
2
5
W
2
2
5
2.25
W
Ao Kuang
4
2
2
2.5
L
Anubis
1
4
5
0.88
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,428
Damage
16,230
27,428
Taken
26,362
9,886
Mitigated
9,907
7,143
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,880
1,185
0
2,750
6,564
1,763
0
1,319
5,181
0
18,147
L
Bellona
Crookswood
Bellona
4,328
1,354
0
1,058
7,430
4,565
136
3,640
3,773
251
23,703
L
Olorun
DrippyT
Olorun
5,215
2,117
225
1,934
6,219
1,622
11
2,319
3,716
18,241
0
W
3,005
1,268
0
2,123
6,507
1,661
528
2,298
4,209
0
15,542
W
3,231
300
216
1,548
4,991
1,573
700
2,427
2,564
22,682
0
W
2,946
1,685
0
1,180
4,440
2,766
0
819
3,621
0
28,767
W
893
498
0
324
5,482
2,062
272
2,839
2,643
10,591
0
W
Ao Kuang
4,353
991
0
1,752
6,008
1,824
792
558
5,450
20,956
0
L
Anubis
3,569
690
0
604
4,489
1,596
203
717
3,744
18,921
0
L
1,238
720
0
0
1,660
361
552
189
1,471
0
6,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
26,293
191
Minions Killed
174
0
Camps Cleared
0
897,501
Distance Traveled
752,564
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,931
493
41
4
0
167,773
0
L
Bellona
5,563
556
47
5
0
173,136
0
L
Olorun
5,496
550
41
4
0
190,811
1
W
Anhur
5,294
529
21
2
0
155,313
0
W
Ra
5,700
570
45
5
0
159,532
0
W
Set
5,976
598
51
5
0
201,843
0
W
Athena
5,569
557
28
3
0
221,860
0
W
Ao Kuang
6,161
616
46
5
0
158,953
0
L
Anubis
5,480
548
31
3
0
149,293
1
L
Set
4,823
482
14
1
0
71,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role