Player Matchup

Scylla
Scylla
ABM GhooXz
Scylla
Level 23
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 2
Medusa
Medusa
Panzer 4J
Medusa
Level 3
God Stats
1W - 2L
1,674 SR
Queue Stats
17W - 11L
1,610 Elo+
Party 3
Set
Set
Tenok onel
Set
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 25L
1,384 Elo+
Party 3
Thoth
Thoth
bigballersts21
Thoth
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
394W - 408L
1,398 Elo+
Solo
Da Ji
Da Ji
yFuzzyBoy
Da Ji
Level 25
God Stats
0W - 3L
1,147 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 2
Team Averages
Level 22
1,425 SR
1,324 Elo+

VS

Team Averages
Level 14
1,338 SR
1,264 Elo+
Cthulhu
Cthulhu
Barbiefan1224
Cthulhu
Level 4
God Stats
22W - 16L
1,078 SR
Queue Stats
80W - 68L
1,019 Elo+
Party 1
Olorun
Olorun
Gosttar
Olorun
Level 24
God Stats
5W - 5L
1,375 SR
Queue Stats
32W - 29L
1,364 Elo+
Solo
Ra
Ra
IM A WEEB MAIN4
Ra
Level 17
God Stats
8W - 8L
1,078 SR
Queue Stats
94W - 88L
1,281 Elo+
Party 1
Odin
Odin
Time Gaze
Odin
Level 17
God Stats
34W - 17L
1,644 SR
Queue Stats
555W - 559L
1,317 Elo+
Solo
Izanami
Izanami
fortnermiller22
Izanami
Level 7
God Stats
26W - 28L
1,513 SR
Queue Stats
49W - 57L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ABM GhooXz
Scylla
17
2 / 9 / 4
10,730
975
8,810
17,633
5,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Panzer 4J
Medusa
18
2 / 11 / 9
11,746
1,068
16,011
21,105
9,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
1 / 4 / 6
10,797
982
6,120
10,377
7,139
Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 6 / 5
11,843
1,077
14,234
13,890
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
yFuzzyBoy
Da Ji
15
2 / 12 / 2
10,133
921
7,087
19,883
8,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
6 / 2 / 23
12,267
1,115
12,294
18,986
18,141
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Gosttar
Olorun
18
6 / 3 / 23
12,178
1,107
13,647
10,858
4,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 5 / 22
11,806
1,073
11,502
10,022
4,174
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
20
9 / 0 / 24
12,861
1,169
14,262
10,042
8,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 3 / 20
14,507
1,319
25,222
10,265
4,312
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
154
12
Kills
42
42
Deaths
13
26
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Scylla
ABM GhooXz
Scylla
2
9
4
0.44
W
Cthulhu
6
2
23
8.75
W
Olorun
Gosttar
Olorun
6
3
23
5.83
W
5
5
22
3.2
L
Medusa
Panzer 4J
Medusa
2
11
9
0.59
L
1
4
6
1
W
Odin
9
0
24
21
L
5
6
5
1.25
W
16
3
20
8.67
L
Da Ji
yFuzzyBoy
Da Ji
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,262
Damage
76,927
82,888
Taken
60,173
35,735
Mitigated
39,650
5,787
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ABM GhooXz
Scylla
8,810
1,053
0
1,058
17,633
5,875
0
9,037
8,471
26,235
0
W
Cthulhu
12,294
1,142
0
32
18,986
18,141
0
6,229
12,757
27,856
0
W
Olorun
Gosttar
Olorun
13,647
8,176
1,448
3,756
10,858
4,823
0
4,645
6,213
24,321
0
W
11,502
823
4,355
2,495
10,022
4,174
0
4,795
5,227
24,002
0
L
Medusa
Panzer 4J
Medusa
16,011
10,137
0
978
21,105
9,122
0
7,702
13,328
0
43,748
L
6,120
1,725
0
257
10,377
7,139
0
2,308
7,969
0
20,758
W
Odin
14,262
6,066
0
375
10,042
8,200
0
2,502
7,540
0
28,291
L
14,234
2,092
760
1,642
13,890
5,000
0
6,034
7,831
28,295
0
W
25,222
19,527
0
1,365
10,265
4,312
0
4,873
5,392
0
55,477
L
Da Ji
yFuzzyBoy
Da Ji
7,087
1,428
235
857
19,883
8,599
0
12,362
7,421
0
20,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
63,619
202
Minions Killed
215
6
Camps Cleared
3
781,168
Distance Traveled
895,052
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,730
975
32
3
0
155,138
0
W
Cthulhu
12,267
1,115
40
4
0
210,113
0
W
Olorun
12,178
1,107
23
2
1
150,827
0
W
Ra
11,806
1,073
34
3
1
153,539
0
L
Medusa
11,746
1,068
81
7
0
160,771
0
L
Set
10,797
982
19
2
6
163,546
0
W
Odin
12,861
1,169
33
3
0
217,891
0
L
Thoth
11,843
1,077
31
3
0
128,643
0
W
Izanami
14,507
1,319
85
8
1
162,682
0
L
Da Ji
10,133
921
39
4
0
173,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role