Player Matchup

Ares
Ares
KingRicosd
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
SV C0RPS3
Cerberus
Level 12
God Stats
2W - 2L
1,297 SR
Queue Stats
8W - 6L
1,456 Elo+
Party 2
Bastet
Bastet
Salavanesss
Bastet
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 112L
1,632 Elo+
Party 2
Ah Puch
Ah Puch
Unloadinazzz
Ah Puch
Level 23
God Stats
15W - 26L
1,481 SR
Queue Stats
216W - 219L
1,448 Elo+
Solo
Serqet
Serqet
tsmbk
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,311 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,469 Elo+

VS

Team Averages
Level 42
1,492 SR
1,443 Elo+
Neith
Neith
Accentia
Neith
Level 28
God Stats
20W - 23L
1,410 SR
Queue Stats
168W - 174L
1,440 Elo+
Solo
Pele
Pele
Deadly Ghost222
Pele
Level 24
God Stats
5W - 3L
1,430 SR
Queue Stats
40W - 30L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
JMANDRAGON
Cthulhu
Level 18
God Stats
4W - 1L
1,633 SR
Queue Stats
15W - 10L
1,477 Elo+
Party 1
Scylla
Scylla
Smallzia
Scylla
Level 125
God Stats
5W - 0L
1,742 SR
Queue Stats
31W - 21L
1,484 Elo+
Party 1
Olorun
Olorun
WashedGibbon942
Olorun
Level 17
God Stats
2W - 1L
1,245 SR
Queue Stats
27W - 16L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,461
940
4,661
18,816
13,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
SV C0RPS3
Cerberus
15
1 / 8 / 7
9,116
1,013
8,361
20,941
19,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
5 / 8 / 3
10,144
1,127
14,927
20,538
7,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Unloadinazzz
Ah Puch
15
1 / 1 / 4
9,123
1,014
14,303
8,250
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
tsmbk
Serqet
12
0 / 2 / 0
7,440
827
823
1,779
589
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

144

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Accentia
Neith
16
4 / 0 / 14
10,103
1,123
10,049
7,723
2,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 2 / 6
10,097
1,122
14,436
9,408
2,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
JMANDRAGON
Cthulhu
15
2 / 2 / 13
8,942
994
8,876
10,158
8,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Smallzia
Scylla
17
7 / 1 / 13
11,240
1,249
16,603
6,627
2,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 13
10,327
1,147
12,565
11,988
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
8
Kills
27
29
Deaths
8
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
Accentia
Neith
4
0
14
11
W
9
2
6
6
W
Cthulhu
JMANDRAGON
Cthulhu
2
2
13
4.25
L
1
10
2
0.2
L
Cerberus
SV C0RPS3
Cerberus
1
8
7
0.56
L
Bastet
5
8
3
0.81
W
Scylla
Smallzia
Scylla
7
1
13
13.5
L
Ah Puch
Unloadinazzz
Ah Puch
1
1
4
3
W
5
3
13
3.83
L
Serqet
tsmbk
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,075
Damage
62,529
70,324
Taken
45,904
43,379
Mitigated
20,001
8,494
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Accentia
Neith
10,049
4,413
0
451
7,723
2,769
0
4,631
3,067
0
22,160
W
14,436
5,907
0
2,640
9,408
2,869
0
5,466
3,917
0
27,518
W
Cthulhu
JMANDRAGON
Cthulhu
8,876
981
29
191
10,158
8,043
0
6,199
3,794
18,648
0
L
4,661
440
0
460
18,816
13,294
0
11,924
6,817
12,625
0
L
Cerberus
SV C0RPS3
Cerberus
8,361
427
0
3,485
20,941
19,212
0
9,264
11,652
17,453
0
L
Bastet
14,927
6,596
177
2,040
20,538
7,213
0
11,661
8,827
0
27,996
W
Scylla
Smallzia
Scylla
16,603
2,345
181
1,146
6,627
2,168
0
3,646
2,981
32,462
0
L
Ah Puch
Unloadinazzz
Ah Puch
14,303
356
0
2,064
8,250
3,071
0
4,442
3,808
43,363
0
W
12,565
6,986
948
5,349
11,988
4,152
0
7,068
4,820
20,538
0
L
Serqet
tsmbk
Serqet
823
71
145
123
1,779
589
0
603
1,176
0
2,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
50,709
122
Minions Killed
174
7
Camps Cleared
5
685,019
Distance Traveled
789,033
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,103
1,123
36
4
1
160,488
0
W
Pele
10,097
1,122
49
5
1
155,388
0
W
Cthulhu
8,942
994
10
1
0
173,315
1
L
Ares
8,461
940
7
1
2
122,500
1
L
Cerberus
9,116
1,013
31
3
0
171,528
0
L
Bastet
10,144
1,127
23
3
3
190,272
0
W
Scylla
11,240
1,249
51
6
2
154,302
0
L
Ah Puch
9,123
1,014
57
6
0
169,927
2
W
Olorun
10,327
1,147
28
3
1
145,540
0
L
Serqet
7,440
827
4
0
2
30,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role