Player Matchup

Hades
Hades
MiDaOsIrIs
Hades
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
158W - 156L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
TheDominator1235
Cthulhu
Level 87
God Stats
5W - 5L
1,395 SR
Queue Stats
50W - 50L
1,407 Elo+
Party 2
Neith
Neith
flashgaming97
Neith
Level 28
God Stats
4W - 2L
1,514 SR
Queue Stats
71W - 91L
1,384 Elo+
Party 2
Team Averages
Level 74
1,470 SR
1,442 Elo+

VS

Team Averages
Level 17
1,550 SR
1,278 Elo+
Merlin
Merlin
TheWonderer673
Merlin
Level 25
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 5L
1,167 Elo+
Party 1
Cthulhu
Cthulhu
austin07
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
x-ray401
Artemis
Level 22
God Stats
0W - 1L
1,570 SR
Queue Stats
2W - 8L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
20 / 0 / 11
12,790
914
17,136
14,922
9,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 1 / 17
12,168
869
10,154
12,459
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 0 / 20
10,677
763
11,148
7,078
2,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,583
613
11,867
12,819
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
austin07
Cthulhu
9
0 / 11 / 1
7,629
545
660
13,955
5,366
Artemis
x-ray401
Artemis
8
0 / 16 / 1
7,511
537
5,778
15,738
5,104
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
3
37
Kills
1
1
Deaths
37
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
20
0
11
25.5
W
11
1
17
19.5
L
1
10
0
0.1
L
Cthulhu
austin07
Cthulhu
0
11
1
0.05
W
6
0
20
16
L
Artemis
x-ray401
Artemis
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,438
Damage
18,305
34,459
Taken
42,512
21,996
Mitigated
14,830
15,583
Healing
1,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
17,136
2,702
146
11,015
14,922
9,218
0
5,145
9,777
76,602
0
W
10,154
384
778
1,326
12,459
9,853
0
4,175
8,284
34,166
0
L
11,867
996
0
595
12,819
4,360
0
9,783
3,036
44,793
0
L
Cthulhu
austin07
Cthulhu
660
454
0
0
13,955
5,366
0
5,832
8,082
6,997
0
W
11,148
4,614
441
1,877
7,078
2,925
1,498
3,285
3,793
0
32,796
L
Artemis
x-ray401
Artemis
5,778
3,383
516
516
15,738
5,104
0
11,634
4,104
0
14,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
23,723
184
Minions Killed
88
0
Camps Cleared
0
747,793
Distance Traveled
566,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,790
914
97
7
0
246,357
0
W
Cthulhu
12,168
869
39
3
0
254,189
0
L
Merlin
8,583
613
56
4
0
214,549
0
L
Cthulhu
7,629
545
10
1
0
173,846
0
W
Neith
10,677
763
48
3
0
247,247
0
L
Artemis
7,511
537
22
2
0
177,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role